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non port: games/retroarch/files/patch-qb_qb.params.sh

Number of commits found: 4

Friday, 17 Apr 2020
17:51 mandree search for other commits by this committer
games/retroarch: update to 1.8.5 (and add WAYLAND option, fix powerpc64, etc.)

This is mostly Greg's patch,
I have added the new ports to games/Makefile (missing from PR, SUBDIR+=),
and fixed a few spaces-vs-TAB glitches in the makefile,
and reformatted the pkg-descr, and changed libretro-shaders-slang/pkg-descr to:

| Vulkan GLSL RetroArch shader system
|
| WWW: https://github.com/libretro/slang-shaders

v1:

Here's 1.8.5.

v2 of 1.8.5 update:

- Fixed stage-qa (python/shebangfix)
- Moved fPIC from port variable to PR/patch:
  https://github.com/libretro/RetroArch/pull/10384
- Fixed build with security/rhash installed:
  https://github.com/libretro/RetroArch/pull/10382
- Fixed ifdefs to solve powerpc64 issue:
  https://github.com/libretro/RetroArch/pull/10383
- Made X11 an option
- Added libcaca option (the build system was auto finding this for me)

v3:

One little revision, fixing the dependency on libwayland-egl,
which has been living in wayland instead of mesa for a long time.

v4:

Rebased after the webcamd/v4l related update

Test built in poudriere 11.3 i386 and 12.1 amd64.

PR:		227345
Submitted by:	Greg V <greg@unrelenting.technology> (maintainer)
Original commitRevision:531956 
Tuesday, 23 Aug 2016
11:14 amdmi3 search for other commits by this committer
- Update to 1.3.6

PR:		211167
Submitted by:	yuri@rawbw.com, lightside@gmx.com
Approved by:	yuri@rawbw.com (maintainer)
Original commitRevision:420662 
Wednesday, 13 Jul 2016
18:38 pawel search for other commits by this committer
- Update to version 1.3.4
- Does not build on FreeBSD 9

PR:		210826
Submitted by:	yuri@rawbw.com (maintainer)
Original commitRevision:418497 
Saturday, 14 Nov 2015
13:51 pi search for other commits by this committer
New port: games/retroarch

RetroArch is the reference frontend for the libretro API. Popular examples
of implementations for this API includes videogame system emulators and
game engines, but also more generalized 3D programs. These programs are
instantiated as dynamic libraries. We refer to these as "libretro cores".

WWW: http://github.com/libretro/RetroArch

PR:		204347
Submitted by:	yuri@rawbw.com
Original commitRevision:401567 

Number of commits found: 4