Crispy Doom is a friendly fork of Chocolate Doom that provides a higher
display resolution, removes the static limits of the Doom engine and offers
further optional visual, tactical and physical enhancements while remaining
entirely config file, savegame, netplay and demo compatible with the original.
===> The following configuration options are available for crispy-doom-7.1:
DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings
games/crispy-doom: Update to 6.0
- Add audio/fluidsynth to LIB_DEPENDS
- Use install-strip as INSTALL_TARGET
- Define USES earlier to make the linter happy
- Drop obsolete patches
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
New port: games/crispy-doom
Crispy Doom is a friendly fork of Chocolate Doom that provides a higher
display resolution, removes the static limits of the Doom engine and offers
further optional visual, tactical and physical enhancements while remaining
entirely config file, savegame, netplay and demo compatible with the original.