===> The following configuration options are available for devilutionX-1.5.5_1:
DEBUG=off: Build with debugging support
LTO=on: Use Link-Time Optimization
SOUND=on: Sound (audio) support
TEST=off: Build and/or run tests
====> Options available for the group NETWORKING
NETWORK=on: Enable network support
TCP=on: TCP multiplayer option
ZEROTIER=off: ZeroTier multiplayer option (broken)
ENCRYPTION=on: Encrypt network packets
===> Use 'make config' to modify these settings
This game requires a datafile from the original Diablo(tm) CD or the GOG release.
If you don't own it yet, you can buy it at https://www.gog.com/game/diablo
Copy DIABDAT.MPQ to ~/.local/share/diasurgical/devilution/
For the Hellfire expansion you will also need to copy hellfire.mpq, hfmonk.mpq, hfmusic.mpq and hfvoice.mpq files.
If you have any issues with this game, please file a bug report on the GitHub page:
https://github.com/diasurgical/devilutionX/issues
If upgrading from < 1.1.0:
Upgrading from before 1.1.0 needs to do remove ~/.local/share/diasurgical/devilution/diablo.ini
so devilutionX runs correctly
devel/libfmt: Bump PORTREVISION of dependent ports for shlib change after
786cb608216ce14e8ced27108c96a1f2c8492fca
The following ports are skipped because they have been updated after
786cb608216ce14e8ced27108c96a1f2c8492fca.
- chinese/fcitx5-chinese-addons
- chinese/fcitx5-mcbopomofo
- devel/fatal
- devel/fbthrift
- devel/folly
- devel/spdlog
- mail/mu
- net/fb303
- net/mvfst
- net/wangle
- science/seacas
- security/fizz
- www/proxygen
games/devilutionX: chase GH project rename
The project seems to have been renamed on GitHub, so the root
directory of the source tarball has also changed from devilutionX
to DevilutionX. There were no content changes.
PR: 285497
Reported by: ice@extreme.hu
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
games/devilutionX: fix fetch
The port mistakenly used 1.4 branch instead of 1.4.0 tag, so the
fetch was broken as soon as the branch was updated. Point it back
to the commit it was built and tested on. It's several commits after
1.4.0 in fact.
games/devilutionX: take maintainership
As proposed by maintainer.
While here, update pkg-message with instructions on copying files
for Diablo: Hellfire expansion.
PR: 264064
Approved by: maintainer
games/devilutionX: update to 1.4
- Update to 1.4
- Drop dependency on font, no longer needed
- Drop unnecessary .desktop file patches (also upstream PR exists)
- Install from the port (instead of patching CMakeLists.txt), to be
more explicit and flexible
- Convert to pkg-plist as there are more files now
- The new version tries to fetch dependencies from the net, for some
depenencies this is unconditional. Fetch these properly with
GH_TUPLE and place in a directory where CMake expectes them.
- Upstream code expects patch component in the version, so add an extra
.0 to VERSION_NUM. This should not break on (future) X.Y.Z versions
as the component will move to micropatch position and will be ignored
- BINARY_RELEASE option is gone
(Only the first 15 lines of the commit message are shown above )
games/devilutionX: chase the upgrade of x11-fonts/charis
- correct PORTVERSION when PORTREVISION should be used
- adjust CXXFLAGS -DTTF_FONT_NAME to match charis font name
games/devilutionX:
- Remove patch which is already included upstream
- Use debug mode instead of nightly_build for WITH_DEBUG
PR: 251671
Submitted by: Nuno Teixeira (maintainer)
Remove unnecessary INSTALLS_ICONS
Setting INSTALLS_ICONS makes no sense as the port is not setting
USES=gnome.
Also while here:
- Use MY_DEPENDS for shared build and run time dependencies.
- Sort variables.
- Use CMAKE_ON instead of CMAKE_ARGS where possible.
Approved by: portmgr (blanket approval)
games/devilutionX 1.0.0: version update and fixed some issues
PR: 242940
Submitted by: malavon <benny.goemans@gmail.com> (maintainer, with slight
changes)
games/devilutionX: fix build on GCC architectures
Needs C++11 compiler:
Target "devilution" requires the language dialect "CXX11" , but CMake does
not know the compile flags to use to enable it.
Approved by: mentors (implicit approval)
Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.
PR: 238330
games/devilutionX: create port
Open-Source implementation of the Diablo(TM) game engine for X. This port
requires a file from the original game to work.
WWW: https://github.com/diasurgical/devilutionX
PR: 237997
Submitted by: benny.goemans@gmail.com