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non port: games/urbanterror-data/Makefile
SVNWeb

Number of commits found: 29

Wed, 7 Sep 2022
[ 21:10 Stefan Eßer (se) search for other commits by this committer ]    commit hash:b7f05445c00f2625aa19b4154ebcbce5ed2daa52  commit hash:b7f05445c00f2625aa19b4154ebcbce5ed2daa52  commit hash:b7f05445c00f2625aa19b4154ebcbce5ed2daa52  b7f0544  (Only the first 10 of 27931 ports in this commit are shown above. View all ports for this commit)
Add WWW entries to port Makefiles

It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.

Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.

There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Wed, 20 Jul 2022
[ 14:21 Tobias C. Berner (tcberner) search for other commits by this committer ]    commit hash:d56127bdfc7d6fca27855e27a66e61ce99cce27c  commit hash:d56127bdfc7d6fca27855e27a66e61ce99cce27c  commit hash:d56127bdfc7d6fca27855e27a66e61ce99cce27c  d56127b  (Only the first 10 of 744 ports in this commit are shown above. View all ports for this commit)
games: remove 'Created by' lines

A big Thank You to the original contributors of these ports:

  *  <benlutz@datacomm.ch>
  *  <janos.mohacsi@bsd.hu>
  *  Aaron Baugher
  *  Aaron Dalton <aaron@FreeBSD.org>
  *  Aaron Dalton <aaron@daltons.ca>
  *  Aaron VonderHaar <avh4@usa.net>
  *  Aaron Zauner <az_mail@gmx.at>
  *  Adam Kranzel (adam@alameda.edu)
  *  Adam Weinberger <adamw@FreeBSD.org>
  *  Ade Lovett <ade@FreeBSD.org>
  *  Akinori MUSHA aka knu <knu@idaemons.org>
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Thu, 6 May 2021
[ 11:47 Mathieu Arnold (mat) search for other commits by this committer ]    commit hash:3505159e72da2d8313ce2a8ddc527de700b5bc37  commit hash:3505159e72da2d8313ce2a8ddc527de700b5bc37  commit hash:3505159e72da2d8313ce2a8ddc527de700b5bc37  3505159  (Only the first 10 of 144 ports in this commit are shown above. View all ports for this commit)
Deorbit RESTRICTED && NO_CDROM, part two.

Move ports to the licenses framework.

RESTRICTED → auto-accept (unless expressly stated otherwise)
NO_CDROM → dist-mirror pkg-mirror auto-accept

Differential Revision:  https://reviews.freebsd.org/D30010
Tue, 6 Apr 2021
[ 14:31 Mathieu Arnold (mat) search for other commits by this committer ]    commit hash:305f148f482daf30dcf728039d03d019f88344eb  commit hash:305f148f482daf30dcf728039d03d019f88344eb  commit hash:305f148f482daf30dcf728039d03d019f88344eb  305f148  (Only the first 10 of 29333 ports in this commit are shown above. View all ports for this commit)
Remove # $FreeBSD$ from Makefiles.
Fri, 8 Nov 2019
[ 03:54 linimon search for other commits by this committer ] Original commit   Revision:517029 (Only the first 10 of 24 ports in this commit are shown above. View all ports for this commit)
Unmark these ports broken on aarch64.

Submitted by:	emaste (TRYBROKEN run)
Approved by:	portmgr (tier-2 blanket)
Fri, 8 Dec 2017
[ 01:46 linimon search for other commits by this committer ] Original commit   Revision:455765 (Only the first 10 of 27 ports in this commit are shown above. View all ports for this commit)
Mark these ports as buildable on armv6 after a trybroken run.  (Also
tested with trybroken on armv7.)

The 'runaway process' ones are most likely just statistical.

Approved by:	portmgr (tier-2 blanket)
Sat, 23 Sep 2017
[ 21:11 adamw search for other commits by this committer ] Original commit   Revision:450473 (Only the first 10 of 20 ports in this commit are shown above. View all ports for this commit)
Reset maintainership on Dominic Fandrey's ports.

With hat:	portmgr
Fri, 15 Sep 2017
[ 18:28 adamw search for other commits by this committer ] Original commit   Revision:449918 (Only the first 10 of 15 ports in this commit are shown above. View all ports for this commit)
Reset kami's ports to his personal email address.

With hat:	portmgr
Sat, 31 Dec 2016
[ 21:07 sunpoet search for other commits by this committer ] Original commit   Revision:430166 (Only the first 10 of 16 ports in this commit are shown above. View all ports for this commit)
Update MAINTAINER: use @FreeBSD.org
Sat, 19 Nov 2016
[ 12:34 linimon search for other commits by this committer ] Original commit   Revision:426363
Mark as broken on all emulated builds: runaway process.

Approved by:	portmgr (tier-2 blanket)
Mon, 25 Apr 2016
[ 22:43 kami search for other commits by this committer ] Original commit   Revision:414032 (Only the first 10 of 37 ports in this commit are shown above. View all ports for this commit)
Update and clean up the ioquake3 family of ports.

The following maintenance operations were performed:

- Recreate all patches with `make makepatch`
- Add LICENSE
- Update MAINTAINER to kami@freebsd.org
- games/ioquake3
  - Replace a lot of `.if ${PORT_OPTIONS:MFOO}` with `bsd.options.mk` fu
  - Add support for slaves using different SDL versions
- games/ioquake3-devel
  - Update to GIT revision 2808
  - Use SDL2
- games/iourbanterror
  - Change treatment of patches so `make makepatch` doesn't screw the patches in
${MASTERDIR}/files over
  - Update 4.2.018 to 4.2.023
- games/urbanterror-data
  - Update 4.2.018 to 4.2.023
  - Fix install without DOCS

Reviewed by:	cs
Approved by:	cs
Differential Revision:	https://reviews.freebsd.org/D5816
Sun, 1 Jun 2014
[ 15:28 marino search for other commits by this committer ] Original commit   Revision:356137 (Only the first 10 of 21 ports in this commit are shown above. View all ports for this commit)
games: ioquak3* iourbanterror* openarena*: Update and stage support

The patch applied without incident.  Tested on DragonFly poudriere,
everything built fine.  It include an i386 fix, which is why the
previous commit was reverted.

The only modification was to change EXTRACT_CMD to TAR in a couple
of places.

PR:		ports/187859
submitted by;	maintainer (Dominic Fandrey)
Thu, 22 May 2014
[ 09:51 ak search for other commits by this committer ] Original commit   Revision:354818
- Use /usr/bin/unzip for zip files extraction (part 1)

PR:	ports/188419
Exp-run:	bdrewery
Approved by:	portmgr (bapt)
Mon, 10 Mar 2014
[ 14:49 bapt search for other commits by this committer ] Original commit   Revision:347760 (Only the first 10 of 191 ports in this commit are shown above. View all ports for this commit)
Convert g* to USES=zip
Mon, 17 Feb 2014
[ 16:34 feld search for other commits by this committer ] Original commit   Revision:344792
NO_CDROM should contain same message as in LEGAL

Submitted by:	eadler
[ 16:08 feld search for other commits by this committer ] Original commit   Revision:344785
Cosmetic fixes, update the pkg-descr WWW

antoine pointed out that this needs NO_CDROM.

"Urban Terror is distributed free over the Internet and is covered by
the Quake 3 SDK licence agreement. The mod files may not be sold or
distributed on physical media unless with permission from id Software."

Submitted by:	antoine
[ 14:33 feld search for other commits by this committer ] Original commit   Revision:344756
NO_PACKAGE is not necessary; we can support packages this large
STAGE support

PR:		ports/186822
Mon, 10 Feb 2014
[ 13:54 ehaupt search for other commits by this committer ] Original commit   Revision:343634 (Only the first 10 of 581 ports in this commit are shown above. View all ports for this commit)
According to the Porter's Handbook (5.12.2.3.) default options must be added to
OPTIONS_DEFINE. This policy has been implemented only recently that's why we
have many ports violating this policy.

This patch adds the default options specified in the Porter's Handbook to
OPTIONS_DEFINE where they are being used. Ports maintained by
gnome@FreeBSD.org, kde@FreeBSD.org and x11@FreeBSD.org have been excluded.

Approved by:    portmgr (bapt)
Fri, 20 Sep 2013
[ 17:36 bapt search for other commits by this committer ] Original commit   Revision:327730 (Only the first 10 of 1149 ports in this commit are shown above. View all ports for this commit)
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
Fri, 6 Sep 2013
[ 23:27 rakuco search for other commits by this committer ] Original commit   Revision:326563
Update mirrors in MASTER_SITES.

PR:		ports/181796
Submitted by:	Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
Sat, 31 Aug 2013
[ 14:45 marino search for other commits by this committer ] Original commit   Revision:325812 (Only the first 10 of 24 ports in this commit are shown above. View all ports for this commit)
games/ioquake3 and slaves: Fix options

Every touched port was build-tested and passed.

PR:		ports/180675
Submitted by:	Dominic Fandrey (maintainer)
Tested on:	FreeBSD 9.1/amd64 with poudriere
Fri, 18 May 2012
[ 20:21 rm search for other commits by this committer ] Original commit  (Only the first 10 of 26 ports in this commit are shown above. View all ports for this commit)
- split out -server part from ioquake3-based ports:
  - games/ioquake3-devel-server added
  - games/ioquake3-server added
  - games/iourbanterror-server
  - games/openarena-server added
- update games/ioquake3-devel to svn revision 2244
- update games/openarena to 0.8.8
- update games/openarena-data to 0.8.8

Doing this in single commit since all this ports are
tightly interconnected.

PR:             ports/165842
Submitted by:   Dominic Fandrey <kamikaze at bsdforen dot de> (maintainer)
Tue, 22 Mar 2011
[ 18:53 pav search for other commits by this committer ] Original commit 
- Restore NO_PACKAGE

Reported by:    pointyhat
Sun, 20 Mar 2011
[ 21:43 dhn search for other commits by this committer ] Original commit  (Only the first 10 of 16 ports in this commit are shown above. View all ports for this commit)
games/quake3-data
- Make Q3DIR in Makefile.include PREFIX safe, broke urbanterror-data port test

games/ioquake3-devel
- Update to SVN r1936, includes bug fixes and security enhancements

games/urbanterror-data
- Update from 4.1 to 4.1.1
- Unfortunately currently only 1 working mirror
- Avoid "Q3DIR!=make -V"

games/iourbanterror
- Add SVN release information to PORTVERSION
- Use r1936 engine sources

games/openarena
- Update to SVN r1910 based engine sources

games/openarena-oax
- Update from B47 to B48 release

PR:             ports/155716
Submitted by:   Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
Tue, 22 Jun 2010
[ 00:16 alepulver search for other commits by this committer ] Original commit 
- Pass maintainership to Dominic Fandrey (agreed by private e-mail).

Feature safe: yes
Tue, 19 Aug 2008
[ 22:14 alepulver search for other commits by this committer ] Original commit 
- Change size in NO_PACKAGE description to 715MB.

Reported by:    Gergely Czuczy <gergely.czuczy@harmless.hu>
Fri, 4 Jan 2008
[ 17:19 alepulver search for other commits by this committer ] Original commit 
- Update to version 4.1.
Sat, 29 Sep 2007
[ 01:56 alepulver search for other commits by this committer ] Original commit 
- Do not depend on games/quake3-data, but install in the same directory and
  use @dirrmtry.

Suggested by:   ale
Fri, 14 Sep 2007
[ 03:11 alepulver search for other commits by this committer ] Original commit 
Urban Terror is a realism based total conversion mod for Quake III Arena which
no longer requires this game to be played. It only uses its engine, which is
open sourced through the GPL and may be distributed freely. Urban Terror plays
in about the same setting as Counter Strike, but is less focused on realism
and plays much faster, which among other things, is caused by the ability to
strafe jump, which combined with wall jumping can lead to very quick movement
and nice jumps. Urban Terror has 7 game modes, 25 maps and 15 weapons.

This port only contains the data, and can be played with ioUrbanTerror
(games/iourbanterror) or any other Quake 3 Arena compatible engine.

WWW: http://www.urbanterror.net/

Number of commits found: 29