non port: games/tenebrae/Makefile |
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Number of commits found: 36 |
Wed, 7 Sep 2022
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[ 21:10 Stefan Eßer (se) ] b7f0544 (Only the first 10 of 27931 ports in this commit are shown above. )
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
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Wed, 20 Jul 2022
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[ 14:21 Tobias C. Berner (tcberner) ] d56127b (Only the first 10 of 744 ports in this commit are shown above. )
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above )
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Tue, 22 Jun 2021
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[ 18:53 Kevin Bowling (kbowling) ] da3162c (Only the first 10 of 914 ports in this commit are shown above. )
graphics/mesa-libs: Bump reverse deps for libglvnd
Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.
PR: 246767
Reviewed by: manu, bapt
Approved by: x11
Differential Revision: https://reviews.freebsd.org/D30824
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Tue, 6 Apr 2021
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[ 14:31 Mathieu Arnold (mat) ] 305f148 (Only the first 10 of 29333 ports in this commit are shown above. )
Remove # $FreeBSD$ from Makefiles.
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Wed, 30 Sep 2020
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[ 11:33 se ] (Only the first 10 of 15 ports in this commit are shown above. )
Fix build with -fno-common
While here add license (GPLv2+, included in all source files).
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Tue, 5 Nov 2019
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[ 22:16 zeising ] (Only the first 10 of 474 ports in this commit are shown above. )
Add USES=xorg USES=gl, ports categories g
Add USES=xorg and USES=gl to ports in categories starting with 'g'.
While here, try to sprinkle other USES (mostly gnome and sdl) as needed.
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Tue, 5 Feb 2019
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[ 14:29 amdmi3 ]
- Add USES=gl
- Add missing USE_GL=gl
- Convert USE_SDL=yes to USE_SDL=sdl
- Silence patching
- Switch to options helpers
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Tue, 23 May 2017
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[ 05:03 rezny ] (Only the first 10 of 711 ports in this commit are shown above. )
Revision bump of all ports with USE_GL after consolidation of mesa-libs
Approved by: swills (mentor)
Differential Revision: https://reviews.freebsd.org/D10845
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Fri, 1 Apr 2016
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[ 14:00 mat ] (Only the first 10 of 5103 ports in this commit are shown above. )
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.
With hat: portmgr
Sponsored by: Absolight
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Wed, 25 Mar 2015
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[ 23:00 marino ] (Only the first 10 of 35 ports in this commit are shown above. )
games category: Remove $PTHREAD_LIBS
approved by: PTHREAD blanket
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Thu, 25 Dec 2014
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[ 20:54 bapt ] (Only the first 10 of 446 ports in this commit are shown above. )
Bump portrevision after png update
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[ 19:04 antoine ] (Only the first 10 of 332 ports in this commit are shown above. )
Change libpng15.so to libpng.so in LIB_DEPENDS to prepare the upgrade
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Sat, 29 Nov 2014
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[ 00:28 amdmi3 ]
Unbreak on i386 by disabling assembly
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Wed, 10 Sep 2014
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[ 20:50 gerald ] (Only the first 10 of 3171 ports in this commit are shown above. )
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
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Mon, 10 Mar 2014
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[ 14:49 bapt ] (Only the first 10 of 191 ports in this commit are shown above. )
Convert g* to USES=zip
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Tue, 19 Nov 2013
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[ 23:08 mat ] (Only the first 10 of 51 ports in this commit are shown above. )
- Convert to dos2unix.mk
- While at it convert to gmake.mk ports that still USE_GMAKE.
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Mon, 11 Nov 2013
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[ 03:06 danilo ]
- Convert LIB_DEPENDS to new syntax
- Convert USE_GMAKE to USES
- Add stage support
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Fri, 20 Sep 2013
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[ 17:36 bapt ] (Only the first 10 of 1149 ports in this commit are shown above. )
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
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Mon, 18 Mar 2013
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[ 02:45 danfe ]
- Trim the Makefile header
- Rename X86_ASM to standard ASM and make it x86/x64 specific
- Correct USE_GL setting, sort knobs, shorten very long line
- Fix some whitespace in Makefile
- Rephrase COMMENT while I am here
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Tue, 12 Jun 2012
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[ 16:35 bapt ] (Only the first 10 of 54 ports in this commit are shown above. )
Convert to new options framework
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Fri, 1 Jun 2012
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[ 05:26 dinoex ] (Only the first 10 of 4371 ports in this commit are shown above. )
- update png to 1.5.10
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Sat, 18 Feb 2012
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[ 10:18 mva ] (Only the first 10 of 537 ports in this commit are shown above. )
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
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Tue, 30 Mar 2010
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[ 11:22 dinoex ]
- fix build for png-1.4.1
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Sun, 28 Mar 2010
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[ 06:47 dinoex ] (Only the first 10 of 4470 ports in this commit are shown above. )
- update to 1.4.1
Reviewed by: exp8 run on pointyhat
Supported by: miwi
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Thu, 27 Mar 2008
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[ 13:15 miwi ] (Only the first 10 of 11 ports in this commit are shown above. )
- Add missing dependency
- Bump PORTREVISION
Submitted by: pavbot
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Thu, 13 Mar 2008
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[ 14:28 miwi ] (Only the first 10 of 442 ports in this commit are shown above. )
- Chase devel/sdl12 shlib version bump
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Sat, 19 May 2007
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[ 20:32 flz ] (Only the first 10 of 7868 ports in this commit are shown above. )
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
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Wed, 20 Sep 2006
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[ 11:21 stas ] (Only the first 10 of 453 ports in this commit are shown above. )
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
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Sat, 22 Jul 2006
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[ 04:28 linimon ] (Only the first 10 of 39 ports in this commit are shown above. )
Reset bouncing maintainer address ip@doom.homeunix.org. We hope to see him
back soon.
Hat: portmgr
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Sat, 17 Jun 2006
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[ 21:32 alepulver ] (Only the first 10 of 24 ports in this commit are shown above. )
- Fix mouse problems.
- Fix sound problems.
- Fix building on !i386.
- Fix writting personal configuration, and do it in ~/.tenebrae, to avoid
conflicts with other engines since they usually have different variables.
- Use USE_DOS2UNIX.
- Remove unneeded information from pkg-message (it depends on quake-data so it
will be installed automatically, also quake-data installs the demo so
tenebrae is playable after installation).
- Use release target instead of the debug one.
- Clean-up.
PR: ports/98783
Approved by: maintainer (timeout)
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Sun, 7 May 2006
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[ 23:46 edwin ] (Only the first 10 of 402 ports in this commit are shown above. )
Remove USE_REINPLACE for categories starting with a G
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Mon, 12 Dec 2005
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[ 09:25 garga ]
- Changed quake-data/Makefile.include to be more similar to bsd.*.mk files,
also it doesn't override port's variables.
- Change dependant ports.
PR: ports/90145
Submitted by: maintainer
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Thu, 17 Nov 2005
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[ 11:50 edwin ]
[UPDATE] games/tenebrae: integrate with "games/quake-data"
Changes:
* Integrate with "games/quake-data".
* Remove pkg-message (not needed).
PR: ports/86176
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
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Wed, 21 Jul 2004
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[ 17:47 krion ] (Only the first 10 of 26 ports in this commit are shown above. )
Change maintainer's email.
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Sun, 16 May 2004
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[ 07:57 krion ]
- Fix build
PR: ports/66679
Submitted by: maintainer
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Wed, 17 Mar 2004
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[ 09:30 krion ] (Only the first 10 of 16 ports in this commit are shown above. )
Add tenebrae 1.04,
Tenebrae is not quake1 anymore, it uses more advanced graphics
algorithms so it requires a much faster system to run. These
are the bare minimum reqs to run Tenebrae:
PIII 600
64 Mb RAM (More if you want to use some mods.)
Geforce1
Quake1 data (registered or shareware)
Water vissed maps
Recommended is a faster processor and a geforce4 / radeon 8500
class 3d card. Tenebrae_Readme.txt contains full list of
supported video cards.
PR: ports/64320
Submitted by: Igor Pokrovsky <tiamat@comset.net>
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Number of commits found: 36 |