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non port: net/dgd-lpmud/pkg-install

Number of commits found: 3

Sunday, 4 Apr 2010
04:46 glewis search for other commits by this committer
. The main dgd port already creates the 'mud' user and group, so don't
  repeat that in the pkg-{de}install scripts here.
Original commit
Wednesday, 3 Sep 2003
05:15 glewis search for other commits by this committer
. Use the correct UID for the mud user.
. Don't setup ${DATADIR} and in particular don't set the home directory
  of the mud user to ${DATADIR} (but rather /nonexistent).
Original commit
Friday, 29 Aug 2003
18:40 glewis search for other commits by this committer
. . Make this port act more like a standard FreeBSD port:
  . Don't install everything in ${PREFIX}/dgd instead place the
    executables, docs and configuration in the standard places and
    place the mudlib in DATADIR.
  . Don't use the packing list as a list of things to install.
  . Fix up the configuration file to point to the install locations.
  . Add a sample rc script which can be used to start and stop dgd
    with this mudlib (need a 5.x RCng version as well).
  . Create a user to run the dgd service as (this is the same user
    as used by the net/dgd port).
  . More standard Makefile.
  . Add a post-extract target which removes the need for do-build.
  . Add a do-configure target and remove the obsolete configure script.
. Remove devel from CATEGORIES, it really doesn't belong.  This port
  should really just be in games, but thats another story.
. Catch up dependencies with changes to net/dgd.
Original commit

Number of commits found: 3