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non port: graphics/crystalentitylayer-devel/Makefile
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Number of commits found: 10

Mon, 9 Mar 2009
[ 21:29 miwi search for other commits by this committer ] Original commit  (Only the first 10 of 15 ports in this commit are shown above. View all ports for this commit)
2009-03-01 databases/rubygem-rrdtool: port no longer maintained by upstream use
rrdtools own ruby bindings instead
2009-01-19 graphics/crystalentitylayer-devel: Depends on broken, expired port
2008-09-19 graphics/crystalspace-devel: Has been broken for more than 6 months
Fri, 19 Dec 2008
[ 21:04 pav search for other commits by this committer ] Original commit 
- Depends on broken, expired dependency. Set to expire in one month
Thu, 21 Aug 2008
[ 06:18 rafan search for other commits by this committer ] Original commit  (Only the first 10 of 1030 ports in this commit are shown above. View all ports for this commit)
Update CONFIGURE_ARGS for how we pass CONFIGURE_TARGET to configure script.
Specifically, newer autoconf (> 2.13) has different semantic of the
configure target. In short, one should use --build=CONFIGURE_TARGET
instead of CONFIGURE_TARGET directly. Otherwise, you will get a warning
and the old semantic may be removed in later autoconf releases.

To workaround this issue, many ports hack the CONFIGURE_TARGET variable
so that it contains the ``--build='' prefix.

To solve this issue, under the fact that some ports still have
configure script generated by the old autoconf, we use runtime detection
in the do-configure target so that the proper argument can be used.

Changes to Mk/*:
 - Add runtime detection magic in bsd.port.mk
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Fri, 25 Jul 2008
[ 12:24 pav search for other commits by this committer ] Original commit  (Only the first 10 of 127 ports in this commit are shown above. View all ports for this commit)
- Remove duplicates from MAKE_ENV after inclusion of CC and CXX in default
MAKE_ENV
Sat, 3 May 2008
[ 16:18 leeym search for other commits by this committer ] Original commit 
- Update cppunit to 1.12.0
- Update all related ports

PR:             120489
Submitted by:   leeym
Approved by:    maintainer timeout
Sat, 19 Apr 2008
[ 17:56 miwi search for other commits by this committer ] Original commit  (Only the first 10 of 2842 ports in this commit are shown above. View all ports for this commit)
- Remove unneeded dependency from gtk12/gtk20 [1]
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+

Thanks to all Helpers:
        Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
        ehaupt, nox, itetcu, flz, pav

PR:             116263
Tested on:      pointyhat
Approved by:    portmgr (pav)
Mon, 30 Jul 2007
[ 09:42 alexbl search for other commits by this committer ] Original commit  (Only the first 10 of 445 ports in this commit are shown above. View all ports for this commit)
 - Make Python 2.5.1 the default Python version
 - Add significantly better support in bsd.python.mk for working with
   Python Eggs and the easy_install system

Tested by:      pointyhat runs
Approved by:    pav (portmgr)
Most work by:   perky
Thanks to:      pav
Sat, 19 May 2007
[ 20:32 flz search for other commits by this committer ] Original commit  (Only the first 10 of 7868 ports in this commit are shown above. View all ports for this commit)
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
Thu, 30 Nov 2006
[ 20:22 acm search for other commits by this committer ] Original commit 
- Update to 20061105
- Remove crystalspace-devel obsolete patch files
Mon, 21 Aug 2006
[ 02:33 acm search for other commits by this committer ] Original commit 
- New port: graphics/crystalentitylayer-devel

Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space.
It makes it easier for game developers to create games based on Crystal Space.
CEL can optionally be used together with Python or other scripting languages

(devel version)

WWW:    http://cel.crystalspace3d.org/

Repocopied by:  marcus
Approved by:    garga (mentor)

Number of commits found: 10