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I am looking for an LTO tape library. Do you have one to spare?
found NOTHING in cache
			SELECT count(DISTINCT AS count
			  FROM element_pathname EP, commit_log_elements CLE, commit_log CL
			 WHERE EP.pathname   = '/ports/head/games/linux-enemyterritory-tce/Makefile'
			   AND EP.element_id = CLE.element_ID
			   AND         = CLE.commit_log_id
			CL.commit_date - SystemTimeAdjust()                                                                 AS commit_date_raw,                                                                                               AS commit_log_id,
			CL.encoding_losses                                                                                  AS encoding_losses,
			CL.message_id                                                                                       AS message_id,
			CL.committer                                                                                        AS committer,
			CL.description                                                                                      AS commit_description,
			to_char(CL.commit_date - SystemTimeAdjust(), 'DD Mon YYYY')                                         AS commit_date,
			to_char(CL.commit_date - SystemTimeAdjust(), 'HH24:MI')                                             AS commit_time,                                                                                                AS port,
			element_pathname(                                                                                AS pathname,
			element.status                                                                                              AS status,
			element_pathname.pathname                            as element_pathname,
			NULL AS port_id,
			0    AS needs_refresh,
			NULL AS forbidden,
			NULL AS broken,
			NULL AS deprecated,
			NULL AS ignore,
			NULL AS version,
			NULL AS epoch,
			NULL as date_added,
			NULL AS short_description,
			NULL AS category_id,
			NULL AS category,
			NULL AS watch,
			NULL AS vulnerable_current,
			NULL AS vulnerable_past,
			NULL AS restricted,
			NULL AS no_cdrom,
			NULL AS expiration_date,
			NULL AS is_interactive,
			NULL AS only_for_archs,
			NULL AS not_for_archs,
			NULL AS stf_message,
			commit_log_elements.revision_name as revision,         AS repo_name,
			R.svn_hostname AS hostname,
			R.path_to_repo AS path_to_repo 
    FROM commit_log_elements, commit_log CL LEFT OUTER JOIN repo R on  CL.repo_id =, element_pathname, element 
  FROM element_pathname EP, commit_log_elements CLE, commit_log CL
 WHERE EP.pathname   = '/ports/head/games/linux-enemyterritory-tce/Makefile'
   AND EP.element_id = CLE.element_ID
   AND         = CLE.commit_log_id
ORDER BY CL.commit_date DESC 
LIMIT 100) AS tmp)
	    AND commit_log_elements.commit_log_id =
	    AND commit_log_elements.element_id    =
        AND element_pathname.element_id       =
   ORDER BY 1 desc,
			commit_log_id, element_pathname
That would give us 1909 rows
non port: head/games/linux-enemyterritory-tce/Makefile

Number of commits found: 14

Mon, 10 Mar 2014
[ 14:49 bapt ] Original commit 
347760 games/aestats/Makefile
347760 games/alephone-data/Makefile
347760 games/alephone-scenarios/Makefile
347760 games/annelid/Makefile
347760 games/bass/Makefile
347760 games/bombz/Makefile
347760 games/brainworkshop/Makefile
347760 games/cake/Makefile
347760 games/cleanq3/Makefile
347760 games/crafty-open-enormous/Makefile

(Only the first 10 of 191 ports in this commit are shown above. View all ports for this commit)
Convert g* to USES=zip
Sun, 17 Nov 2013
[ 03:56 danilo ] Original commit 
334056 games/linux-enemyterritory-tce/Makefile
- Add DOCS option
- Add stage support
Fri, 20 Sep 2013
[ 17:36 bapt ] Original commit 
327730 games/0ad/Makefile
327730 games/0verkill/Makefile
327730 games/3dc/Makefile
327730 games/3dpong/Makefile
327730 games/4stattack/Makefile
327730 games/54321/Makefile
327730 games/BillardGL/Makefile
327730 games/CaribbeanStud/Makefile
327730 games/HeroesOfMightAndMagic/Makefile
327730 games/KnightCap/Makefile

(Only the first 10 of 1149 ports in this commit are shown above. View all ports for this commit)
Add NO_STAGE all over the place in preparation for the staging support (cat:
Wed, 23 Jan 2013
[ 15:00 makc ] Original commit 
310871 astro/celestia/Makefile
310871 audio/atunes/Makefile
310871 audio/cueplayer/Makefile
310871 audio/gnuitar/Makefile
310871 audio/rubyripper/Makefile
310871 audio/soundtracker/Makefile
310871 audio/teamspeak_client/Makefile
310871 biology/seaview/Makefile
310871 cad/leocad/Makefile
310871 cad/linux-eagle5/Makefile

(Only the first 10 of 237 ports in this commit are shown above. View all ports for this commit)
Mon, 7 Jan 2013
[ 02:07 makc ] Original commit 
310020 audio/gnuitar/Makefile
310020 audio/soundtracker/Makefile
310020 audio/teamspeak_client/Makefile
310020 biology/seaview/Makefile
310020 cad/leocad/Makefile
310020 cad/pdnmesh/Makefile
310020 deskutils/nagaina/Makefile
310020 deskutils/qlabels/Makefile
310020 devel/argouml/Makefile
310020 devel/drpython/Makefile

(Only the first 10 of 48 ports in this commit are shown above. View all ports for this commit)
  * rephrase Comment field or use port ${COMMENT} if appropriate
  * adjust Icon field according to the Desktop Entry Specification
  * update Categories field: remove deprecated category Application;
    set main category, if missing
- Remove indefinite article and/or rephrase COMMENT
- Trim Makefile header
- Other minor changes
Sat, 5 Jul 2008
[ 05:44 beech ] Original commit 
1.9 games/linux-enemyterritory-tce/Makefile
- Make fetchable

PR:             ports/125186
Submitted by:   Jin-Shan Tseng <>
Tue, 29 Apr 2008
[ 05:11 linimon ] Original commit 
1.9 archivers/unmakeself/Makefile
1.39 astro/celestia/Makefile
1.20 astro/stellarium/Makefile
1.2 audio/dtmfdial/Makefile
1.5 audio/festvox-us1-mbrola/Makefile
1.17 audio/hydrogen/Makefile
1.5 audio/jack-rack/Makefile
1.8 audio/linux-alsa-lib/Makefile
1.20 audio/linux-arts/Makefile
1.10 audio/linux-libogg/Makefile

(Only the first 10 of 69 ports in this commit are shown above. View all ports for this commit)
Reset jylefort's port maintainerships.  portmgr has taken his commit bit
into safekeeping due to inactivity.
Tue, 31 Oct 2006
[ 14:17 jylefort ] Original commit 
1.7 games/linux-enemyterritory-tce/Makefile
Add amd64 to ONLY_FOR_ARCHS

PR:             ports/104630
Submitted by:   alepulver
Sun, 8 Oct 2006
[ 22:34 jylefort ] Original commit 
1.6 games/linux-enemyterritory-tce/Makefile
1.2 games/linux-enemyterritory-tce/distinfo
1.4 games/linux-enemyterritory-tce/pkg-plist
Update to 0.49
Wed, 31 May 2006
[ 01:43 alepulver ] Original commit 
1.2 games/linux-enemyterritory-etpro/Makefile
1.2 games/linux-enemyterritory-etpub/Makefile
1.9 games/linux-enemyterritory-fortress/Makefile
1.2 games/linux-enemyterritory-jaymod/Makefile
1.2 games/linux-enemyterritory-omni-bot/Makefile
1.2 games/linux-enemyterritory-shrub/Makefile
1.5 games/linux-enemyterritory-tce/Makefile
1.9 games/linux-enemyterritory/Makefile
1.4 games/linux-enemyterritory/distinfo
1.3 games/linux-enemyterritory/pkg-plist
- Update Enemy Territory from 2.60 to 2.60b. This fixes two security
- Switch from X11BASE to LOCALBASE.
- Switch to $MASTER_SITE_IDSOFTWARE as only download source. This
  should hopefully provide a more reliable download mirror list.
- Replace RESTRICTED with NO_CDROM, since the license actually allows
  packages to be built and offered for download.
- Switch mods from X11BASE to LOCALBASE (linux-enemyterritory-*) and bump

PR:             ports/98160
Submitted by:   Benjamin Lutz <> (maintainer)
Sun, 28 Aug 2005
[ 13:42 jylefort ] Original commit 
1.4 games/linux-enemyterritory-tce/Makefile
Use ${ECHO_CMD} rather than ${ECHO}
Fri, 17 Jun 2005
[ 22:59 netchild ] Original commit 
1.513 Mk/
1.10 accessibility/linux-atk/Makefile
1.2 accessibility/linux-atk/pkg-plist
1.16 archivers/stuffit/Makefile
1.11 astro/linux-setiathome/Makefile
1.25 audio/baudline/Makefile
1.11 audio/linux-arts/Makefile
1.10 audio/linux-esound/Makefile

(Only the first 10 of 190 ports in this commit are shown above. View all ports for this commit)
Mega-patch to cleanup the ports infrastructure regarding our linux bits:
  - USE_LINUX now implies NO_FILTER_SHLIBS=yes. It also doesn't use FreeBSD
    tools to strip binaries anymore, so it's not neccesary anymore to override
  - USE_LINUX_PREFIX implies NO_MTREE now.
  - In the USE_LINUX case, USE_XLIB now depends upon the linux X11 libraries
    instead upon the native FreeBSD libraries.
  - The variable LINUX_BASE_PORT contains a string which is suitable as an
    item in *_DEPENDS, so if a port BATCH_DEPENDS or FETCH_DEPENDS upon the
    default (or overriden) linux base, ${LINUX_BASE_PORT} should be used
    instead of a hardcoded reference.
  - Change all ports to comply to the "new world order".
  - The Ports Collection now allows to override the default linux_base port.
    Specify e.g. OVERRIDE_LINUX_BASE_PORT=rh-9 in /etc/make.conf to use
    ${PORTSDIR}/emulators/linux_base-rh-9 (the logic is to use
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Mon, 25 Apr 2005
[ 16:16 jylefort ] Original commit 
1.2 games/linux-enemyterritory-tce/Makefile
1.2 games/linux-enemyterritory-tce/pkg-plist
- Add a launcher for the dedicated server
- Polish the Makefile
Thu, 14 Apr 2005
[ 20:22 jylefort ] Original commit 
1.12302 /CVSROOT/modules
1.761 games/Makefile
1.1 games/linux-enemyterritory-tce/Makefile
1.1 games/linux-enemyterritory-tce/distinfo
1.1 games/linux-enemyterritory-tce/pkg-descr
1.1 games/linux-enemyterritory-tce/pkg-plist
Based on the popular Quake3 modification, "True Combat", TC:E provides
a realistic combat simulator set against the backdrop of modern urban
warfare. The player can expect thrilling shootouts, an emphasis on
tactical team play, engaging close quarter fighting and some of the
best weapons of modern warfare. Being accessible to both veteran
players and those new to the world of tactical simulators is only one
of TC:E's many strengths. Map authors can customize weapon load outs,
skins, objectives and even the voice chats for each of their maps.

Key features:
    * A full game completely free for download
    * Mission-based online multiplayer game
    * Soft player class system (assault, recon, sniper)
    * Rounds with skill-based "Armament Availability System"
    * Voice Communication System designed in collaboration with real
      SWAT Members
    * Iron sight aiming system with ACOG and reflex sights
    * Still in development: mission system - future versions will
      integrate various objectives into the game

PR:             ports/79223
Submitted by:   myself
Approved by:    adamw (mentor)

Number of commits found: 14

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