| Commit History - (may be incomplete: see CVSWeb link above for full details) |
| Date | By | Description |
06 Jun 2008 13:27:07
1.3_2
|
edwin  |
Bump portrevision due to upgrade of devel/gettext.
The affected ports are the ones with gettext as a run-dependency
according to ports/INDEX-7 (5007 of them) and the ones with USE_GETTEXT
in Makefile (29 of them).
PR: ports/124340
Submitted by: edwin@
Approved by: portmgr (pav) |
13 Mar 2008 14:28:35
1.3_1
|
miwi  |
- Chase devel/sdl12 shlib version bump |
09 Oct 2007 08:02:01
1.3_1
|
acm  |
- Update to 1.3. It was my mistake on my previous commit. |
09 Oct 2007 03:58:53
1.2_4
|
acm  |
- Bump PORTREVISION
- Clean up
- Pass maintainership to me
Approved by: tlp (maintainer via irc) |
19 May 2007 20:32:57
1.2_3
|
flz  |
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}. |
20 Sep 2006 11:21:59
1.2_2
|
stas  |
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor) |
07 Mar 2006 08:28:06
1.2_1
|
ade  |
Bump PORTREVISION on glib12/gtk12 consumer ports to ease the upgrade path.
Discussed with: kris
Approved by: portmgr (implicit) |
22 Jan 2006 09:47:28
1.2
|
edwin  |
SHA256ify
Approved by: krion@ |
12 Oct 2004 05:05:50
1.2
|
dinoex  |
JttL SDL sound plugin for Mupen64
-
Mupen64 is a highly portable Nintendo 64 emulator. It has been developed
on/for Linux originally but has already been ported successfully to other
operating systems. The program can easily be ported to all operating systems
supported by the SDL library.
In its current state, the emulator is highly compatible and uses a plugin
system. With the correct plugins ("correct" can be computer dependent), it
can achieve nearly perfect graphics and sound in many games.
WWW: http://mupen64.emulation64.com/
PR: 71895
Submitted by: Travis Poppe |