Port details on branch 2022Q3 |
- nvidia-texture-tools Texture Tools with support for DirectX 10 texture formats
- 2.1.2 graphics =1 2.1.2Version of this port present on the latest quarterly branch.
- Maintainer: amdmi3@FreeBSD.org
- Port Added: 2009-03-07 14:52:57
- Last Update: 2022-09-07 21:58:51
- Commit Hash: fb16dfe
- People watching this port, also watch:: p5-Net-Domain-TLD, freeimage, python
- License: MIT
- WWW:
- https://github.com/castano/nvidia-texture-tools
- Description:
- The NVIDIA Texture Tools is a collection of image processing and
texture manipulation tools, designed to be integrated in game tools
and asset conditioning pipelines.
The primary features of the library are mipmap and normal map
generation, format conversion and DXT compression.
DXT compression is based on Simon Brown's squish library. The library
also contains an alternative GPU-accelerated compressor that uses
CUDA and is one order of magnitude faster.
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- nvidia-texture-tools>0:graphics/nvidia-texture-tools
- To install the port:
- cd /usr/ports/graphics/nvidia-texture-tools/ && make install clean
- To add the package, run one of these commands:
- pkg install graphics/nvidia-texture-tools
- pkg install nvidia-texture-tools
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: nvidia-texture-tools
- Flavors: there is no flavor information for this port.
- ONLY_FOR_ARCHS: i386 amd64 powerpc powerpc64 armv6 aarch64 powerpc64le
- distinfo:
- TIMESTAMP = 1648815344
SHA256 (castano-nvidia-texture-tools-2.1.2_GH0.tar.gz) = 0187336b0285038fab4f4a6b7654f51beaebab040b6aad53c147c917c5ab519b
SIZE (castano-nvidia-texture-tools-2.1.2_GH0.tar.gz) = 45172897
Packages (timestamps in pop-ups are UTC):
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- cmake : devel/cmake-core
- ninja : devel/ninja
- This port is required by:
- for Build
-
- games/xray_re-tools
- for Libraries
-
- games/xray_re-tools
Configuration Options:
- ===> The following configuration options are available for nvidia-texture-tools-2.1.2:
DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings
- Options name:
- graphics_nvidia-texture-tools
- USES:
- cmake compiler:c++11-lang
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
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