(Only the first 10 of 11 ports in this commit are shown above. )
graphics/ptex: update to 2.4.2 release (+)
* Drop custom do-install target, cmake automation do it well
* Bump direct consumers
Changes sinve 2.3.2 release:
v2.4.0 May 18, 2021 API: headers and DSOs hide non-API symbols by default.
v2.4.1 Aug 3, 2021 API: Windows symbol visibility fixes.
v2.4.2 Aug 4, 2022 API: Windows Clang/14 support, visibility fixes and cmake
Approved by: maintaimer (implicit)
graphics/ptex: create port
Ptex is a per-face texture mapping system developed
by Walt Disney Animation Studios.
Ptex applies a separate texture to each face of a polygon mesh.
It's file format can efficiently store hundreds of thousands
of texture images in a single file.
Submitted by: Shane <FreeBSD@ShaneWare.Biz>