FreshPorts -- The Place For Ports If you buy from Amazon USA, please support us by using this link.
Follow us
Blog
Twitter

non port: head/games/urbanterror-data/Makefile
SVNWeb

Number of commits found: 19

Mon, 25 Apr 2016
[ 22:43 kami ] Original commit   Revision:414032
414032 games/ioquake3-devel-server/Makefile
414032 games/ioquake3-devel/Makefile
414032 games/ioquake3-devel/distinfo
414032 games/ioquake3-devel/files
414032 games/ioquake3-server/Makefile
414032 games/ioquake3/Makefile
414032 games/ioquake3/files/patch-Makefile
414032 games/ioquake3/files/patch-README
414032 games/ioquake3/files/patch-code-client-snd_openal.c
414032 games/ioquake3/files/patch-code-qcommon-files.c

(Only the first 10 of 37 ports in this commit are shown above. View all ports for this commit)
Update and clean up the ioquake3 family of ports.

The following maintenance operations were performed:

- Recreate all patches with `make makepatch`
- Add LICENSE
- Update MAINTAINER to kami@freebsd.org
- games/ioquake3
  - Replace a lot of `.if ${PORT_OPTIONS:MFOO}` with `bsd.options.mk` fu
  - Add support for slaves using different SDL versions
- games/ioquake3-devel
  - Update to GIT revision 2808
  - Use SDL2
- games/iourbanterror
  - Change treatment of patches so `make makepatch` doesn't screw the patches in
${MASTERDIR}/files over
  - Update 4.2.018 to 4.2.023
- games/urbanterror-data
  - Update 4.2.018 to 4.2.023
  - Fix install without DOCS

Reviewed by:	cs
Approved by:	cs
Differential Revision:	https://reviews.freebsd.org/D5816
Sun, 1 Jun 2014
[ 15:28 marino ] Original commit   Revision:356137
356137 games/ioquake3-devel-server/Makefile
356137 games/ioquake3-devel/Makefile
356137 games/ioquake3-devel/distinfo
356137 games/ioquake3-devel/pkg-descr
356137 games/ioquake3-server/Makefile
356137 games/ioquake3/Makefile
356137 games/ioquake3/files/patch-code-qcommon-vm_x86.c
356137 games/iourbanterror-server/Makefile
356137 games/iourbanterror/Makefile
356137 games/iourbanterror/files/patch-code-qcommon-q_shared.h

(Only the first 10 of 21 ports in this commit are shown above. View all ports for this commit)
games: ioquak3* iourbanterror* openarena*: Update and stage support

The patch applied without incident.  Tested on DragonFly poudriere,
everything built fine.  It include an i386 fix, which is why the
previous commit was reverted.

The only modification was to change EXTRACT_CMD to TAR in a couple
of places.

PR:		ports/187859
submitted by;	maintainer (Dominic Fandrey)
Thu, 22 May 2014
[ 09:51 ak ] Original commit   Revision:354818
354818 Mk/Uses/zip.mk
354818 Mk/bsd.commands.mk
354818 games/ioquake3/Makefile
354818 games/urbanterror-data/Makefile
354818 polish/hunspell/Makefile
354818 textproc/no-hunspell/Makefile
- Use /usr/bin/unzip for zip files extraction (part 1)

PR:	ports/188419
Exp-run:	bdrewery
Approved by:	portmgr (bapt)
Mon, 10 Mar 2014
[ 14:49 bapt ] Original commit   Revision:347760
347760 games/aestats/Makefile
347760 games/alephone-data/Makefile
347760 games/alephone-scenarios/Makefile
347760 games/annelid/Makefile
347760 games/bass/Makefile
347760 games/bombz/Makefile
347760 games/brainworkshop/Makefile
347760 games/cake/Makefile
347760 games/cleanq3/Makefile
347760 games/crafty-open-enormous/Makefile

(Only the first 10 of 191 ports in this commit are shown above. View all ports for this commit)
Convert g* to USES=zip
Mon, 17 Feb 2014
[ 16:34 feld ] Original commit   Revision:344792
344792 games/urbanterror-data/Makefile
NO_CDROM should contain same message as in LEGAL

Submitted by:	eadler
[ 16:08 feld ] Original commit   Revision:344785
344785 LEGAL
344785 games/urbanterror-data/Makefile
344785 games/urbanterror-data/pkg-descr
Cosmetic fixes, update the pkg-descr WWW

antoine pointed out that this needs NO_CDROM.

"Urban Terror is distributed free over the Internet and is covered by
the Quake 3 SDK licence agreement. The mod files may not be sold or
distributed on physical media unless with permission from id Software."

Submitted by:	antoine
[ 14:33 feld ] Original commit   Revision:344756
344756 games/urbanterror-data/Makefile
NO_PACKAGE is not necessary; we can support packages this large
STAGE support

PR:		ports/186822
Mon, 10 Feb 2014
[ 13:54 ehaupt ] Original commit   Revision:343634
343634 archivers/aolserver-nszlib/Makefile
343634 archivers/dact/Makefile
343634 archivers/freeze/Makefile
343634 archivers/javatar/Makefile
343634 archivers/lha-ac/Makefile
343634 archivers/libpar2/Makefile
343634 archivers/lzo2/Makefile
343634 archivers/makeself/Makefile
343634 archivers/py-lzma/Makefile
343634 archivers/ruby-libarchive/Makefile

(Only the first 10 of 581 ports in this commit are shown above. View all ports for this commit)
According to the Porter's Handbook (5.12.2.3.) default options must be added to
OPTIONS_DEFINE. This policy has been implemented only recently that's why we
have many ports violating this policy.

This patch adds the default options specified in the Porter's Handbook to
OPTIONS_DEFINE where they are being used. Ports maintained by
gnome@FreeBSD.org, kde@FreeBSD.org and x11@FreeBSD.org have been excluded.

Approved by:    portmgr (bapt)
Fri, 20 Sep 2013
[ 17:36 bapt ] Original commit   Revision:327730
327730 games/0ad/Makefile
327730 games/0verkill/Makefile
327730 games/3dc/Makefile
327730 games/3dpong/Makefile
327730 games/4stattack/Makefile
327730 games/54321/Makefile
327730 games/BillardGL/Makefile
327730 games/CaribbeanStud/Makefile
327730 games/HeroesOfMightAndMagic/Makefile
327730 games/KnightCap/Makefile

(Only the first 10 of 1149 ports in this commit are shown above. View all ports for this commit)
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
Fri, 6 Sep 2013
[ 23:27 rakuco ] Original commit   Revision:326563
326563 games/urbanterror-data/Makefile
Update mirrors in MASTER_SITES.

PR:		ports/181796
Submitted by:	Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
Sat, 31 Aug 2013
[ 14:45 marino ] Original commit   Revision:325812
325812 games/ioquake3-devel-server/Makefile
325812 games/ioquake3-devel/Makefile
325812 games/ioquake3-devel/distinfo
325812 games/ioquake3-devel/pkg-message
325812 games/ioquake3-server/Makefile
325812 games/ioquake3/Makefile
325812 games/ioquake3/pkg-descr
325812 games/ioquake3/pkg-message
325812 games/ioquake3/pkg-plist
325812 games/iourbanterror-server/Makefile

(Only the first 10 of 24 ports in this commit are shown above. View all ports for this commit)
games/ioquake3 and slaves: Fix options

Every touched port was build-tested and passed.

PR:		ports/180675
Submitted by:	Dominic Fandrey (maintainer)
Tested on:	FreeBSD 9.1/amd64 with poudriere
Fri, 18 May 2012
[ 20:21 rm ] Original commit 
1.1433 games/Makefile
1.1 games/ioquake3-devel-server/Makefile
1.13 games/ioquake3-devel/Makefile
1.13 games/ioquake3-devel/distinfo
1.1 games/ioquake3-server/Makefile
1.28 games/ioquake3/Makefile
1.2 games/ioquake3/files/patch-code-client-cl_curl.h
1.5 games/ioquake3/pkg-descr
1.6 games/ioquake3/pkg-plist
1.1 games/iourbanterror-server/Makefile

(Only the first 10 of 26 ports in this commit are shown above. View all ports for this commit)
- split out -server part from ioquake3-based ports:
  - games/ioquake3-devel-server added
  - games/ioquake3-server added
  - games/iourbanterror-server
  - games/openarena-server added
- update games/ioquake3-devel to svn revision 2244
- update games/openarena to 0.8.8
- update games/openarena-data to 0.8.8

Doing this in single commit since all this ports are
tightly interconnected.

PR:             ports/165842
Submitted by:   Dominic Fandrey <kamikaze at bsdforen dot de> (maintainer)
Tue, 22 Mar 2011
[ 18:53 pav ] Original commit 
1.7 games/urbanterror-data/Makefile
- Restore NO_PACKAGE

Reported by:    pointyhat
Sun, 20 Mar 2011
[ 21:43 dhn ] Original commit 
1.10 games/ioquake3-devel/Makefile
1.10 games/ioquake3-devel/distinfo
1.25 games/iourbanterror/Makefile
1.9 games/iourbanterror/distinfo
1.7 games/iourbanterror/pkg-message
1.4 games/openarena-oax/Makefile
1.3 games/openarena-oax/distinfo
1.12 games/openarena/Makefile
1.4 games/openarena/distinfo
1.2 games/openarena/files/patch-code-qcommon-vm_x86.c

(Only the first 10 of 16 ports in this commit are shown above. View all ports for this commit)
games/quake3-data
- Make Q3DIR in Makefile.include PREFIX safe, broke urbanterror-data port test

games/ioquake3-devel
- Update to SVN r1936, includes bug fixes and security enhancements

games/urbanterror-data
- Update from 4.1 to 4.1.1
- Unfortunately currently only 1 working mirror
- Avoid "Q3DIR!=make -V"

games/iourbanterror
- Add SVN release information to PORTVERSION
- Use r1936 engine sources

games/openarena
- Update to SVN r1910 based engine sources

games/openarena-oax
- Update from B47 to B48 release

PR:             ports/155716
Submitted by:   Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
Tue, 22 Jun 2010
[ 00:16 alepulver ] Original commit 
1.22 games/iourbanterror/Makefile
1.5 games/urbanterror-data/Makefile
- Pass maintainership to Dominic Fandrey (agreed by private e-mail).

Feature safe: yes
Tue, 19 Aug 2008
[ 22:14 alepulver ] Original commit 
1.4 games/urbanterror-data/Makefile
- Change size in NO_PACKAGE description to 715MB.

Reported by:    Gergely Czuczy <gergely.czuczy@harmless.hu>
Fri, 4 Jan 2008
[ 17:19 alepulver ] Original commit 
1.3 games/urbanterror-data/Makefile
1.2 games/urbanterror-data/distinfo
1.3 games/urbanterror-data/pkg-plist
- Update to version 4.1.
Sat, 29 Sep 2007
[ 01:56 alepulver ] Original commit 
1.2 games/urbanterror-data/Makefile
1.2 games/urbanterror-data/pkg-plist
- Do not depend on games/quake3-data, but install in the same directory and
  use @dirrmtry.

Suggested by:   ale
Fri, 14 Sep 2007
[ 03:11 alepulver ] Original commit 
1.1145 games/Makefile
1.1 games/urbanterror-data/Makefile
1.1 games/urbanterror-data/distinfo
1.1 games/urbanterror-data/pkg-descr
1.1 games/urbanterror-data/pkg-plist
Urban Terror is a realism based total conversion mod for Quake III Arena which
no longer requires this game to be played. It only uses its engine, which is
open sourced through the GPL and may be distributed freely. Urban Terror plays
in about the same setting as Counter Strike, but is less focused on realism
and plays much faster, which among other things, is caused by the ability to
strafe jump, which combined with wall jumping can lead to very quick movement
and nice jumps. Urban Terror has 7 game modes, 25 maps and 15 weapons.

This port only contains the data, and can be played with ioUrbanTerror
(games/iourbanterror) or any other Quake 3 Arena compatible engine.

WWW: http://www.urbanterror.net/

Number of commits found: 19

Login
User Login
Create account

Servers and bandwidth provided by
New York Internet, SuperNews, and RootBSD

This site
What is FreshPorts?
About the authors
Issues
FAQ
How big is it?
The latest upgrade!
Privacy
Forums
Blog
Contact

Search
Enter Keywords:
 
more...

Latest Vulnerabilities
asterisk11Dec 09
asterisk13Dec 09
asterisk13Dec 09
apache24Dec 06
cryptoppDec 06
mod_http2-develDec 06
py-cryptography*Dec 06
qemu*Dec 06
qemu-devel*Dec 06
qemu-sbruno*Dec 06
chromiumDec 05
ImageMagickDec 04
ImageMagick-nox11Dec 04
ImageMagick7Dec 04
ImageMagick7Dec 04

35 vulnerabilities affecting 66 ports have been reported in the past 14 days

* - modified, not new

All vulnerabilities


Ports
Home
Categories
Deleted ports
Sanity Test Failures
Newsfeeds

Statistics
Graphs
NEW Graphs (Javascript)
Traffic

Calculated hourly:
Port count 26973
Broken 309
Deprecated 169
Ignore 573
Forbidden 1
Restricted 214
No CDROM 82
Vulnerable 61
Expired 7
Set to expire 148
Interactive 0
new 24 hours 6
new 48 hours15
new 7 days66
new fortnight125
new month298

Servers and bandwidth provided by
New York Internet, SuperNews, and RootBSD
Valid HTML, CSS, and RSS.
Copyright © 2000-2014 Dan Langille. All rights reserved.