non port: games/doomlegacy/distinfo |
Number of commits found: 17 |
Thursday, 4 Jan 2024
|
08:48 Alexey Dokuchaev (danfe)
games/doomlegacy: update Doom Legacy to version 1.48.14 (rev1663)
- Retire IPX support (removed from FreeBSD nearly 10 years ago)
- Add optional support for zipped WAD files, e.g. `phobiata.zip'
- Link against zlib to decompress some "extended node" formats
- Do not patch the `make_options' file, propagate the variables
down to make(1) via the environment and command line instead
- Drop needless parentheses when installing documentation files
Reported by: portscout
3942b3c |
Thursday, 12 Jan 2023
|
02:44 Alexey Dokuchaev (danfe)
games/doomlegacy: update Doom Legacy to version 1.48.12 (rev 1643)
Now have to unset SVN_ENABLE so that run-time SVN revision reporting
works, and rename one patch file to match modern naming conventions.
Reported by: portscout
fec8825 |
Friday, 8 Jan 2021
|
17:28 danfe
Update Doom Legacy to version 1.48.8 (rev 1568).
Found out via: repology.org
|
Thursday, 22 Oct 2020
|
02:40 danfe
Update Doom Legacy to version 1.48.6 (rev1552).
Reported by: portscout
|
Monday, 8 Jun 2020
|
11:22 danfe
Update Doom Legacy to version 1.48.4 (rev 1531).
Found out via: repology.org
|
Sunday, 8 Dec 2019
|
12:15 danfe
Belatedly update Doom Legacy to version 1.47.2 (r1412) and unbreak.
The new features include MBF (Marine's Best Friend) compatibility, support
for sprites with 16 rotation positions, the possibility of multiple clients
and the server running on the same computer, plus many bug fixes.
While here, move ${DMDIR} up in WAD search list (DEFWADS20 -> DEFWADS04),
add ASM_BROKEN and missing `gl' to USE_GL, improve diagnostics and fix
potential segmentation fault in the owner_wad_search_order() function.
|
Friday, 7 Apr 2017
|
15:43 danfe
- Update Doom Legacy to version 1.46.3
- Do not pass SVN_REV via CFLAGS, it is now defined in `src/d_main.c'
- OLD_DEPENDENCIES is no longer a valid setting, stop referencing it
- When adjusting default WAD search path, fix only one DEFWADS rather
than a bunch of them (one is enough)
- Remove old hack for better support for relative paths (for `-iwad'
switch): it no longer applies and the game works correctly per se
- Remove Clang-related fixes that were integrated upstream
- Do not overwrite `make_options' file, simply append few necessary
settings at the end of it
List of changes: http://doomlegacy.sourceforge.net/docs/whatsnew.html
|
Sunday, 15 Mar 2015
|
14:36 danfe
- Update to version 1.45.2 (r1139, still officially beta)
- Remove some of our patches that were integrated or reworked upstream (bugs
603, 607, and 617; revisions r1130, r1135)
- Now, system compiler is upheld by setting CC_ENVIRONMENT variable
- Try to unbreak parallel builds by pre-generating .dep files in `pre-build'
- Take maintainership back after giving it to games@ team didn't work out
|
Thursday, 21 Aug 2014
|
15:54 danfe
- Update to version 1.45 beta1
- Transfer maintainership to games@
I've managed to push some of the patches upstream, but not all.
|
Friday, 17 May 2013
|
01:02 danfe
- Update to version 1.44_alpha4
- Do not use hand-written assembly code by default: upstream says they do
not currently maintain it, and it does not contain many new improvements
made to rendering, nor fog effects (ticket #604)
- Fix memory reporting in I_GetFreeMem() on amd64 (reported by Ilya Arkhipov)
- Enable key auto repeat in the menu/console (ticket #587)
- Assume maintainership while hacking on it more than I originally intended
Most of the patches were submitted upstream (tickets 587, 602-610).
|
Tuesday, 6 Nov 2012
|
14:55 danfe
- Compress legacy.wad distfile (deflate 65%)
- Minor cosmetic Makefile changes
Feature safe: yes
|
13:15 danfe
Overhaul the port to make it usable and up-to-date with the reality:
- Update to version 1.44 alpha3 (unfortunately, for the sake of sane version
number, have to bump PORTEPOCH)
- Switch to unified SDL media interface (this is what all modern systems
should use) and stop building and installing no longer required stuff; now
both sound and music works as expected out of the box
- Switch from kvm(3) kernel memory interface calls to obtain memory stats to
sysctl(3) to avoid kmem group privileges (setgid bit) requirement
- Get rid of wrapper script by providing better default value of DOOMWADDIR
- Rename X86_ASM option to standard ASM (which already has nice description)
- Change USE_GL knob value from umbrella "yes" to more specific "glu"
- Adjust COMMENT and define LICENSE (GPLv2); really honor CC and CFLAGS
- Utilize PORTDOCS and PLIST_FILES and thus purge pkg-plist
- Trim Makefile header while I'm here per new world order
- Provide better and cleaner port description
Feature safe: yes
Inspired
by: http://lists.freebsd.org/pipermail/freebsd-questions/2012-August/244371.html
Tested on: i386 only :(
|
Sunday, 3 Jul 2011
|
14:25 ohauer
-remove MD5
|
Thursday, 17 Nov 2005
|
11:51 barner
- Integrate with "doom-data".
- Add ONLY_FOR_ARCHS=i386
- Add OPTIONS (for x86 asm).
- Make wrapper script.
- Add SHA256
- Add NOPORTDOCS support and use DATADIR
- Respect CC and CFLAGS
PR: ports/86446
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Tweaked by: barner
Approved by: Maintainer timeout (2 months)
|
Thursday, 5 Aug 2004
|
12:21 vs
Update to 1.4.2
PR: ports/69253
Submitted by: Miguel Mendez
Approved by: maintainer timeout
|
Sunday, 28 Mar 2004
|
17:01 pav
- Update to 141
PR: ports/62895 (based on)
Submitted by: No Name <arundel@gmx.net>
Approved by: maintainer timeout (6 weeks)
|
Friday, 17 Jan 2003
|
05:21 edwin
New port: games/doomlegacy
Doomlegacy is popular clone of Doom game.
PR: ports/37536
Submitted by: Alexander G. Chetirbock <bock@bock.nnov.ru>
|
Number of commits found: 17 |