non port: games/scummvm/pkg-plist |
Number of commits found: 25 |
Saturday, 30 Dec 2023
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15:22 Kai Knoblich (kai)
games/scummvm: Update to 2.8.0
* Add new default option MIKMOD, which adds support for Impulse Tracker
audio files that are used by some games of the "ags" engine.
* Introduce the non-default options SONIVOX and VPX as well. The latter
one adds movie support for the "sludge" engine which is still
considered as unstable and therefore not built by default.
* Add a workaround make the "xeen" engine, which could be built by
default since release 2.5.0, still available and remove a no longer
required patch for the "hpl" engine.
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.8.0/ReleaseNotes.html
MFH: No (feature release)
2073b53 |
Tuesday, 1 Aug 2023
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06:36 Kai Knoblich (kai)
games/scummvm: Update to 2.7.1
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.7.1/ReleaseNotes.html
MFH: 2023Q3
9774464 |
Sunday, 26 Feb 2023
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10:58 Kai Knoblich (kai)
games/scummvm: Update to 2.7.0
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.7.0/ReleaseNotes.html
MFH: No (feature release)
953c79c |
Monday, 1 Aug 2022
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19:12 Kai Knoblich (kai)
games/scummvm: Update to 2.6.0
* Upstream has changed the license, set LICENSE accordingly.
* In order to compile the whole code, a compiler which can at least
C++11 is now required.
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.6.0/ReleaseNotes.html
MFH: No (feature release)
04c014c |
Saturday, 9 Oct 2021
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19:14 Kai Knoblich (kai)
games/scummvm: Update to 2.5.0
* Version 2.4 was skipped because this is the first release that
supports 2.5D games (almost 3D), thanks to the merge with ResidualVM.
* Fold the A52, MP3, PNG and VORBIS options because their dependencies
are now required to provide the full set of stable engines.
* Remove now obsolete patch from 05a45a5e50775.
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.5.0/ReleaseNotes.html
MFH: No (feature release)
9a8da9f |
Thursday, 5 Aug 2021
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09:50 Kai Knoblich (kai)
games/scummvm: Add new options, fix QA warnings
* Introduce a TTS option to avoid possible QA stage warnings with build
environments that have already libspeechd.so because the configure
script automatically adds it as an additional dependency in that case.
Set the option as non-default because it's only used by a small set of
engines and pulls in quite a few dependencies.
* The same as above also applies for enviroments that have GTK3
installed. Disable the support for GTK3 for now, as it only affects
the dialogs in the options menu and it does not cause any major
changes, but also requires a lot of additional dependencies.
* Add another option, XENGINES, that also enables experimental engines.
* Bump PORTREVISION to force a rebuild due changed dependencies.
PR: 255217
Reported by: Gian-Simon Purkert <gspurki@gmail.com>
f23c268 |
Saturday, 19 Dec 2020
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12:29 kai
games/scummvm: Update to 2.2.0
* Introduce A52 and CURL options to avoid possible QA stage errors with
build environments that have already audio/liba52 or ftp/curl installed
because the configure script automatically adds them as an additional
dependencies in that case. [1]
Set the A52 option as default as it improves the user experience with the
"zvision" engine regarding audio/video playback.
Leave the CURL option as non-default for now, because the ScummVM cloud
storage is a fairly new feature that has been introduced since the 2.1.0
release. That option can be set as default later if there's great demand.
* Remove now obsolete patches which were required for newer versions of
FluidSynth.
* Rebase the patch and post-processing of the configure script, switch to
the new preferred location of man pages (since r523104) and avoid
hardcoded occurences of ${LOCALBASE}.
* Many thanks to lme@ who maintained the port for over 13 years and offered
me to take over maintainership.
Changelog:
https://downloads.scummvm.org/frs/scummvm/2.2.0/ReleaseNotes.html
PR: 245741
Submitted by: Andy Mender [1]
Approved by: lme (maintainer, via private e-mail)
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Saturday, 21 Mar 2020
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10:48 kai
games/scummvm: Update to 2.1.1
Clean-up some stage QA warnings/issues while I'm here:
* Fix pkg-plist issues if the MP3 option is set to off.
* Add "iconv" to USES as scummvm is linked against libiconv.so.
* Also add "--disable-ogg" to VORBIS_CONFIGURE_OFF if the VORBIS option is
set to off. Otherwise scummvm is linked against "libogg.so" which is a
dependency of the VORBIS option but "libogg.so" is already pulled in via
the non-conditional "libtheoradec.so".
Changelog:
https://www.scummvm.org/news/20200131/
PR: 244272
Approved by: maintainer timeout (4+ weeks)
MFH: 2020Q1 (blanket: bug/regression fixes)
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Thursday, 7 Nov 2019
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16:27 lme
games/scummvm:
- Update to 2.1.0
- Changelog: https://www.scummvm.org/news/20191013/
PR: 241213
Submitted by: swills
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Wednesday, 20 Dec 2017
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12:18 lme
games/scummvm:
Update to 2.0.0
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Thursday, 8 Dec 2016
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20:11 lme
games/scummvm:
- Update to ScummVM 1.9.0
- 1.9.0 isn't hosted on SF anymore so switch MASTER_SITES to scummvm.org
- Switch to using SDL2 which is now ScummVM's default backend.
- SDL2 has an sndio audio backend so this makes it possible to use
ScummVM with an sndio server.
- Adds an SNDIO option to the port to enable/disable the sndio MIDI
backend. Currently this is picked up by accident when users
have audio/sndio installed and compile ScummVM outside of
Poudriere/Synth.
- Add a couple of missing LIB_DEPENDS
PR: 215128
Submitted by: Tobias Kortkamp <t@tobik.me>
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Thursday, 28 Apr 2016
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20:05 lme
Update to 1.8.0
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Monday, 7 Sep 2015
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06:25 danfe
- Ensure that build logs in bulk (package) mode are useful by passing the
--enable-verbose-build argument to configure script
- Register missing dependency on libjpeg, or Wintermute engine would be
disabled; because JPEG library is very common dependency, previously
this bug resulted in broken pkg-plist when built from ports locally
- Remove BROKEN statement for all architectures: it builds fine at least
on PowerPC; I cannot thoroughly test it on sparc64 and ia64, but given
their level of support at the moment, it makes more sense to ask for
forgiveness rather than permission
- While here, wrap some long lines that exceeded standard terminal width
Approved by: lme (maintainer)
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Thursday, 15 Jan 2015
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13:40 amdmi3
- Drop @dirrm* from and add empty directories to plists
Approved by: portmgr blanket
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Wednesday, 23 Jul 2014
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13:10 ak
- Update to 1.7.0
Approved by: lme (maintainer)
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Friday, 18 Jul 2014
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16:16 adamw
Unbreak packaging by patching configure to put manpages into the
right directory.
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Tuesday, 15 Jul 2014
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23:35 adamw
Use OPTIONS helpers.
Add missing .gz to manpage in plist. PORTREVISION bump for that change.
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Tuesday, 22 Oct 2013
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13:53 amdmi3
- Remove manual creation and removal of share/applications, as it's now in the
mtree (games category)
Approved by: portmgr (bdrewery)
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Friday, 27 Sep 2013
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10:02 lme
Re-work the port a bit:
- Don't install files manually but use upstream's installation logic
- Install upstream's desktop file
- Add a new OPTION for PNG support and enable it by default and disable it
explicitly if it's not selected
- Use new LIB_DEPENDS format
- Use USES= gmake
- Support staging
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Tuesday, 22 Nov 2005
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20:20 pav
- Fix duplication of plist in pkg-plist and in PLIST_FILES+PORTDOCS
Reported by: krismail
Pointy hats: vs for introducing this,
pav for overlooking this
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Tuesday, 13 Apr 2004
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13:12 ale
Move scummvm back into games category for consistency with other
game interpreter.
Requested by: kris
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Tuesday, 6 Apr 2004
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08:40 ale
Move scummvm port from games to emulators category.
PR: ports/65179
Requested by: Alex Trull <alexander@trull.com> (maintainer)
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Friday, 26 Mar 2004
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23:22 ale
Update to 0.6.0 release.
Approved by: maintainer
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Wednesday, 1 Jan 2003
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21:32 adamw
Update scummvm to 0.3.0b
PR: 46150
Submitted by: Miguel Mendez <flynn@energyhq.homeip.net> (maintainer)
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Tuesday, 26 Mar 2002
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19:28 pat
Add new port games/scummvm - A free implementation of LucasArts S.C.U.M.M.
interpreter
PR: 36335
Submitted by: Miguel Mendez <flynn@energyhq.homeip.net>
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Number of commits found: 25 |