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non port: graphics/allegrogl/distinfo
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Number of commits found: 10

Sun, 3 Jul 2011
[ 14:12 ohauer search for other commits by this committer ] Original commit  (Only the first 10 of 593 ports in this commit are shown above. View all ports for this commit)
-remove MD5
Tue, 11 Dec 2007
[ 21:36 alepulver search for other commits by this committer ] Original commit 
- Update to version 0.4.3.
Tue, 24 Jul 2007
[ 13:55 alepulver search for other commits by this committer ] Original commit 
- Update to version 0.4.2.
Tue, 5 Jun 2007
[ 02:36 alepulver search for other commits by this committer ] Original commit 
- Update to version 0.4.1.
Wed, 20 Dec 2006
[ 00:52 alepulver search for other commits by this committer ] Original commit 
- Update to version 0.4.0.
Sat, 9 Sep 2006
[ 16:27 alepulver search for other commits by this committer ] Original commit 
- Update to version 0.4.0 RC4 (compatible with current allegro: version 4.2.0).
- Make symlink to make LIB_DEPENDS work (libagl.so -> libagl.so.4).
- Use SF macro in MASTER_SITES.
- Take maintainership.
Sun, 22 Jan 2006
[ 12:35 edwin search for other commits by this committer ] Original commit  (Only the first 10 of 205 ports in this commit are shown above. View all ports for this commit)
SHA256ify

Approved by: krion@
Wed, 11 Aug 2004
[ 21:21 pav search for other commits by this committer ] Original commit 
- Update to 0.2.4

PR:             ports/70259
Submitted by:   Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
Sat, 27 Mar 2004
[ 06:58 krion search for other commits by this committer ] Original commit 
- Update to version 0.2.2

PR:             ports/64791
Submitted by:   maintainer
Fri, 23 Jan 2004
[ 10:02 krion search for other commits by this committer ] Original commit  (Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
Add allegrogl 0.2.0,

The library mostly provides functions to allow you to use
OpenGL alongside Allegro -- you use OpenGL for your rendering
to the screen, and Allegro for miscellaneous tasks like
gathering input, doing timers, getting cross-platform
portability, loading data, playing samples and drawing your
textures. So this library fills the same hole that things like
GLUT do.

PR:             ports/61763
Submitted by:   Igor Pokrovsky <tiamat@comset.net>

Number of commits found: 10