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non port: games/planeshift/files/pkg-message.in

Number of commits found: 4

Friday, 13 Feb 2009
16:38 miwi search for other commits by this committer
2009-02-09 audio/xmms-imms: does not configure or build
2009-02-10 devel/libgnugetopt: was only relevant on FreeBSD 4.x
2009-01-19 games/planeshift: Depends on broken, expired port
2009-02-12 net-mgmt/nfsen-devel: no separate development version exists anymore
2009-01-19 www/ocaml-wdialog: has been broken for more than 6 months
2008-12-21 news/sabnzbd: no longer developed, use news/sabnzbdplus instead
Original commit
Sunday, 5 Nov 2006
20:49 acm search for other commits by this committer
- I rerolled the source code tarball of planeshift with a lot of bug fixes
- Bump PORTREVISION
- Other tiny modifications
Original commit
Monday, 21 Aug 2006
02:51 acm search for other commits by this committer
- Update to 0.3.015b
- Remove CVS code. Now, it's fetchable using a MASTER_SITE (Thanks to DraX :))
- Fix some .in files
- Modify pkg-message. Remove/Add some entries
- Modify some *_DEPENDS entries
- Other tiny modifications

Approved by:    garga (mentor)
Original commit
Sunday, 25 Jun 2006
23:09 alepulver search for other commits by this committer
The objective of the PlaneShift is to create a virtual fantasy world in which a
player can start as a peasant in search of fame and become a hero. First of all
PlaneShift is a Role Playing Game. Be sure to read our Roleplay guidelines or
you will not be able to play this game. We will focus our efforts in the
reproduction of a real world with politics, economy, many non-player-characters
controlled by the server that will bring to life our world even without players
connected!

We want to give FREE access to everyone, without the need to either purchase
the game or pay a monthly fee. Servers and bandwidth will be donated by
sponsors.

Our virtual world is persistent, and this means you can connect to it at every
hour of day or night and you will always find players and npcs wandering our
realms. You will be able to disconnect and reconnect again, the server saves
the actual status of your character including his possessions.

You will use a client program to interact with our world, that enables you to
have a 3D view of the surroundings.

WWW:    http://www.planeshift.it

PR:             ports/94720
Submitted by:   Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Original commit

Number of commits found: 4