non port: emulators/wine-gecko/Makefile |
Number of commits found: 23 |
Wednesday, 7 Sep 2022
|
21:10 Stefan Eßer (se)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
This commit implements such a proposal and moves one of the WWW: entries
of each pkg-descr file into the respective port's Makefile. A heuristic
attempts to identify the most relevant URL in case there is more than
one WWW: entry in some pkg-descr file. URLs that are not moved into the
Makefile are prefixed with "See also:" instead of "WWW:" in the pkg-descr
files in order to preserve them.
There are 1256 ports that had no WWW: entries in pkg-descr files. These
ports will not be touched in this commit.
The portlint port has been adjusted to expect a WWW entry in each port
Makefile, and to flag any remaining "WWW:" lines in pkg-descr files as
deprecated.
Approved by: portmgr (tcberner)
b7f0544 |
Wednesday, 20 Jul 2022
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14:21 Tobias C. Berner (tcberner)
emulators: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* Akinori MUSHA aka knu <knu@idaemons.org>
* Alejandro Pulver <alejandro@varnet.biz>
* Alexander Best <arundel@gmx.net>
* Alexander Nedotsukov <bland@FreeBSD.org>
* Alexey Dokuchaev <danfe@FreeBSD.org>
* Alexey V. Antipovsky <kemm@in-line.ru>
* Alonso Cardenas Marquez <acm@FreeBSD.org>
* Brian Gaeke <brg@dgate.org>
* Danilo Egea Gondolfo <danilo@FreeBSD.org>
* David Naylor <naylor.b.david@gmail.com>
* David O'Brien (obrien@cs.ucdavis.edu)
* Edward Tomasz Napierala <trasz@FreeBSD.org>
* Eric L. Hernes <erich@FreeBSD.org>
* Felix Palmen <felix@palmen-it.de>
* Ganael Laplanche <ganael.laplanche@martymac.org>
* Gerald Pfeifer <gerald@FreeBSD.org>
* Gunter Wambaugh <techgunter@yahoo.com>
* Jacques Vidrine <nectar@FreeBSD.org>
* Janni
* Jeffrey H. Johnson <CPE1704TKS@bellsouth.net>
* Jeremy Karlson
* Jeroen Ruigrok van der Werven <asmodai@FreeBSD.org>
* Joel Sutton <jsutton@webnet.com.au>
* Joerg Wunsch <joerg@FreeBSD.org>
* Jonathan M. Bresler (jmb)
* Jose Alonso Cardenas Marquez <acm@FreeBSD.org>
* Juergen Lock <nox@jelal.kn-bremen.de>
* Kaltashkin Eugene <zhecka@gmail.com>
* Kevin Bowling <kbowling@FreeBSD.org>
* Li-Lun Wang <llwang@infor.org>
* Mario S F Ferreira <lioux@linf.unb.br> et al.
* Martin Hinner
* Maxim Sobolev <sobomax@FreeBSD.org>
* Michael Neumann <mneumann@ntecs.de>
* Miguel Mendez <flynn@energyhq.homeip.net>
* Naram Qashat <cyberbotx@cyberbotx.com>
* Nicole Reid <root@cooltrainer.org>
* Nishika <nishika@cheerful.com>
* Pavel I Volkov <pavelivolkov@googlemail.com>
* Piotr Kubaj
* Ruan Wei (iamayan@gmail.com)
* Sebastian Schuetz <sschuetz@fhm.edu>
* Seiichirou Hiraoka
* Shaun Amott <shaun@FreeBSD.org>
* Sheldon Hearn <axl@iafrica.com>
* Simon Dick <simond@irrelevant.org>
* Steven Kreuzer <skreuzer@FreeBSD.org>
* Stijn Hoop <stijn@win.tue.nl>
* Sunpoet Po-Chuan Hsieh <sunpoet@FreeBSD.org>
* Thomas Bernard <nanard@free.fr>
* Timothy Beyer <beyert@cs.ucr.edu>
* Tobias Reifenberger <tr@freebsd.mayn.de>
* Tom Carrick <knyghtmare@knyghtmare.com>
* Travis Poppe <tlp@liquidx.org>
* Uffe Jakobsen <uffe@uffe.org>
* Vladimir Kondratiev <wulf@mail.mipt.ru>
* Yukihiro Nakai <Nakai@Mlab.t.u-tokyo.ac.jp>
* Yukihiro Nakai <nakai@FreeBSD.org>
* alepulver
* alex
* dchapes@ddm.on.ca
* dk
* elbarto
* janek@gaja.ipan.lublin.pl
* jhb
* jmz
* joerg
* jraynard
* krion
* kstailey
* mbr@FreeBSD.org
* okeeblow <root@cooltrainer.org>
* pixel
* pjm
* tenser@spitfire.ecsel.psu.edu
* trasz
* trasz <trasz@pin.if.uz.zgora.pl>
* # Created by Timothy Beyer <beyert@cs.ucr.edu>
With hat: portmgr
27eb52a |
Tuesday, 23 Nov 2021
|
22:11 Stefan Eßer (se)
*/*: Remove redundant '-[0-9]*' from CONFLICTS_INSTALL
The conflict checks compare the patterns first against the package
names without version (as reported by "pkg query "%n"), then - if
there was no match - agsinst the full package names including the
version (as reported by "pkg query "%n-%v").
Approved by: portmgr (blanket)
5933ac0 |
Monday, 26 Jul 2021
|
08:49 Gerald Pfeifer (gerald)
emulators/wine: Update to Wine 6.0.1
Move from the Wine 5.0 release serious to the Wine 6.0 series and
specifically Wine 6.0.1.
This represents another year of development effort and over 8,300
individual changes. It contains a large number of improvements.
Areas of major changes are:
- Core modules in PE format.
- Vulkan backend for WineD3D.
- DirectShow and Media Foundation support.
- Text console redesign.
In terms of packaging changes are moderate this time:
- As in case of 8c03aa8bb14df712154cfb84506b6501b58caee6 which has
sat with wine-devel for eight months remove
files/patch-dlls_kernel32_Makefile.in which is not needed any longer.
- Our special dependency emulators/wine-gecko goes to version 2.47.2
and emulators/wine-mono to version 5.1.1.
- The GLU library is not used any longer.
Extensive release notes are at https://www.winehq.org/announce/6.0
and https://www.winehq.org/announce/6.0.1 .
PR: 257284
dba96eb |
Tuesday, 6 Apr 2021
|
14:31 Mathieu Arnold (mat)
Remove # $FreeBSD$ from Makefiles.
305f148 |
Friday, 31 Jan 2020
|
08:23 gerald
Update from Wine 4.0.3 and the Wine 4.0 release series to Wine 5.0.
This represents a year of development effort with over 7,400 individual
changes. This port and the wine-devel port have been in sync as closely
as possible, and this update is mostly copying over from the -devel port
minus support for the Wine Staging patchset (and STAGING option).
Highlights of this new release include built-in modules in PE format,
multi-monitor support, Vulkan 1.1 support, and an XAudio2 reimplementation.
This also comes with updates of the emulators/wine-gecko and
emulators/wine-mono ports to match their -devel counterparts:
version 2.47.1 for wine-gecko and version 4.9.4 for wine-mono.
And we "lose" four local patches that got integrated or became obsolete
upstream.
The following is a more detailed list extracted from the extensive
release notes:
== Graphics
- Multiple display adapters and monitors are properly supported, including
dynamic configuration changes.
- The Vulkan driver supports up to version 1.1.126 of the Vulkan spec.
- The WindowsCodecs library is able to convert more bitmap formats,
including palette-indexed formats.
== Direct3D
- Fullscreen Direct3D applications inhibit the screensaver.
- DXGI swapchain presents inform the application when the corresponding
window is minimized. This typically allows applications to reduce CPU
usage while minimized, and is in some cases required to allow the
application window to be restored again.
- Switching between fullscreen and windowed modes using the standard
Alt+Enter combination is implemented for DXGI applications.
- The following features are implemented for Direct3D 12 applications:
- Switching between fullscreen and windowed.
- Changing display modes.
- Scaled presents.
- Swap intervals.
These features were previously already implemented for earlier
versions of the Direct3D API.
- The handling of various edge cases is improved. Among others:
- Out of range reference values for the alpha and stencil tests.
- Sampling 2D resources with 3D samplers and vice versa.
- Drawing with mapped textures and buffers.
- Usage of invalid DirectDraw clipper objects.
- Creating Direct3D devices on invalid Windows, like the desktop window.
- Viewports with a minimum Z larger than or equal to the maximum Z.
- Resources bound through both shader-resource views and render-target
or depth-stencil views at the same time.
- Blits between formats with and without alpha components.
Since well-behaved applications don't rely on these edge cases, they
typically only affect one or two applications each. There are
nevertheless quite a number of them.
- Dirty texture regions are tracked more accurately for Direct3D 8 and 9
texture uploads.
- Uploads of S3TC-compressed 3D textures require less address space.
Since 3D textures can be potentially large, and address space
exhaustion is a concern for 32-bit applications, S3TC-compressed 3D
textures are uploaded per-slice, instead of in a single upload.
- The ID3D11Multithread interface is implemented.
- Various lighting calculation fixes and improvements for older DirectDraw
applications have been made.
- Limited support for blits across swapchains is implemented.
- More shader reflection APIs are implemented.
- The wined3d CPU blitter can handle compressed source resources.
Support for compressed destination resources was already implemented
in a previous release.
- The Direct3D graphics card database recognizes more graphics cards.
- New HKEY_CURRENT_USER\Software\Wine\Direct3D registry keys:
- "shader_backend" (REG_SZ)
The shader backend to use. Possible values are "glsl" (default)
for GLSL, "arb" for ARB vertex/fragment programs and "none" to
disable shader support.
- "strict_shader_math" (REG_DWORD)
Enable (0x1) or disable (0x0, default) stricter translation of
Direct3D shaders, potentially at a performance cost. This
currently only makes a difference with the default GLSL shader
backend in combination with the proprietary NVIDIA drivers.
- Deprecated HKEY_CURRENT_USER\Software\Wine\Direct3D registry key:
- "UseGLSL"
This has been superseded by the "shader_backend" setting above.
== D3DX
- Support for compressing textures using S3TC-compression.
- Various operations, like e.g. texture fills, on unmappable surfaces
are implemented more correctly. Previously their implementation
relied on the underlying Direct3D implementation not enforcing
mapping restrictions.
- Various improvements and fixes have been made to the effect framework.
== Kernel
- Most of the functions that used to be in Kernel32 are moved to
KernelBase, to follow the architecture of recent Windows versions.
- Libraries of the wrong 32/64-bitness are ignored when found in the
search path, to enable loading the correct one if it's found further
in the path.
- Kernel objects are better emulated for device drivers that expect to
manipulate objects from the kernel side.
- The kernel-level synchronization objects like spin locks, fast
mutexes, remove locks, and resource variables are implemented.
- The system battery state is properly reported to applications.
== User interface
- Minimized windows are displayed using their title bar instead of the
old Windows 3.1-style icons.
- The new button styles Split Buttons and Command Links are implemented.
- The Edit control sets margins correctly also for CJK fonts.
== Desktop integration
- Symbolic links to the corresponding Unix directories are created for
the 'Downloads' and 'Templates' folders.
== Input devices
- Plug & Play device drivers can be installed and loaded on startup.
- Game controllers are better supported, including proper support for
hat switch, wheel, gas and brake controls.
== .NET
- The Mono engine is updated to version 4.9.4, including parts of the
Windows Presentation Foundation (WPF) framework.
- The Gecko and Mono add-ons support shared installation, where the
files are used directly from a global location under /usr/share/wine
instead of being copied into every new prefix.
== Internet and networking
- The Gecko engine is refreshed to support recent toolchains.
- A number of new HTML APIs are implemented.
- MSHTML supports some SVG elements.
- Error object and exception propagation are supported in VBScript.
- A number of VBScript builtin functions are implemented.
- JScript EcmaScript compliant mode supports more features.
- JScript and VBScript script objects expose type info interfaces.
- The HTTP proxy configuration can be retrieved through DHCP.
- Passport HTTP redirects are supported.
- The HTTP service and corresponding client-side library (HTTPAPI) are
partially implemented.
== Cryptography
- ECC (elliptic-curve) keys are supported when using GnuTLS.
- Importing keys and certificates from PFX blobs is implemented.
- The PBKDF2 key derivation algorithm is supported.
== Text and fonts
- OpenType positioning features are supported in DirectWrite, and
enabled for Latin script by default, including kerning.
- Font data access is made safer by validating the various data tables
before using them.
- DirectWrite interfaces are updated to a recent SDK, implementing
some of the latest API additions.
== Audio / Video
- The XAudio2 libraries are reimplemented to use the external FAudio
library, for better compatibility.
- The Media Foundation libraries are fleshed out, including:
- Support for builtin and user async work queues.
- Ability to submit periodic callbacks, waiting, scheduled, and
regular work items, with support for item priority.
- Support for media event queues.
- Various core API to handle media type objects, stream and
presentation descriptors, object attributes, byte stream objects,
samples and buffers.
- Initial Source Resolver implementation.
- Initial implementation of Source Reader API.
- Implementation for Sample Grabber object.
- Core support for building topology objects.
- Builtin presentation clock implementation, started implementing
Media Session functionality.
- The video capture filter has been ported to use v4l2 instead of the
deprecated v4l1 API, allowing the use of some cameras which do not
support v4l1.
- Support for YUV to RGB translation and reading from v4l2 devices
using mmap() has been removed; we now depend on libv4l2 for both of
these things.
- The builtin AVI, MPEG-I, and WAVE decoders have been removed; we now
depend on GStreamer or the Mac QuickTime Toolkit to decode such
media files.
- Some more VMR7 configuration APIs are implemented.
- The sound drivers support per-channel volume adjustments.
== Internationalization
- Unicode character tables are based on version 12.1.0 of the standard.
- Unicode normalization is implemented.
- The geographic region id is automatically set in the registry based
on the current locale. It can be modified if necessary under
HKEY_CURRENT_USER\Control Panel\International\Geo.
- The Sinhalese and Asturian locales are supported.
- Codepage 28601 (Latin/Thai) is supported.
== RPC/COM
- The typelib marshaller supports complex structs and arrays.
- There is an initial implementation of the Windows Script runtime library.
- There is an initial implementation of the Microsoft ActiveX Data
Objects (ADO) library.
== Installers
- Microsoft Installer (MSI) Patch Files are supported.
- The WUSA tool (Windows Update Standalone Installer) supports
installing .MSU update files.
== PE modules
- The actual PE binaries are copied into the Wine prefix instead of
the fake DLL files. This makes the prefix look more like a real
Windows installation, at the cost of some extra disk space.
- Modules that have been converted to PE can use standard wide-char C
functions, as well as wide-char character constants like L"abc".
This makes the code easier to read.
- Not all modules have been converted to PE yet; this is an ongoing
process that will continue during the Wine 5.x development series.
== Development tools / Winelib
- The Visual Studio remote debugger can be used to debug applications
running under Wine.
- The Debug Engine library (DBGENG) is partially implemented.
- The Resource Compiler and IDL Compiler support a '--sysroot' option
to allow locating header files in cross-compile environments.
- Winegcc supports the options '--target', '--wine-objdir',
'--winebuild' and '-fuse-ld' that make it easier to use as a
cross-compiler, or with custom toolchains.
- The wine/unicode.h header is no longer available to applications,
since the functions will ultimately be removed and replaced by the
standard C runtime wide character functions.
== Build infrastructure
- The 'fastcall' calling convention is supported in spec files. It
uses the correct name mangling for Windows builds.
- A '-import' entry point flag is supported in spec files, to mark
functions that need a hotpatch code prefix to be generated for their
import thunks.
- Winebuild supports a '--builtin' option to add a special signature
to PE binaries to mark them as Wine builtins.
== Builtin applications
- The CHCP tool is implemented. It allows setting the console codepage.
- The MSIDB tool is implemented. It allows manipulating MSI databases.
== Performance improvements
- The various time functions use higher performance system clocks if
available, to reduce the overhead in the rendering loop of many games.
- File lookups take advantage of the ext4 filesystem case folding
support if it's enabled on the directory being searched.
- No-data style listboxes (LBS_NODATA) have better performance for
large numbers of items.
- Slim Reader/Writer locks, keyed events, and condition variables use
futexes on Linux to avoid wineserver round trips.
== New external dependencies
- The FAudio library is used to implement XAudio2.
- The Inotify library is used for file change notifications on BSD
platforms.
- The Video4Linux version 2 library is used instead of version 1.
|
Thursday, 23 Jan 2020
|
08:40 gerald
Backport r520775 | gerald | 2019-12-24 from emulators/wine-gecko-devel:
Use DISTNAME in two cases instead of replicating its definition.
That'll also ease maintenance going forward.
|
Saturday, 19 May 2018
|
07:59 se
Add CONFLICTS entries that prevent simultaneous installation of normal
and devel versions of these ports. While these are allowed when the devel
versions are newer than the normal versions, this is not always the case
and especially not at this time. Instead of only conflicting with the
same version of each port, a version wildcard is used, to prevent
unexpected behavior if the non-devel version is updated to match the
devel version when both are installed.
Approved by: gerald (maintainer)
|
Sunday, 1 Apr 2018
|
20:30 gerald
Move to version 2.47 which is in sync with wine-gecko-devel for the
time being, until that is going to be upgraded in sync with wine-devel
(and a newer development snapshot of Wine).
Adjust MASTER_SITES to dl.winehq.org since SF does not carry newer
versions of this.
Suggested by: dbn
|
Saturday, 4 Nov 2017
|
11:43 dbaio
Update license of ports using MPL (without version)
All ports now should use MPL[10|11|20] license.
Approved by: portmgr (blanket)
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Friday, 12 Feb 2016
|
23:14 gerald
Transfer maintainership of wine-gecko and wine-gecko-devel from dbn@
to gerald@ to align with the wine and wine-devel ports. Thanks David
for creating and maintaining these two for years!
Approved by: dbn (maintainer)
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Friday, 5 Feb 2016
|
22:04 gerald
Update wine-gecko, the Gecko Layout Engine component for emulators/wine
from version 2.21 to 2.40. It is based on Firefox 40 now.
This will allow switching emulators/wine from temporarily using
wine-gecko-devel back to using this port.
Approved by: dbn (maintainer, pre-approved)
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Saturday, 20 Dec 2014
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18:17 bapt
cleanup plist
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Sunday, 1 Dec 2013
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18:36 dbn
Update emulators/wine-gecko to 2.21.
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Monday, 18 Nov 2013
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18:09 dbn
Add stage support for emulators/wine-gecko and emulators/wine-mono.
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Friday, 20 Sep 2013
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16:43 bapt
Add NO_STAGE all over the place in preparation for the staging support (cat:
emulators)
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Sunday, 21 Apr 2013
|
18:23 dbn
Fix PORTSCOUT limit on emulators/wine-gecko.
Use 'ignore:1' instead of 'ignore' to get port scout to actually ignore
the port.
All new versions of gecko belong to the wine-gecko-devel port until such
time a new stable version of wine is released, however there is no way to
know the version of gecko that will be paired with that wine.
Approved by: eadler,bdrewery (mentors, implicit)
Feature safe: yes
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Monday, 11 Feb 2013
|
03:55 dbn
Stop portscout from checking emulators/wine-gecko.
wine-gecko is the "stable" port while wine-gecko-devel is the "unstable" port
that absorbs the updates to the distfiles.
Approved by: bdrewery (mentor)
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Wednesday, 16 Jan 2013
|
20:15 dbn
- Update to my new FreeBSD address
- Trim header
- Add myself as creator of devel/svn2git (see r272261)
Approved by: eadler|bdrewery (mentor)
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Sunday, 20 Nov 2011
|
17:14 rene
- Update to 1.4 [1]
- Pet portlint by moving LICENSE section [2]
PR: ports/162678 [1]
Submitted by: Barbara [barbara.xxx1975 libero/it] [2]
Submitted by: myself [2]
Approved by: maintainer [1] [2]
Feature safe: yes
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Tuesday, 6 Sep 2011
|
08:54 danfe
- Update to version 1.3
- Reformat port description and fix line wrapping in Makefile while here
PR: ports/160243
Approved by: maintainer
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Wednesday, 25 May 2011
|
21:14 gerald
Adjust the directory structure to work with the main wine port.
Replace pkg-plist by PLIST_FILES.
Submitted by: Pan Tsu <inyaoo@gmail.com>
Approved by: David Naylor <naylor.b.david@gmail.com> (maintainer)
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Sunday, 15 May 2011
|
15:29 gerald
Add the new wine-gecko port, that complements the existing wine port.
Wine implements its own version of Internet Explorer which is based on
a custom version of Mozilla's Gecko Layout Engine. This engine is down-
loaded automatically the first time a web page is loaded unless, as done
by this port, the engine is pre-installed on the user's system.
PR: 156001
Submitted by: David Naylor <naylor.b.david@gmail.com>
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Number of commits found: 23 |