Port details on branch 2022Q3 |
- tenebrae Quake engine with lighting similar to that in Doom III
- 1.04_13 games =2 1.04_13Version of this port present on the latest quarterly branch.
- There is no maintainer for this port.
- Any concerns regarding this port should be directed to the FreeBSD Ports mailing list via ports@FreeBSD.org
- Port Added: 2004-03-17 09:30:58
- Last Update: 2023-11-01 22:11:47
- Commit Hash: 05f0f44
- People watching this port, also watch:: lsof, mplayer-skins, zip, cdrdao
- License: GPLv2+
- WWW:
- https://tenebrae.sourceforge.net/
- Description:
- Tenebrae is a modification of the Quake source that adds stencil shadows and
per pixel lights to Quake. Stencil shadows allow for realistic shadow
effects on every object in the game world. Per pixel lighting allows you to
have fine surface details correctly lit. These are essentially the same
algorithms as used by the new Doom game.
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- tenebrae>0:games/tenebrae
- To install the port:
- cd /usr/ports/games/tenebrae/ && make install clean
- To add the package, run one of these commands:
- pkg install games/tenebrae
- pkg install tenebrae
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: tenebrae
- Flavors: there is no flavor information for this port.
- distinfo:
- SHA256 (tenebrae_src.zip) = 3c2c437e08f9f209485268c06f9052a0fd909b28e6832cba0f6f441105b4b997
SIZE (tenebrae_src.zip) = 1580702
SHA256 (tenebraedata.zip) = 35db2e1dfe917ec5e62d8ad50fb5ccc73418a7dc3ef1e16cba9eb01f1e1177b8
SIZE (tenebraedata.zip) = 3989498
Packages (timestamps in pop-ups are UTC):
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- gmake>=4.3 : devel/gmake
- sdl-config : devel/sdl12
- xorgproto>=0 : x11/xorgproto
- xorgproto>=0 : x11/xorgproto
- x11.pc : x11/libX11
- xext.pc : x11/libXext
- xxf86vm.pc : x11/libXxf86vm
- xxf86dga.pc : x11/libXxf86dga
- Runtime dependencies:
-
- pak0.pak : games/quake-data
- x11.pc : x11/libX11
- xext.pc : x11/libXext
- xxf86vm.pc : x11/libXxf86vm
- xxf86dga.pc : x11/libXxf86dga
- Library dependencies:
-
- libpng.so : graphics/png
- libGL.so : graphics/libglvnd
- libGLU.so : graphics/libGLU
- libSDL.so : devel/sdl12
- There are no ports dependent upon this port
Configuration Options:
- ===> The following configuration options are available for tenebrae-1.04_13:
ASM=on: Use optimized assembly code
DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings
- Options name:
- games_tenebrae
- USES:
- gl gmake dos2unix sdl xorg zip
- pkg-message:
- For install:
- Tenebrae has been installed.
If you're having sound problems, try running it with parameter "-sndspeed
<speed>", where <speed> can be 22050 or 44100, for example.
If you're having water rendering problems, try setting variable "r_novis"
to "1" (one).
- Master Sites:
|