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Things are slow!

Some of the pages ont the website are slow. I know diskio is way up. I don't know what it is but it's been going on for about three weeks. It might have been a change to the zpool recordsize on the PostgreSQL database dataset.

One way to know: copy the dataset to another dataset with the original recordsize and use that. I hope can get to that later this week.

I have not tackled the issue yet because I've been concentrating on the BSDCan and PGCon calls for papers.

non port: graphics/openrm/files/patch-rm-rminit.c

Number of commits found: 2

Wed, 24 Sep 2003
[ 09:03 edwin ] Original commit 
1.5 graphics/openrm/Makefile
1.3 graphics/openrm/distinfo
1.3 graphics/openrm/files/makeinclude.diff
1.1 graphics/openrm/files/patch-Makefile
1.1 graphics/openrm/files/patch-bin-mklib.freebsd
1.2 graphics/openrm/files/patch-bin-mklib.linux
1.2 graphics/openrm/files/patch-make.cfg
1.2 graphics/openrm/files/patch-rm-rminit.c
1.2 graphics/openrm/files/rm2screen.c.diff
1.3 graphics/openrm/pkg-plist
Update port: graphics/openrm 1.4.3 -> 1.5.0

        Updating port 1.4.3 -> 1.5.0 details:
        1. Fixed contact emails
        2. Wrote patches for the port in a different manner
        (now it would be easier to submit them to openrm developers)
        Unfortunatly openrm has quite ugly building environment, so
        MAKE_ARGS still remain.
        3. Removed comments around pthread_setconcurrency in both
        library sources and one of demos. This function has been finally added
        to STABLE.

PR:             ports/56996
Submitted by:   Igor Pokrovsky <>
Sun, 6 Apr 2003
[ 23:24 edwin ] Original commit 
1.576 graphics/Makefile
1.1 graphics/openrm/Makefile
1.1 graphics/openrm/distinfo
1.1 graphics/openrm/files/patch-bin-mklib.linux
1.1 graphics/openrm/files/patch-make.cfg
1.1 graphics/openrm/files/patch-rm-rminit.c
1.1 graphics/openrm/pkg-descr
1.1 graphics/openrm/pkg-plist
New port: graphics/openrm OpenGL based library

        OpenRM Scene Graph is set of tools and utilities that
        implement a high performance, flexible and extendible scene
        graph API. Underneath OpenRM, OpenGL(tm) is used as the
        graphics platform for rendering, so OpenRM is highly portable
        and can deliver blazing rendering speeds.  OpenRM can be
        used on any platform that has OpenGL.

PR:             ports/40366
Submitted by:   Igor Pokrovsky <>

Number of commits found: 2

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