non port: graphics/ogre3d/distinfo |
SVNWeb
|
Number of commits found: 24 |
Sun, 28 Jul 2019
|
[ 09:40 oliver ]
update to 1.11.6
fix pkg-plist [1]
enhance Makefile a bit [2]
PR: 239487 [1]
Submitted by: Jan Beich [1]
Reported by: Jan Beich [2]
|
Sat, 27 Jul 2019
|
[ 23:56 oliver ]
update Ogre3D to 1.11.5
PR: 236925
Submitted by: Hiroo Ono
|
Sun, 23 Mar 2014
|
[ 09:43 oliver ] (Only the first 10 of 20 ports in this commit are shown above. )
update ogre to 1.9.0
update cegui to 0.8.3
|
Sat, 19 Jan 2013
|
[ 10:06 oliver ]
update ogre to 1.8.1
|
Thu, 26 Jan 2012
|
[ 07:59 oliver ]
update ogre to 1.7.4
bump PORTREVISION on affected ports
|
Mon, 1 Aug 2011
|
[ 06:03 oliver ]
update graphics/ogre3d to 1.7.3
bump PORTREVISION of affected ports
|
Thu, 10 Mar 2011
|
[ 08:21 oliver ] (Only the first 10 of 17 ports in this commit are shown above. )
graphics/cegui: update to 0.7.5
graphics/ogre3d: update to 1.7.2
games/ember: update to 0.6.0
games/freeorion: update to 0.3.13.3795
games/vegastrike: Bump PORTREVISION
x11-toolkits/gigi: Bump PORTREVISION
PR: 153817, 153818
|
Sat, 2 Jan 2010
|
[ 08:31 oliver ]
update graphics/ogre3d to 1.6.5
|
Thu, 3 Dec 2009
|
[ 15:04 oliver ]
update ogre to 1.6.4
bump portrevision on affected ports
|
Thu, 15 Oct 2009
|
[ 17:04 oliver ]
update graphics/ogre3d to 1.6.3
bump PORTREVISION on affected ports
|
Wed, 6 May 2009
|
[ 04:45 oliver ]
update to 1.6.2
|
Wed, 18 Jun 2008
|
[ 17:44 oliver ]
update ogre to 1.4.9
|
Sun, 1 Jun 2008
|
[ 05:55 oliver ]
update to 1.4.8
|
Fri, 7 Mar 2008
|
[ 19:11 oliver ]
update ogre3d to 1.4.7
|
Thu, 28 Feb 2008
|
[ 17:25 oliver ]
update to 1.4.6
|
Wed, 3 Oct 2007
|
[ 17:43 oliver ]
update graphics/ogre3d to 1.4.5
|
Wed, 19 Sep 2007
|
[ 13:52 oliver ]
update to 1.4.4
do not force the usage of gcc 3.4, the ports are now gcc 4 ready
|
Fri, 26 Jan 2007
|
[ 20:30 oliver ]
update to 1.2.5
|
Mon, 20 Nov 2006
|
[ 16:51 oliver ]
update to 1.2.4
|
Mon, 18 Sep 2006
|
[ 17:31 oliver ]
update ogre3d to 1.2.3
|
Mon, 11 Sep 2006
|
[ 14:24 oliver ]
update to 1.2.2.p1
PR: ports/101052 (partly)
|
Sun, 23 Apr 2006
|
[ 11:55 oliver ]
update to 1.0.7
|
Mon, 21 Nov 2005
|
[ 16:24 oliver ]
update to 1.0.6
|
Mon, 3 Oct 2005
|
[ 18:33 oliver ]
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce games and demos utilising 3D hardware.
WWW: http://www.cegui.org.uk/
|
Number of commits found: 24 |