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I am looking for an LTO tape library. Do you have one to spare?
non port: head/games/quake3-data/Makefile.include
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Number of commits found: 10

Sun, 12 May 2013
[ 13:00 danfe ] Original commit 
317955 games/quake3-data/Makefile
317955 games/quake3-data/Makefile.include
317955 games/quake3-excessive/Makefile
317955 games/quake3-freezetag/Makefile
317955 games/quake3-ra3/Makefile
317955 games/quake3-ut/Makefile
317955 games/quake3-wfa/Makefile
Cleanup quake3-data a bit more:

  - Remove USE_CRLF knob: instead, when extracting ZIP archives, ask it to
    convert text files to Unix style.  This should be no-op change, as all
    consumers of USE_CRLF also USE_ZIP
  - While here, remove unneeded output redirection in `do-extract' target
[ 08:39 danfe ] Original commit 
317936 games/doom-data/Makefile.include
317936 games/duke3d-data/Makefile.include
317936 games/quake-data/Makefile.include
317936 games/quake2-data/Makefile.include
317936 games/quake3-data/Makefile.include
Toughen the check and unbreak INDEX.
[ 08:06 danfe ] Original commit 
317934 games/doom-data/Makefile.include
317934 games/duke3d-data/Makefile.include
317934 games/quake-data/Makefile.include
317934 games/quake2-data/Makefile.include
317934 games/quake3-data/Makefile.include
If port is setting PKGNAMEPREFIX=${FOOPKGNAMEPREFIX}, but .include's this
file before <bsd.port.options.mk>, options handling gets broken because
options will be loaded from OPTIONSFILE which is based on UNIQUENAME and
thus PKGNAMEPREFIX, which is empty at that point.  Prevent this: ensure
that FOOPKGNAMEPREFIX is defined in advance for ports that use it to set
their PKGNAMEPREFIX and having OPTIONS.
[ 06:35 danfe ] Original commit 
317933 games/doom-data/Makefile.include
317933 games/duke3d-data/Makefile.include
317933 games/openarena/Makefile.include
317933 games/quake-data/Makefile.include
317933 games/quake2-data/Makefile.include
317933 games/quake3-data/Makefile.include
- Slightly improve usage description (comment) in quake2-data/Makefile.include
- Synchronize other games' -data/Makefile.include files (consistently use
  LOCALBASE, drop obvious comments, adjust formatting, etc.)
Sat, 16 Mar 2013
[ 13:33 danfe ] Original commit 
314353 games/quake2-data/Makefile
314353 games/quake2-data/Makefile.include
314353 games/quake2-data/files/Makefile
314353 games/quake2-data/pkg-descr
314353 games/quake3-data/Makefile.include
314353 games/quake3-data/pkg-descr
- Trim Makefile header per new style guidelines
- Convert to contemporary OPTIONS framework
- Cleanup Makefiles, fix a typo, reword pkg-descr
- Add a hint where to look for data port logic description to quake3-data
  port and terminate an URL with slash while here
[ 12:51 danfe ] Original commit 
314351 games/quake3-data/Makefile
314351 games/quake3-data/Makefile.include
314351 games/quake3-data/pkg-descr
- Trim Makefile header per new style guidelines
- Convert to contemporary OPTIONS framework
- Drop maintainership, this port is stable enough to fly solo
- Cleanup Makefiles, reformat pkg-descr and add WWW line
Sun, 20 Mar 2011
[ 21:43 dhn ] Original commit 
1.10 games/ioquake3-devel/Makefile
1.10 games/ioquake3-devel/distinfo
1.25 games/iourbanterror/Makefile
1.9 games/iourbanterror/distinfo
1.7 games/iourbanterror/pkg-message
1.4 games/openarena-oax/Makefile
1.3 games/openarena-oax/distinfo
1.12 games/openarena/Makefile
1.4 games/openarena/distinfo
1.2 games/openarena/files/patch-code-qcommon-vm_x86.c

(Only the first 10 of 16 ports in this commit are shown above. View all ports for this commit)
games/quake3-data
- Make Q3DIR in Makefile.include PREFIX safe, broke urbanterror-data port test

games/ioquake3-devel
- Update to SVN r1936, includes bug fixes and security enhancements

games/urbanterror-data
- Update from 4.1 to 4.1.1
- Unfortunately currently only 1 working mirror
- Avoid "Q3DIR!=make -V"

games/iourbanterror
- Add SVN release information to PORTVERSION
- Use r1936 engine sources

games/openarena
- Update to SVN r1910 based engine sources

games/openarena-oax
- Update from B47 to B48 release

PR:             ports/155716
Submitted by:   Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
Mon, 24 Apr 2006
[ 21:14 alepulver ] Original commit 
1.13 games/quake3-data/Makefile
1.3 games/quake3-data/Makefile.include
- Remove PKGMESSAGE override (SUB_FILES does that).
- Fix OPTIONS handling.
- Remove USE_REINPLACE.
- Bump PORTREVISION.

Approved by:    garga (mentor)
Tue, 20 Dec 2005
[ 11:59 edwin ] Original commit 
1.10 games/quake3-data/Makefile
1.2 games/quake3-data/Makefile.include
1.5 games/quake3-excessive/Makefile
1.7 games/quake3-freezetag/Makefile
1.10 games/quake3-osp/Makefile
1.14 games/quake3-ra3/Makefile
1.17 games/quake3-ut/Makefile
1.9 games/quake3-wfa/Makefile
1.8 games/quake3/Makefile
[MAINTAINER UPDATE] games/quake3-data: redesign, change dependant ports

        - Changed quake3-data/Makefile.include to be more similar
        to bsd.*.mk files, also it doesn't override port's variables.
        - Change dependant ports.

PR:             ports/90149
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
Sun, 16 Oct 2005
[ 06:36 edwin ] Original commit 
1.1 games/quake3-data/Makefile.include
1.1 games/quake3-data/distinfo
1.3 games/quake3-data/pkg-plist
/~ Hey little files, where are you not joining the others in the repository? ~/

"cvs add *" with a files directory does't always give the right results.
Add left over files from previous commit

PR:             ports/86185
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>

Number of commits found: 10

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