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I am looking for an LTO tape library. Do you have one to spare?
non port: head/games/linux-q3ademo/pkg-plist
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Number of commits found: 3

Sun, 16 Oct 2005
[ 06:47 edwin ] Original commit 
1.775 MOVED
1.854 games/Makefile
1.14 games/linux-q3ademo/Makefile
1.2 games/linux-q3ademo/distinfo
1.2 games/linux-q3ademo/files/peel
1.3 games/linux-q3ademo/pkg-descr
1.2 games/linux-q3ademo/pkg-message
1.3 games/linux-q3ademo/pkg-plist
1.14 games/linux-quake3-demo/Makefile
1.2 games/linux-quake3-demo/distinfo

(Only the first 10 of 15 ports in this commit are shown above. View all ports for this commit)
[UPDATE] games/linux-q3ademo: clean-up, minor fixes, rename to
"linux-quake3-demo"

        hanges:
        * Clean-up.
        * Rename to "linux-quake3-demo" (also rename port directory).
        * Add SIZE entry to distinfo.
        * Fix symlink with different OpenGL implementations (ports).
        * Take maintainership.
        * Use SUB_FILES for script.
        * Distfile is fetched automatically from MASTER_SITE_GENTOO.

PR:             ports/86227
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
Fri, 17 Dec 2004
[ 08:58 edwin ] Original commit 
1.9 games/linux-q3ademo/Makefile
1.2 games/linux-q3ademo/pkg-plist
games/linux-q3ademo - libGL.so symbolic link needed

        I believe a symbolic link to /compat/linux/usr/X11R6/lib/libGL.so.1
        is needed in /usr/local/share/q3ademo

        Otherwise, quake will complain that it can not find the
        libGL.so. Perhaps /compat/linux/usr/X11R6/lib/ could also
        be added to the library path, but creating a link may be a
        simplier solution.

PR:             ports/74934
Submitted by:   Yonas <yonas_@yahoo.com>
Sat, 10 Mar 2001
[ 18:24 will ]  
unknown games/linux-q3ademo/Makefile
unknown games/linux-q3ademo/distinfo
unknown games/linux-q3ademo/files/peel
unknown games/linux-q3ademo/pkg-comment
unknown games/linux-q3ademo/pkg-descr
unknown games/linux-q3ademo/pkg-message
unknown games/linux-q3ademo/pkg-plist
Add linux-q3ademo 1.11.6, a Linux 3d shooter from id Software / Loki   Software
(demo version).  The game was not personally tested by me,   but I figured we
should have a port available for those who wish to   try to get it working with
their video card.    

Number of commits found: 3

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