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The safest procedure: change your FreshPorts password. Anything you had set before Friday March 24 2023 09:49:20 UTC should be changed. You can read more here: SQL inejection issues fixed and FreshSource code fixes Sorry about the extra work for you.
All known SQL injection issues patched. There is no evidence it was exploited. That doesn’t mean it wasn’t. Please change your password.
non port: devel/godot/files/patch-SConstruct
SVNWeb

Number of commits found: 10

Fri, 21 Feb 2020
[ 19:45 tcberner search for other commits by this committer ] Original commit   Revision:526687
devel/godot: update to 3.2

PR:		243953
Submitted by:	Shane <FreeBSD@ShaneWare.Biz>  (maintainer)
Fri, 16 Mar 2018
[ 17:30 amdmi3 search for other commits by this committer ] Original commit   Revision:464715 (Only the first 10 of 13 ports in this commit are shown above. View all ports for this commit)
- Update godot to 3.0.2

PR:		224604
Submitted by:	FreeBSD@ShaneWare.Biz (maintainer)
Sat, 28 Jan 2017
[ 18:33 jbeich search for other commits by this committer ] Original commit   Revision:432641 (Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
devel/godot: update to 2.1.2

Changes:	https://godotengine.org/article/maintenance-release-godot-2-1-1
Changes:	https://godotengine.org/article/maintenance-release-godot-2-1-2
PR:		216227
Submitted by:	Shane <FreeBSD@ShaneWare.Biz> (maintainer)
Tue, 6 Sep 2016
[ 08:57 amdmi3 search for other commits by this committer ] Original commit   Revision:421411
- Pass environment to the compiler, fixing build with ccache
- Fix WWW:
- Unsilence installation

Approved by:	portmgr blanket
Wed, 24 Aug 2016
[ 19:21 pi search for other commits by this committer ] Original commit   Revision:420818 (Only the first 10 of 13 ports in this commit are shown above. View all ports for this commit)
devel/godot: Update to 2.1 and add minimal devel/godot-tools slave port

- Update to 2.1 release
- Add LICENSE_FILE for MIT license
- Add CCBYv3 license for logo
- Add devel/xdg-user-dirs, devel/xdg-utils and x11/xmessage to RUN_DEPENDS
- Add xrandr to USE_XORG
- Replace USE_OPENSSL=yes with USES+=ssl
- Add gl to USE_GL
- Remove GLU dependency - glu.h was included from imported glew.h
  but GLU components are not used
- Add DEBUG option and clarify build targets
- Replace TOOLS option with devel/godot-tools port, while devel/godot
  port used as runtime
- Allow to build ALSA and PulseAudio drivers independently
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Thu, 19 May 2016
[ 21:14 swills search for other commits by this committer ] Original commit   Revision:415528
devel/godot: update to 2.0.3

PR:		209639
Submitted by:	FreeBSD@Shaneware.biz (maintainer)
Thu, 5 May 2016
[ 08:50 robak search for other commits by this committer ] Original commit   Revision:414634
devel/godot: update 1.1 -> 2.0

PR:		209067
Submitted by:	Shane Ambler <FreeBSD@ShaneWare.Biz> (maintainer)
Mon, 25 May 2015
[ 16:55 riggs search for other commits by this committer ] Original commit   Revision:387390
- Update to upstream version 1.1
- Add xinerama to USE_XORG
- Use CHOSEN_COMPILER_TYPE instead of COMPILER_TYPE

While on it
- Pet portlint

PR:		200424
Submitted by:	FreeBSD@ShaneWare.Biz (maintainer)
Thu, 5 Mar 2015
[ 15:44 amdmi3 search for other commits by this committer ] Original commit   Revision:380508
- Don't require openssl from ports
- Make SCons preserve environment for e.g. ccache to work properly

PR:		198225
Submitted by:	amdmi3
Approved by:	FreeBSD@ShaneWare.Biz (maintainer)
Tue, 27 Jan 2015
[ 03:45 vanilla search for other commits by this committer ] Original commit   Revision:377975 (Only the first 10 of 12 ports in this commit are shown above. View all ports for this commit)
Add godot 1.0, game engine and development environment.

PR:		ports/197114
Submitted by:	Shane Ambler <FreeBSD@Shaneware.biz>

Number of commits found: 10