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non port: x11-toolkits/gigi/files/patch-SConstruct

Number of commits found: 4

Friday, 18 Nov 2011
08:38 oliver search for other commits by this committer
update to 0.8.0.1048

Feature safe: yes
Original commit
Wednesday, 6 May 2009
04:46 oliver search for other commits by this committer
update to 0.6.0.729
bump PORTEPOCH
Original commit
Sunday, 9 Sep 2007
07:33 alepulver search for other commits by this committer
- Update to version 0.6.0.20070905.
Original commit
Wednesday, 2 May 2007
05:05 alepulver search for other commits by this committer
GiGi (aka GG) is a GUI library for OpenGL. It is platform-independent (it runs
at least on Linux and Windows, and probably more), compiler-independent (it
compiles under at GCC 3.2 or higher and MSVC++ 7.1 or higher, and probably
more), and driver-independent. A reference driver for SDL is provided, and it
is straightforward to write one for yourself should you decide to do so.

Features:
* True modularity. You provide the initialized OpenGL environment and user
  input, and GG provides the GUI behavior. A reference SDL input driver is
  provided.
* Independence of platform, compiler, and input driver/application framework.
* Applicability to multiple types of frame-based apps. Any frame-based app can
  use GG, from FPS to TBS games.

Documentation. I am the documentation-Nazi you've been hoping for. Ve haf vays
of makink you understand our code.

WWW: http://gigi.sourceforge.net/
Original commit

Number of commits found: 4