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non port: devel/godot/files/patch-SConstruct

Number of commits found: 10

Friday, 21 Feb 2020
19:45 tcberner search for other commits by this committer
devel/godot: update to 3.2

PR:		243953
Submitted by:	Shane <FreeBSD@ShaneWare.Biz>  (maintainer)
Original commitRevision:526687 
Friday, 16 Mar 2018
17:30 amdmi3 search for other commits by this committer
- Update godot to 3.0.2

PR:		224604
Submitted by:	FreeBSD@ShaneWare.Biz (maintainer)
Original commitRevision:464715 
Saturday, 28 Jan 2017
18:33 jbeich search for other commits by this committer
devel/godot: update to 2.1.2

Changes:	https://godotengine.org/article/maintenance-release-godot-2-1-1
Changes:	https://godotengine.org/article/maintenance-release-godot-2-1-2
PR:		216227
Submitted by:	Shane <FreeBSD@ShaneWare.Biz> (maintainer)
Original commitRevision:432641 
Tuesday, 6 Sep 2016
08:57 amdmi3 search for other commits by this committer
- Pass environment to the compiler, fixing build with ccache
- Fix WWW:
- Unsilence installation

Approved by:	portmgr blanket
Original commitRevision:421411 
Wednesday, 24 Aug 2016
19:21 pi search for other commits by this committer
devel/godot: Update to 2.1 and add minimal devel/godot-tools slave port

- Update to 2.1 release
- Add LICENSE_FILE for MIT license
- Add CCBYv3 license for logo
- Add devel/xdg-user-dirs, devel/xdg-utils and x11/xmessage to RUN_DEPENDS
- Add xrandr to USE_XORG
- Replace USE_OPENSSL=yes with USES+=ssl
- Add gl to USE_GL
- Remove GLU dependency - glu.h was included from imported glew.h
  but GLU components are not used
- Add DEBUG option and clarify build targets
- Replace TOOLS option with devel/godot-tools port, while devel/godot
  port used as runtime
- Allow to build ALSA and PulseAudio drivers independently
- Allow to build RtAudio driver with OSS or ALSA or PulseAudio
- Set OSS option by default
- Add desktop entry for godot-tools
- Add sed patch to fix executable paths inside of
  ${WRKSRC}/platform/x11/os_x11.cpp file
- Remove mkdir, because of COPYTREE_SHARE usage, which recreates
  destination directories
- Remove RM command for demos/2d/hexamap/.fscache file, because the
  file is not available for current version
- Add patch to enable OSS usage for RtAudio driver on FreeBSD
- Add patch to fix issue(s) with OS_Unix::execute and
  OS_Unix::get_executable_path functions on FreeBSD
- Add patch to fix layout of --help text
- Remove pkg-plist and use dynamic package list with PORTDATA and PLIST_FILES
- Use current head commit of 2.1 branch from new github repo
  godotengine/godot-demo-projects to install examples (this was
  previously part of godot repo)

PR:		209742
Submitted by:	lightside@gmx.com
Approved by:	FreeBSD@Shaneware.biz
Original commitRevision:420818 
Thursday, 19 May 2016
21:14 swills search for other commits by this committer
devel/godot: update to 2.0.3

PR:		209639
Submitted by:	FreeBSD@Shaneware.biz (maintainer)
Original commitRevision:415528 
Thursday, 5 May 2016
08:50 robak search for other commits by this committer
devel/godot: update 1.1 -> 2.0

PR:		209067
Submitted by:	Shane Ambler <FreeBSD@ShaneWare.Biz> (maintainer)
Original commitRevision:414634 
Monday, 25 May 2015
16:55 riggs search for other commits by this committer
- Update to upstream version 1.1
- Add xinerama to USE_XORG
- Use CHOSEN_COMPILER_TYPE instead of COMPILER_TYPE

While on it
- Pet portlint

PR:		200424
Submitted by:	FreeBSD@ShaneWare.Biz (maintainer)
Original commitRevision:387390 
Thursday, 5 Mar 2015
15:44 amdmi3 search for other commits by this committer
- Don't require openssl from ports
- Make SCons preserve environment for e.g. ccache to work properly

PR:		198225
Submitted by:	amdmi3
Approved by:	FreeBSD@ShaneWare.Biz (maintainer)
Original commitRevision:380508 
Tuesday, 27 Jan 2015
03:45 vanilla search for other commits by this committer
Add godot 1.0, game engine and development environment.

PR:		ports/197114
Submitted by:	Shane Ambler <FreeBSD@Shaneware.biz>
Original commitRevision:377975 

Number of commits found: 10