| There is a PORTS FREEZE in effect! |
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A ports freeze
means that commits will be few and far between and only by approval.
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| non port: games/linux-nwnclient/Makefile |
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CVSWeb
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Number of commits found: 14 |
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Fri, 15 Dec 2006
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[ 07:51 miwi ]
1.16 games/linux-nwnclient/Makefile
- Fix dependency
PR: ports/106752
Submitted by: Sean Farley <sean-freebsd@farley.org> (maintainer)
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Mon, 4 Dec 2006
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[ 22:55 miwi ]
1.15 games/linux-nwnclient/Makefile
1.7 games/linux-nwnclient/distinfo
1.6 games/linux-nwnclient/pkg-plist
- Update to 1.68
- Pass maintainership to submitter
PR: ports/106285
Submitted by: Sean Farley <sean-freebsd@farley.org>
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Tue, 20 Dec 2005
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[ 21:18 edwin ]
1.14 games/linux-nwnclient/Makefile
[BUG]: games/linux-nwnclient dependency problem
The linux-nwnclient port checks to see if WITH_NVIDIA_GL is defined to
determine whether or not it should depend on the nvidia-driver
instead of linux_dri. However, both dependencies are needed
as linux_dri provides 'libGLU.so.1', which does not come
with the nvidia-driver. This is needed in order to run
linux-nwnclient.
I use the nvidia-driver port and had to install linux_dri
by hand after installing nwn. It seems to be working fine
in conjunction with the driver.
My suggestion is to either drop the nvidia-driver dependency
entirely, or at least depend on linux_dri whether WITH_NVIDIA_GL
is defined or not.
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Mon, 3 Oct 2005
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[ 23:55 pav ]
1.13 games/linux-nwnclient/Makefile
1.5 games/linux-nwnclient/distinfo
1.5 games/linux-nwnclient/pkg-plist
- Update to 1.66
PR: ports/85832
Submitted by: Sean Farley <sean-freebsd@farley.org>
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[ 21:29 des ]
1.3 cad/qucs/Makefile
1.13 devel/simgear/Makefile
1.36 games/fgfs-base/Makefile
1.37 games/flightgear/Makefile
1.12 games/linux-nwnclient/Makefile
1.7 games/nwndata/Makefile
1.27 x11-toolkits/plib/Makefile
Drop maintainership.
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Sat, 23 Jul 2005
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[ 11:13 netchild ]
1.11 games/linux-nwnclient/Makefile
Respect WITH_NVIDIA_GL.
Submitted by: Ulrich Spoerlein <spoerlein@informatik.uni-wuerzburg.de>
Approved by: maintainer timeout (a week and a half)
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Fri, 17 Jun 2005
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[ 23:59 netchild ]
1.45 CHANGES
1.10 accessibility/linux-atk/Makefile
1.16 archivers/stuffit/Makefile
1.11 astro/linux-setiathome/Makefile
1.25 audio/baudline/Makefile
1.11 audio/linux-arts/Makefile
1.10 audio/linux-esound/Makefile
1.10 audio/linux-libaudiofile/Makefile
1.4 audio/linux-mbrola/Makefile
1.6 audio/linux-vsound/Makefile
(Only the first 10 of 190 ports in this commit are shown above. )
Mega-patch to cleanup the ports infrastructure regarding our linux bits:
- USE_LINUX now implies NO_FILTER_SHLIBS=yes. It also doesn't use FreeBSD
tools to strip binaries anymore, so it's not neccesary anymore to override
STRIP and STRIP_CMD.
- USE_LINUX_PREFIX implies NO_MTREE now.
- In the USE_LINUX case, USE_XLIB now depends upon the linux X11 libraries
instead upon the native FreeBSD libraries.
- The variable LINUX_BASE_PORT contains a string which is suitable as an
item in *_DEPENDS, so if a port BATCH_DEPENDS or FETCH_DEPENDS upon the
default (or overriden) linux base, ${LINUX_BASE_PORT} should be used
instead of a hardcoded reference.
- Change all ports to comply to the "new world order".
- The Ports Collection now allows to override the default linux_base port.
Specify e.g. OVERRIDE_LINUX_BASE_PORT=rh-9 in /etc/make.conf to use
${PORTSDIR}/emulators/linux_base-rh-9 (the logic is to use(Only the first 15 lines of the commit message are shown above )
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Tue, 1 Mar 2005
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[ 21:51 trevor ]
1.15 archivers/stuffit/Makefile
1.10 astro/linux-setiathome/Makefile
1.20 audio/baudline/Makefile
1.8 audio/linux-arts/Makefile
1.3 audio/linux-mbrola/Makefile
1.5 audio/linux-vsound/Makefile
1.7 audio/teamspeak_client/Makefile
1.6 audio/teamspeak_server/Makefile
1.15 cad/linux-eagle/Makefile
1.2 databases/sybase_ase/Makefile
(Only the first 10 of 138 ports in this commit are shown above. )
Respect the user's USE_LINUX setting.
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Fri, 31 Dec 2004
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[ 18:24 netchild ]
1.36 CHANGES
1.8 accessibility/linux-atk/Makefile
1.13 archivers/stuffit/Makefile
1.7 astro/linux-setiathome/Makefile
1.18 audio/baudline/Makefile
1.7 audio/linux-arts/Makefile
1.7 audio/linux-esound/Makefile
1.7 audio/linux-libaudiofile/Makefile
1.4 audio/linux-vsound/Makefile
1.14 cad/linux-eagle/Makefile
(Only the first 10 of 168 ports in this commit are shown above. )
Say hello to the linux mega patch, it consolidates our linux bits a
little bit and allows to proceed to a more recent linux_base from
a stable (read as: the major bugs should be ironed out or identified
and most linux ports build just fine) source.
It also allows to ship 4.11 with a working linuxolator (the EOLed
linux_base is marked forbidden because of a security hole).
This is a major update, please read UPDATING (and CHANGES if you
develop linux ports).
Changes:
- change the default linux_base from v7 to v8
- add a newer freetype to linux_base-8 for nicer fonts display [1]
- don't let cpio use hardlinks in the linux_base-8 port to quiet some (Only the first 15 lines of the commit message are shown above )
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Tue, 21 Dec 2004
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[ 11:40 des ]
1.7 games/linux-nwnclient/Makefile
Fixed permissions.
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[ 11:30 des ]
1.6 games/linux-nwnclient/Makefile
1.4 games/linux-nwnclient/distinfo
1.4 games/linux-nwnclient/pkg-plist
Upgrade to 1.65. A list of bugs fixed since 1.62 can be found here:
http://nwn.bioware.com/support/patchdetails164.html
http://nwn.bioware.com/support/patchdetails165.html
(there is no version 1.63)
PR: ports/74639
Submitted by: Sean Farley <sean-freebsd@farley.org>
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Fri, 15 Oct 2004
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[ 19:13 des ]
1.5 games/linux-nwnclient/Makefile
Use ${LINUXBASE} instead of hardcoding /compat/linux.
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Tue, 25 May 2004
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[ 07:07 des ]
1.4 games/linux-nwnclient/Makefile
Use INSTALL_SCRIPT to install shell scripts, not INSTALL_PROGRAM.
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Mon, 1 Mar 2004
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[ 23:20 des ]
1.3 games/linux-nwnclient/Makefile
1.3 games/linux-nwnclient/distinfo
1.1 games/linux-nwnclient/files/nwn.sh
1.2 games/linux-nwnclient/files/patch-aa
1.2 games/linux-nwnclient/pkg-install
1.2 games/linux-nwnclient/pkg-plist
Take over maintainership, and upgrade to 1.62.
Add a wrapper script that creates a client directory with symlinks to
the data files so users don't need any privileges to play the game.
Use the linux-sdl port instead of the SDL library that comes with the
client.
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Number of commits found: 14 |