notbugAs an Amazon Associate I earn from qualifying purchases.
Want a good read? Try FreeBSD Mastery: Jails (IT Mastery Book 15)
All times are UTC
Ukraine
non port: graphics/cal3d/distinfo
SVNWeb

Number of commits found: 7

Mon, 2 Nov 2015
[ 13:43 marino search for other commits by this committer ] Original commit   Revision:400654
Contract graphics/cal3d-devel into graphics/cal3d

The development of cal3d stopped in July 2006, about a week or two
after the last release (0.11.0).  It makes no sense to have both cal3d
and cal3d-devel, so let's copy over the -devel port over to the stable
one and remove the -devel port.  There's no reason to set a deprecation
period in this case.

While here:
  * remove conflicts
  * Update the WWW to the new home page

I've given graphics/cal3d a "fake" version of 0.11.1 to convey that it
is an update to the previous version of 0.11.0 rather than to completely
change the version scheme.

PR:		203135
Approved by:	maintainer timeout
Discussed:	portmgr (bapt)
Sun, 3 Jul 2011
[ 14:12 ohauer search for other commits by this committer ] Original commit  (Only the first 10 of 593 ports in this commit are shown above. View all ports for this commit)
-remove MD5
Wed, 23 Aug 2006
[ 15:57 acm search for other commits by this committer ] Original commit 
- Update to 20060720 for graphics/cal3d-devel
- Host graphics/cal3d-devel tarball locally
- Add DIST_SUBDIR for graphics/cal3d and graphics/cal3d-devel

Approved by:    garga (mentor)
Wed, 16 Aug 2006
[ 17:49 acm search for other commits by this committer ] Original commit 
- Update to 0.11.0
- Friendly take over maintanership

PR:             102131
Submitted by:   me
Approved by:    stefan, garga (mentor)
Sun, 22 Jan 2006
[ 12:35 edwin search for other commits by this committer ] Original commit  (Only the first 10 of 205 ports in this commit are shown above. View all ports for this commit)
SHA256ify

Approved by: krion@
Thu, 22 Sep 2005
[ 17:20 vs search for other commits by this committer ] Original commit 
Update to 0.10.0

PR:             ports/86367
Submitted by:   maintainer
Tue, 13 Jul 2004
[ 08:33 krion search for other commits by this committer ] Original commit 
Add cal3d 0.9.1,

Cal3D is a skeletal based 3D character animation library
written in C++ in a way that is both platform-independent and
graphics API-independent.  It was originally designed to be
used in a 3D client for Worldforge, but evolved into a
stand-alone product which can be used in many different kinds
of projects.

Cal3D's essentials can be boiled down to 2 parts: the C++
library and the exporter. The exporter is what you would use to
take your characters (built in a 3D modeling package) and
create the Cal3D-format files that the library knows how to
load. The exporters are actually plug-ins for 3D modeling
packages. This allows 3D artists to use the modeling tools that
they're already comfortable with.

The C++ library is what you would actually use in your
application, whether it's a game or a VR application. The
library provides methods to load your exported files, build
characters, run animations, and access the data necessary to
render them with 3D graphics.

PR:             ports/68954
Submitted by:   Stefan Walter <sw@gegenunendlich.de>

Number of commits found: 7