Port details |
- openshadinglanguage Advanced shading language for production GI renderers
- 1.12.13.0_4 graphics =0 1.12.13.0_4Version of this port present on the latest quarterly branch.
- Maintainer: FreeBSD@Shaneware.biz
- Port Added: 2013-01-19 21:13:34
- Last Update: 2024-02-13 14:44:22
- Commit Hash: db61653
- Also Listed In: devel
- License: BSD3CLAUSE
- WWW:
- https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
- Description:
- Open Shading Language (OSL) is a small but rich language for
programmable shading in advanced renderers and other applications, ideal
for describing materials, lights, displacement, and pattern generation.
OSL was developed by Sony Pictures Imageworks for use in its in-house
renderer used for feature film animation and visual effects. The
language specification was developed with input by other visual effects
and animation studios who also wish to use it.
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- openshadinglanguage>0:graphics/openshadinglanguage
- To install the port:
- cd /usr/ports/graphics/openshadinglanguage/ && make install clean
- To add the package, run one of these commands:
- pkg install graphics/openshadinglanguage
- pkg install openshadinglanguage
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: openshadinglanguage
- Flavors: there is no flavor information for this port.
- distinfo:
- TIMESTAMP = 1690299022
SHA256 (AcademySoftwareFoundation-OpenShadingLanguage-v1.12.13.0_GH0.tar.gz) = b5fc9f4814c1ec927773b2236d126072c1d0bbc0f031841b82649ff4d29e9d7e
SIZE (AcademySoftwareFoundation-OpenShadingLanguage-v1.12.13.0_GH0.tar.gz) = 20286745
Packages (timestamps in pop-ups are UTC):
- Slave ports:
-
- graphics/py-openshadinglanguage
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- bison : devel/bison
- cmake : devel/cmake-core
- ninja : devel/ninja
- python3.9 : lang/python39
- qt5-buildtools>=5.15 : devel/qt5-buildtools
- qt5-qmake>=5.15 : devel/qt5-qmake
- Library dependencies:
-
- libboost_thread.so : devel/boost-libs
- libImath.so : math/Imath
- libOpenEXR.so : graphics/openexr
- libOpenImageIO.so : graphics/openimageio
- libpugixml.so : textproc/pugixml
- libLLVM-15.so : devel/llvm15
- This port is required by:
- for Libraries
-
- graphics/appleseed
- graphics/py-openshadinglanguage
Configuration Options:
- ===> The following configuration options are available for openshadinglanguage-1.12.13.0_4:
OSLTOY=off: Interactive shader edit and visualize tool
===> Use 'make config' to modify these settings
- Options name:
- graphics_openshadinglanguage
- USES:
- bison cmake compiler:c++14-lang llvm:max=15,lib localbase ncurses qt:5 python:build
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
1.3.3_1 03 Nov 2013 00:24:38 |
brooks |
Revert r332565, I ment to put that in my redports tree. |
1.3.3_1 03 Nov 2013 00:23:30 |
brooks |
Unconditionally depend on clang32 so we're using a clang that matches
our llvm-as. |
1.3.3_1 31 Oct 2013 00:32:31 |
nemysis |
graphics/ilmbase
- Update to 2.0.1
- Change master sites to SAVANNAH
- Change maintainer email to @FreeBSD.org
- Remove conflict with non existent Port
- USES pathfix pkgconfig
- Add executable
- Add DOCS Option
- Support STAGEDIR and add OPTIONS_SUB
- Use pathfix instead of simple patches
- Adjust patches
- Change WWW
graphics/OpenEXR (Only the first 15 lines of the commit message are shown above ) |
1.3.3 20 Sep 2013 18:35:46 |
bapt |
Add NO_STAGE all over the place in preparation for the staging support (cat:
graphics) |
1.3.3 14 Aug 2013 22:35:54 |
ak |
- Remove MAKE_JOBS_SAFE variable
Approved by: portmgr (bdrewery) |
1.3.3 20 Jul 2013 20:36:42 |
miwi |
- Update to 1.3.3
PR: 180650 |
1.3.1 22 Jun 2013 21:25:49 |
rakuco |
Update to 1.3.1.
PR: ports/179193
Submitted by: Shane Ambler <FreeBSD@Shaneware.biz> (maintainer) |
1.3.0_2 22 Mar 2013 20:06:15 |
makc |
- convert USE_CMAKE to USES
- while here clean up some ports from CMAKE_VERBOSE, which is intended
for users
Approved by: portmgr (miwi) |
1.3.0_2 08 Mar 2013 11:32:12 |
bapt |
Convert USE_BISON to USES= bison
It brings bison as a build dependency in case it is set the following way:
USES= bison or USES= bison:build
it brings bison as a run dependency in case it is set the following way:
USES= bison:run
it brings bison both as a run and build dependency in case it the set the
following way:
USES= bison:both
While here trim some headers
Convert some USE_GNOME= gnomehack to USES= pathfix |
1.3.0_2 19 Feb 2013 13:59:09 |
miwi |
- Update to d722707
PR: 176242
Submitted by: maintainer |
1.3.0_1 31 Jan 2013 13:38:43 |
bapt |
Chase boost update |
1.3.0 19 Jan 2013 21:13:17 |
mva |
Open Shading Language (OSL) is a small but rich language for
programmable shading in advanced renderers and other applications, ideal
for describing materials, lights, displacement, and pattern generation.
OSL was developed by Sony Pictures Imageworks for use in its in-house
renderer used for feature film animation and visual effects. The
language specification was developed with input by other visual effects
and animation studios who also wish to use it.
WWW: http://code.google.com/p/openshadinglanguage/
PR: ports/173676
Submitted by: Shane Ambler <FreeBSD@Shaneware.biz> |