notbugAs an Amazon Associate I earn from qualifying purchases.
Want a good read? Try FreeBSD Mastery: Jails (IT Mastery Book 15)
Want a good monitor light? See my photosAll times are UTC
Ukraine
This referral link gives you 10% off a Fastmail.com account and gives me a discount on my Fastmail account.

Get notified when packages are built

A new feature has been added. FreshPorts already tracks package built by the FreeBSD project. This information is displayed on each port page. You can now get an email when FreshPorts notices a new package is available for something on one of your watch lists. However, you must opt into that. Click on Report Subscriptions on the right, and New Package Notification box, and click on Update.

FInally, under Watch Lists, click on ABI Package Subscriptions to select your ABI (e.g. FreeBSD:14:amd64) & package set (latest/quarterly) combinatio for a given watch list. This is what FreshPorts will look for.

Port details
cal3d Skeletal based 3D character animation library written in C++
0.11.1_1 graphics on this many watch lists=1 search for ports that depend on this port Find issues related to this port Report an issue related to this port View this port on Repology. pkg-fallout 0.11.1Version of this port present on the latest quarterly branch.
Maintainer: acm@FreeBSD.org search for ports maintained by this maintainer
Port Added: 2004-07-13 08:34:28
Last Update: 2024-03-09 12:58:22
Commit Hash: e737dd2
People watching this port, also watch:: xorg-fonts-miscbitmaps
Also Listed In: devel
License: not specified in port
WWW:
http://gna.org/projects/cal3d/
Description:
Cal3D is a skeletal based 3D character animation library written in C++ in a way that is both platform-independent and graphics API-independent. It was originally designed to be used in a 3D client for Worldforge, but evolved into a stand-alone product which can be used in many different kinds of projects. Cal3D's essentials can be boiled down to 2 parts: the C++ library and the exporter. The exporter is what you would use to take your characters (built in a 3D modeling package) and create the Cal3D-format files that the library knows how to load. The exporters are actually plug-ins for 3D modeling packages. This allows 3D artists to use the modeling tools that they're already comfortable with. The C++ library is what you would actually use in your application, whether it's a game or a VR application. The library provides methods to load your exported files, build characters, run animations, and access the data necessary to render them with 3D graphics.
Homepage    cgit ¦ Codeberg ¦ GitHub ¦ GitLab ¦ SVNWeb

Manual pages:
FreshPorts has no man page information for this port.
pkg-plist: as obtained via: make generate-plist
Expand this list (54 items)
Collapse this list.
  1. @ldconfig
  2. bin/cal3d_converter
  3. include/cal3d/animation.h
  4. include/cal3d/animation_action.h
  5. include/cal3d/animation_cycle.h
  6. include/cal3d/animcallback.h
  7. include/cal3d/bone.h
  8. include/cal3d/buffersource.h
  9. include/cal3d/cal3d.h
  10. include/cal3d/cal3d_wrapper.h
  11. include/cal3d/coreanimation.h
  12. include/cal3d/corebone.h
  13. include/cal3d/corekeyframe.h
  14. include/cal3d/corematerial.h
  15. include/cal3d/coremesh.h
  16. include/cal3d/coremodel.h
  17. include/cal3d/coremorphanimation.h
  18. include/cal3d/coreskeleton.h
  19. include/cal3d/coresubmesh.h
  20. include/cal3d/coresubmorphtarget.h
  21. include/cal3d/coretrack.h
  22. include/cal3d/datasource.h
  23. include/cal3d/error.h
  24. include/cal3d/global.h
  25. include/cal3d/hardwaremodel.h
  26. include/cal3d/loader.h
  27. include/cal3d/matrix.h
  28. include/cal3d/mesh.h
  29. include/cal3d/mixer.h
  30. include/cal3d/model.h
  31. include/cal3d/morphtargetmixer.h
  32. include/cal3d/physique.h
  33. include/cal3d/platform.h
  34. include/cal3d/quaternion.h
  35. include/cal3d/refcounted.h
  36. include/cal3d/refptr.h
  37. include/cal3d/renderer.h
  38. include/cal3d/resource.h
  39. include/cal3d/saver.h
  40. include/cal3d/skeleton.h
  41. include/cal3d/springsystem.h
  42. include/cal3d/streamsource.h
  43. include/cal3d/submesh.h
  44. include/cal3d/tinyxml.h
  45. include/cal3d/transform.h
  46. include/cal3d/vector.h
  47. lib/libcal3d.so
  48. lib/libcal3d.so.12
  49. lib/libcal3d.so.12.0.0
  50. libdata/pkgconfig/cal3d.pc
  51. share/man/man1/cal3d_converter.1.gz
  52. @owner
  53. @group
  54. @mode
Collapse this list.
Dependency lines:
  • cal3d>0:graphics/cal3d
To install the port:
cd /usr/ports/graphics/cal3d/ && make install clean
To add the package, run one of these commands:
  • pkg install graphics/cal3d
  • pkg install cal3d
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.
PKGNAME: cal3d
Flavors: there is no flavor information for this port.
distinfo:
SHA256 (cal3d/cal3d-20060720.tar.bz2) = c40071e14b9b1f71e36b36d29796bd7de41a1d32b1de6307ffdb334cb39418de SIZE (cal3d/cal3d-20060720.tar.bz2) = 607624

Packages (timestamps in pop-ups are UTC):
cal3d
ABIaarch64amd64armv6armv7i386powerpcpowerpc64powerpc64le
FreeBSD:13:latest0.11.10.11.1_10.11.10.11.10.11.1_1-0.11.1-
FreeBSD:13:quarterly0.11.10.11.10.11.10.11.10.11.10.11.10.11.10.11.1
FreeBSD:14:latest0.11.10.11.1_10.11.10.11.10.11.10.11.1-0.11.1
FreeBSD:14:quarterly0.11.10.11.1-0.11.10.11.10.11.10.11.10.11.1
FreeBSD:15:latest0.11.10.11.1_1n/a0.11.1n/a0.11.10.11.10.11.1
FreeBSD:15:quarterly--n/a-n/a---
Dependencies
NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
Build dependencies:
  1. pkgconf>=1.3.0_1 : devel/pkgconf
  2. autoconf>=2.71 : devel/autoconf
  3. automake>=1.16.5 : devel/automake
  4. libtoolize : devel/libtool
This port is required by:
for Libraries
  1. games/el

Deleted ports which required this port:

Expand this list of 4 deleted ports
  1. games/balazar*
  2. games/balazarbrothers*
  3. games/slune*
  4. graphics/py-soya3d*
  5. Collapse this list of deleted ports.
* - deleted ports are only shown under the This port is required by section. It was harder to do for the Required section. Perhaps later...

Configuration Options:
No options to configure
Options name:
graphics_cal3d
USES:
autoreconf compiler:c++11-lang libtool pathfix pkgconfig tar:bzip2
FreshPorts was unable to extract/find any pkg message
Master Sites:
Expand this list (4 items)
Collapse this list.
  1. http://distcache.FreeBSD.org/local-distfiles/acm/cal3d/
  2. http://distcache.eu.FreeBSD.org/local-distfiles/acm/cal3d/
  3. http://distcache.us-east.FreeBSD.org/local-distfiles/acm/cal3d/
  4. http://distcache.us-west.FreeBSD.org/local-distfiles/acm/cal3d/
Collapse this list.

Number of commits found: 48

Commit History - (may be incomplete: for full details, see links to repositories near top of page)
CommitCreditsLog message
0.11.1_1
09 Mar 2024 12:58:22
commit hash: e737dd2317ebc55317656514ea3bb98e9a3fc950commit hash: e737dd2317ebc55317656514ea3bb98e9a3fc950commit hash: e737dd2317ebc55317656514ea3bb98e9a3fc950commit hash: e737dd2317ebc55317656514ea3bb98e9a3fc950 files touched by this commit
Nuno Teixeira (eduardo) search for other commits by this committer
graphics/cal3d: Move man pages to share/man

Approved by:	portmgr (blanket)
07 Sep 2022 21:58:51
commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4 files touched by this commit
Stefan Eßer (se) search for other commits by this committer
Remove WWW entries moved into port Makefiles

Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.

This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.

Approved by:		portmgr (tcberner)
0.11.1
07 Sep 2022 21:10:59
commit hash: b7f05445c00f2625aa19b4154ebcbce5ed2daa52commit hash: b7f05445c00f2625aa19b4154ebcbce5ed2daa52commit hash: b7f05445c00f2625aa19b4154ebcbce5ed2daa52commit hash: b7f05445c00f2625aa19b4154ebcbce5ed2daa52 files touched by this commit
Stefan Eßer (se) search for other commits by this committer
Add WWW entries to port Makefiles

It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.

Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.

There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
0.11.1
20 Jul 2022 14:22:04
commit hash: 022e658bd10b8753ede87b3dfda087efabddac98commit hash: 022e658bd10b8753ede87b3dfda087efabddac98commit hash: 022e658bd10b8753ede87b3dfda087efabddac98commit hash: 022e658bd10b8753ede87b3dfda087efabddac98 files touched by this commit
Tobias C. Berner (tcberner) search for other commits by this committer
graphics: remove 'Created by' lines

A big Thank You to the original contributors of these ports:

  *  "Waitman Gobble" <uzimac@da3m0n8t3r.com>
  *  Aaron Dalton <aaron@FreeBSD.org>
  *  Abel Chow <ozsanh45vds001@sneakemail.com>
  *  Adam Weinberger <adamw@FreeBSD.org>
  *  Ade Lovett <ade@FreeBSD.org>
  *  Ade Lovett <ade@lovett.com>
  *  Akinori MUSHA aka knu <knu@idaemons.org>
  *  Aldis Berjoza <aldis@bsdroot.lv>
  *  Alex Hayward <xelah@xelah.com>
  *  Alex Ivasyuv <siegerstein@pochta.ru>
  *  Alex Samorukov <samm@os2.kiev.ua>
(Only the first 15 lines of the commit message are shown above View all of this commit message)
0.11.1
06 Apr 2021 14:31:07
commit hash: 305f148f482daf30dcf728039d03d019f88344ebcommit hash: 305f148f482daf30dcf728039d03d019f88344ebcommit hash: 305f148f482daf30dcf728039d03d019f88344ebcommit hash: 305f148f482daf30dcf728039d03d019f88344eb files touched by this commit
Mathieu Arnold (mat) search for other commits by this committer
Remove # $FreeBSD$ from Makefiles.
0.11.1
17 Sep 2019 10:49:14
Revision:512203Original commit files touched by this commit
pkubaj search for other commits by this committer
games/el: unbreak on GCC architectures

graphics/cal3d needs a C++11 compiler for el to link.

Approved by:	mentors (implicit approval)
0.11.1
26 Jan 2018 14:40:05
Revision:460000Original commit files touched by this commit
jbeich search for other commits by this committer
graphics/cal3d: unbreak build with Clang 6 (C++14 by default)

loader.cpp:899:12: error: cannot initialize return object of type
'CalCoreKeyframe *' with an rvalue of type 'bool'
    return false;
           ^~~~~
loader.cpp:1448:11: error: no viable conversion from returned value of type
'bool' to function return type 'CalCoreSkeletonPtr' (aka
'RefPtr<CalCoreSkeleton>')
                        return false;
                               ^~~~~
../../src/cal3d/refptr.h:16:9: note: candidate constructor not viable: no known
conversion from 'bool' to 'CalCoreSkeleton *' for 1st argument
        RefPtr(T* ptr = 0)
        ^
../../src/cal3d/refptr.h:22:9: note: candidate constructor not viable: no known
conversion from 'bool' to 'const RefPtr<CalCoreSkeleton> &' for 1st argument
        RefPtr(const RefPtr<T>& ptr)
        ^

Reported by:	pkg-fallout (blocks 5 ports)
Approved by:	portmgr blanket
0.11.1
21 Oct 2016 15:21:13
Revision:424427Original commit files touched by this commit
mat search for other commits by this committer
Use USES=pathfix where applicable.

PR:		213195
Submitted by:	mat
Exp-run by:	antoine
Sponsored by:	Absolight
Differential Revision:	https://reviews.freebsd.org/D8093
0.11.1
19 May 2016 10:44:12
Revision:415499Original commit files touched by this commit
amdmi3 search for other commits by this committer
- Fix trailing whitespace in pkg-descrs, categories [g-n]*

Approved by:	portmgr blanket
0.11.1
02 Nov 2015 13:43:31
Revision:400654Original commit files touched by this commit
marino search for other commits by this committer
Contract graphics/cal3d-devel into graphics/cal3d

The development of cal3d stopped in July 2006, about a week or two
after the last release (0.11.0).  It makes no sense to have both cal3d
and cal3d-devel, so let's copy over the -devel port over to the stable
one and remove the -devel port.  There's no reason to set a deprecation
period in this case.

While here:
  * remove conflicts
  * Update the WWW to the new home page

I've given graphics/cal3d a "fake" version of 0.11.1 to convey that it
is an update to the previous version of 0.11.0 rather than to completely
change the version scheme.

PR:		203135
Approved by:	maintainer timeout
Discussed:	portmgr (bapt)
0.11.0_3
15 Sep 2015 18:54:25
Revision:397015Original commit files touched by this commit
marino search for other commits by this committer
graphics/cal3d(-devel): Fix build on gcc5

Trivial addition of <string.h>, approved by blanket
0.11.0_3
15 Dec 2014 12:39:48
Revision:374743Original commit files touched by this commit
amdmi3 search for other commits by this committer
- Strip library

Approved by:	bapt
0.11.0_3
20 Oct 2014 17:04:21
Revision:371283Original commit files touched by this commit
bapt search for other commits by this committer
Cleanup plist
0.11.0_3
05 Oct 2014 13:45:58
Revision:370068Original commit files touched by this commit
tijl search for other commits by this committer
Remove patches and patch Makefile.in instead of Makefile.am to avoid
USE_AUTOTOOLS
0.11.0_3
07 Jul 2014 22:37:18
Revision:361139Original commit files touched by this commit
amdmi3 search for other commits by this committer
- Switch to USES=libtool, drop .la files

Approved by:	portmgr blanket
0.11.0_2
01 Feb 2014 15:19:41
Revision:342169Original commit files touched by this commit
miwi search for other commits by this committer
- Stage support
0.11.0_2
20 Sep 2013 18:35:46
Revision:327733Original commit files touched by this commit
bapt search for other commits by this committer
Add NO_STAGE all over the place in preparation for the staging support (cat:
graphics)
0.11.0_2
01 Sep 2013 22:50:06
Revision:325928Original commit files touched by this commit
bapt search for other commits by this committer
Eradicate USE_GNOME=pkgconfig from graphics
While here:
- trim headers
- convert:
  * USE_GNOME=gnomehack -> USES=pathfix
  * USE_GMAKE=yes -> USES=gmake
  * USE_PERL5 -> USES=perl5
0.11.0_2
16 Jul 2013 20:10:08
Revision:323122Original commit files touched by this commit
ade search for other commits by this committer
Couple of missed patches from recent automake update.
0.11.0_2
16 Jul 2013 14:56:11
Revision:323110Original commit files touched by this commit
miwi search for other commits by this committer
- Unbreak build after autotool update
0.11.0_2
16 Jul 2013 05:42:37
Revision:323088Original commit files touched by this commit
ade search for other commits by this committer
- Update devel/automake to 1.14
- Update devel/gettext to 0.18.3
- Fix known-broken (from exp-runs) ports
- Clean up a lot of cruft in the devel/gettext port itself,
  based on work from tijl@

PR:		178883
Submitted by:	ade
Sponsored by:	Wadsworth 6X
0.11.0_2
29 Jul 2012 11:17:04
Original commit files touched by this commit
cs search for other commits by this committer
Fix typos in COMMENT

Approved by:	portmgr@ (implicit)
0.11.0_2
03 Jul 2011 14:12:23
Original commit files touched by this commit
ohauer search for other commits by this committer
-remove MD5
0.11.0_2
22 Dec 2010 20:05:49
Original commit files touched by this commit
ade search for other commits by this committer
Sync to final (for now) bsd.autotools.mk
0.11.0_2
04 Dec 2010 07:34:27
Original commit files touched by this commit
ade search for other commits by this committer
Sync to new bsd.autotools.mk
0.11.0_2
16 Oct 2010 11:52:47
Original commit files touched by this commit
ade search for other commits by this committer
Punt autoconf267->autoconf268
0.11.0_2
05 Oct 2010 19:57:56
Original commit files touched by this commit
ade search for other commits by this committer
Round one migration of ports from automake{19,110} to automake111
0.11.0_2
15 Sep 2010 18:35:24
Original commit files touched by this commit
ade search for other commits by this committer
Autotools update.   Read ports/UPDATING 20100915 for details.

Approved by:    portmgr (for Mk/bsd.port.mk part)
Tested by:      Multiple -exp runs
0.11.0_1
02 Aug 2009 19:36:34
Original commit files touched by this commit
mezz search for other commits by this committer
-Repocopy devel/libtool15 -> libtool22 and libltdl15 -> libltdl22.
-Update libtool and libltdl to 2.2.6a.
-Remove devel/libtool15 and devel/libltdl15.
-Fix ports build with libtool22/libltdl22.
-Bump ports that depend on libltdl22 due to shared library version change.
-Explain what to do update in the UPDATING.

It has been tested with GNOME2, XFCE4, KDE3, KDE4 and other many wm/desktop
and applications in the runtime.

With help:      marcus and kwm
Pointyhat-exp:  a few times by pav
Tested by:      pgollucci, "Romain Tartière" <romain@blogreen.org>, and
                a few MarcusCom CVS users. Also, I might have missed a few.
Repocopy by:    marcus
Approved by:    portmgr
0.11.0_1
21 Aug 2008 06:18:49
Original commit files touched by this commit
rafan search for other commits by this committer
Update CONFIGURE_ARGS for how we pass CONFIGURE_TARGET to configure script.
Specifically, newer autoconf (> 2.13) has different semantic of the
configure target. In short, one should use --build=CONFIGURE_TARGET
instead of CONFIGURE_TARGET directly. Otherwise, you will get a warning
and the old semantic may be removed in later autoconf releases.

To workaround this issue, many ports hack the CONFIGURE_TARGET variable
so that it contains the ``--build='' prefix.

To solve this issue, under the fact that some ports still have
configure script generated by the old autoconf, we use runtime detection
in the do-configure target so that the proper argument can be used.

Changes to Mk/*:
 - Add runtime detection magic in bsd.port.mk
(Only the first 15 lines of the commit message are shown above View all of this commit message)
0.11.0_1
20 Aug 2008 00:57:32
Original commit files touched by this commit
ade search for other commits by this committer
Conversion from (now defunct) autoconf-2.61 to autoconf-2.62

Tested by:      exp build run (erwin)
0.11.0_1
25 Jul 2008 14:34:52
Original commit files touched by this commit
pav search for other commits by this committer
- Remove USE_GCC where it can be satisfied with base compiler on following
  FreeBSD versions: 5.3 and up, 6.x, 7.x, 8-CURRENT
0.11.0_1
30 Sep 2007 04:47:37
Original commit files touched by this commit
linimon search for other commits by this committer
Switch autoconf dependencies from 2.53 or 2.59 to 2.61.

PR:             ports/116639
Submitted by:   aDe
0.11.0
23 Aug 2006 15:57:48
Original commit files touched by this commit
acm search for other commits by this committer
- Update to 20060720 for graphics/cal3d-devel
- Host graphics/cal3d-devel tarball locally
- Add DIST_SUBDIR for graphics/cal3d and graphics/cal3d-devel

Approved by:    garga (mentor)
0.11.0
16 Aug 2006 17:49:38
Original commit files touched by this commit
acm search for other commits by this committer
- Update to 0.11.0
- Friendly take over maintanership

PR:             102131
Submitted by:   me
Approved by:    stefan, garga (mentor)
0.10.0_2
07 May 2006 23:46:33
Original commit files touched by this commit
edwin search for other commits by this committer
Remove USE_REINPLACE for categories starting with a G
0.10.0_2
07 May 2006 13:32:13
Original commit files touched by this commit
stefan search for other commits by this committer
Convert MAINTAINER to my freebsd.org account.
0.10.0_2
23 Feb 2006 10:40:45
Original commit files touched by this commit
ade search for other commits by this committer
Conversion to a single libtool environment.

Approved by:    portmgr (kris)
0.10.0_1
22 Jan 2006 12:35:18
Original commit files touched by this commit
edwin search for other commits by this committer
SHA256ify

Approved by: krion@
0.10.0_1
02 Jan 2006 22:11:58
Original commit files touched by this commit
edwin search for other commits by this committer
[MAINTAINER] graphics/cal3d: Fix build

        Fix build (as done in cal3d-devel).

PR:             ports/91211
Submitted by:   Stefan Walter <sw@gegenunendlich.de>
0.10.0
15 Nov 2005 06:52:12
Original commit files touched by this commit
ade search for other commits by this committer
Mass-conversion to the USE_AUTOTOOLS New World Order.  The code present
in bsd.autotools.mk essentially makes this a no-op given that all the
old variables set a USE_AUTOTOOLS_COMPAT variable, which is parsed in
exactly the same way as USE_AUTOTOOLS itself.

Moreover, USE_AUTOTOOLS has already been extensively tested by the GNOME
team -- all GNOME 2.12.x ports use it.

Preliminary documentation can be found at:
        http://people.FreeBSD.org/~ade/autotools.txt

which is in the process of being SGMLized before introduction into the
Porters Handbook.

Light blue touch-paper.  Run.
0.10.0
13 Nov 2005 03:02:22
Original commit files touched by this commit
mnag search for other commits by this committer
New port graphics/cal3d-devel

Cal3D is a skeletal based 3D character animation library written in C++
in a way that is both platform-independent and graphics API-independent.
It was originally designed to be used in a 3D client for Worldforge, but
evolved into a stand-alone product which can be used in many different
kinds of projects.

Cal3D's essentials can be boiled down to 2 parts: the C++ library and
the exporter. The exporter is what you would use to take your characters
(built in a 3D modeling package) and create the Cal3D-format files that
the library knows how to load. The exporters are actually plug-ins for
3D modeling packages. This allows 3D artists to use the modeling tools
that they're already comfortable with.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
0.10.0
25 Sep 2005 09:18:17
Original commit files touched by this commit
vs search for other commits by this committer
Use pre-configure target.

Submitted by: maintainer
0.10.0
23 Sep 2005 17:38:17
Original commit files touched by this commit
vs search for other commits by this committer
We need automake already at patch-time

Noticed by: cluster
0.10.0
22 Sep 2005 17:20:56
Original commit files touched by this commit
vs search for other commits by this committer
Update to 0.10.0

PR:             ports/86367
Submitted by:   maintainer
0.9.1
15 Dec 2004 19:04:25
Original commit files touched by this commit
glewis search for other commits by this committer
. Add USE_GNOME=pkgconfig as this port installs pkgconfig meta data.  This
  also fixes a problem with the packing list (libdata/pkgconfig would be
  created by the port but not removed by it, now it will be done by the
  pkgconfig port).

PR:             75119
Submitted by:   Stefan Walter <sw@gegenunendlich.de> (maintainer)
0.9.1
15 Oct 2004 17:32:46
Original commit files touched by this commit
ade search for other commits by this committer
Kill off automake18, switching to automake19.  Requiem Mors Pacem.
0.9.1
13 Jul 2004 08:33:57
Original commit files touched by this commit
krion search for other commits by this committer
Add cal3d 0.9.1,

Cal3D is a skeletal based 3D character animation library
written in C++ in a way that is both platform-independent and
graphics API-independent.  It was originally designed to be
used in a 3D client for Worldforge, but evolved into a
stand-alone product which can be used in many different kinds
of projects.

Cal3D's essentials can be boiled down to 2 parts: the C++
library and the exporter. The exporter is what you would use to
take your characters (built in a 3D modeling package) and
create the Cal3D-format files that the library knows how to
load. The exporters are actually plug-ins for 3D modeling
packages. This allows 3D artists to use the modeling tools that
they're already comfortable with.

The C++ library is what you would actually use in your
application, whether it's a game or a VR application. The
library provides methods to load your exported files, build
characters, run animations, and access the data necessary to
render them with 3D graphics.

PR:             ports/68954
Submitted by:   Stefan Walter <sw@gegenunendlich.de>

Number of commits found: 48