Port details on branch 2022Q3 |
- quake2max OpenGL-only Quake II engine modification
- 0.45_16 games =2 0.45_15Version of this port present on the latest quarterly branch.
- Maintainer: danfe@FreeBSD.org
- Port Added: 2006-07-28 22:30:13
- Last Update: 2024-01-24 09:20:26
- Commit Hash: a22f7c0
- People watching this port, also watch:: libao, python, desktop-file-utils
- License: GPLv2+
- WWW:
- https://icculus.org/~ravage/quake2/
- http://web.archive.org/web/20060104020511/http://www.planetquake.com/quake2max/
- Description:
- OpenGL-only Quake II engine modification with the following features:
- Requires id Software's Quake II (patched to v3.20)
- OpenGL only: no software mode; no 3dfx
- 32-bit color skin/texture support: .jpg; .tga; .png.
- Texture compression (for large textures/skins)
- Particle engine: fast intuitive system; dynamically lit; custom special
effects
- RScript shaders: spheremapping; detail textures; animated skins; vertex
deformation, other custom functions
- Enhanced menus: mouse support in menus; menus scaled to fixed resolution;
reorganized menus
- Client side 3D chase camera: accurate aiming system; adjustable viewing
distance; adjustable viewing angle
- Miscellaneous special effects: improved model lighting system; improved
dynamic shadows system; overbright maps, entities and particles;
transparent surface vertex lighting
- Miscellaneous gameplay enhancements: decals for blood, bullet marks, and
impact explosions; mouse FOV autosensitivity; *.pak loading; CVARlist
filter parameter
- Backwards compatible with old mods
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- quake2max>0:games/quake2max
- To install the port:
- cd /usr/ports/games/quake2max/ && make install clean
- To add the package, run one of these commands:
- pkg install games/quake2max
- pkg install quake2max
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: quake2max
- Flavors: there is no flavor information for this port.
- distinfo:
- SHA256 (Quake2maX_0.45-src_unix.tar.bz2) = daca65e62a359f4ec526d85e809f9f22e66f7d2e70e6b8e0047daa4434499942
SIZE (Quake2maX_0.45-src_unix.tar.bz2) = 528143
SHA256 (quake2max.044.rar) = a8fd147c747e283438780bc8a4700df9c6173f4417e7ace0c67975036a08bce1
SIZE (quake2max.044.rar) = 2071329
Packages (timestamps in pop-ups are UTC):
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- gmake>=4.3 : devel/gmake
- sdl-config : devel/sdl12
- xorgproto>=0 : x11/xorgproto
- x11.pc : x11/libX11
- xext.pc : x11/libXext
- xxf86vm.pc : x11/libXxf86vm
- xxf86dga.pc : x11/libXxf86dga
- Runtime dependencies:
-
- quake2-data>0 : games/quake2-data
- x11.pc : x11/libX11
- xext.pc : x11/libXext
- xxf86vm.pc : x11/libXxf86vm
- xxf86dga.pc : x11/libXxf86dga
- Library dependencies:
-
- libpng.so : graphics/png
- libGLU.so : graphics/libGLU
- libjpeg.so : graphics/jpeg-turbo
- libSDL.so : devel/sdl12
- Patch dependencies:
-
- unrar : archivers/unrar
- There are no ports dependent upon this port
Configuration Options:
- ===> The following configuration options are available for quake2max-0.45_16:
CLIENT=on: Build original client
DEDICATED=on: Build dedicated server
GAME=off: Build main game (default mod)
GLX=on: Build OpenGL renderer
OPTIMIZED_CFLAGS=on: Use extra compiler optimizations
SDLCLIENT=on: Build SDL client
SDLGL=on: Build SDL OpenGL renderer
===> Use 'make config' to modify these settings
- Options name:
- games_quake2max
- USES:
- gmake tar:bzip2 xorg gl jpeg sdl
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|