non port: emulators/rpcs3/Makefile |
Number of commits found: 1019 (showing only 19 on this page) |
Sunday, 6 Aug 2017
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02:25 jbeich
emulators/rpcs3: update to 0.0.3.90
Changes: https://github.com/RPCS3/rpcs3/compare/f613901e...40d305b3
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Thursday, 27 Jul 2017
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21:33 jbeich
emulators/rpcs3: update to 0.0.3.65
Changes: https://github.com/RPCS3/rpcs3/compare/b2fa0fdf...f613901e
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Monday, 24 Jul 2017
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22:47 jbeich
emulators/rpcs3: update to 0.0.3.34
Changes: https://github.com/RPCS3/rpcs3/compare/v0.0.3...b2fa0fdf
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Saturday, 22 Jul 2017
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02:28 jbeich
emulators/{ppsspp,rpcs3}: switch to MAP_32BIT
This may slightly improve JIT stability.
MFH: 2017Q3
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Thursday, 20 Jul 2017
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20:52 jbeich
emulators/rpcs3: update to 0.0.3
Changes: https://github.com/RPCS3/rpcs3/compare/f91f2e3e...v0.0.3
Changes: https://github.com/RPCS3/rpcs3/releases/tag/v0.0.3
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Monday, 17 Jul 2017
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21:47 jbeich
emulators/rpcs3: update to 0.0.2.463
Changes: https://github.com/RPCS3/rpcs3/compare/25fcde95...f91f2e3e
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Friday, 14 Jul 2017
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08:31 jbeich
emulators/rpcs3: update to 0.0.2.463
Changes: https://github.com/RPCS3/rpcs3/compare/34709eb3...25fcde95
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Wednesday, 12 Jul 2017
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00:08 jbeich
emulators/rpcs3: work around LLVM recompiler crash
Assertion failed: ((Type == ELF::R_X86_64_32 && (Value <= UINT32_MAX)) || (Type
== ELF::R_X86_64_32S && ((int64_t)Value <= INT32_MAX && (int64_t)Value >=
INT32_MIN))), function resolveX86_64Relocation, file
/usr/ports/devel/llvm40/work/llvm-4.0.1.src/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldELF.cpp,
line 287.
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Monday, 10 Jul 2017
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22:31 jbeich
emulators/rpcs3: update to 0.0.2.423
Changes: https://github.com/RPCS3/rpcs3/compare/37898d38...34709eb3
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Monday, 3 Jul 2017
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19:03 jbeich
emulators/rpcs3: update to 0.0.2.395
Changes: https://github.com/RPCS3/rpcs3/compare/253e7a90...37898d38
MFH: 2017Q3 (implicit for snapshots?)
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Friday, 30 Jun 2017
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19:43 jbeich
emulators/rpcs3: update to 0.0.2.368
Changes: https://github.com/RPCS3/rpcs3/compare/89f676de...253e7a90
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Wednesday, 28 Jun 2017
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05:19 jbeich
emulators/rpcs3: update to 0.0.2.368
Changes: https://github.com/RPCS3/rpcs3/compare/6561ddae...89f676de
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Saturday, 24 Jun 2017
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19:38 jbeich
emulators/rpcs3: update to 0.0.2.353
- Expose CMake options
Changes: https://github.com/RPCS3/rpcs3/compare/321f50bf...6561ddae
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Friday, 23 Jun 2017
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18:09 jbeich
emulators/rpcs3: update to 0.0.2.346
Changes: https://github.com/RPCS3/rpcs3/compare/72edf26f...321f50bf
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Thursday, 22 Jun 2017
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21:04 jbeich
emulators/rpcs3: update to 0.0.2.334
WWW: https://github.com/RPCS3/rpcs3/compare/9cc52c75...72edf26f
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Wednesday, 21 Jun 2017
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12:20 jbeich
emulators/rpcs3: sync git-version.h fix if .git is present (unused here)
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11:39 jbeich
emulators/ppsspp: drop QMake-specific version substitution
QMake build is gone since v1.4
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Tuesday, 20 Jun 2017
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15:04 jbeich
emulators/rpcs3: unbreak non-parallel build
rpcs3/rpcs3_version.cpp:3:10: fatal error: 'git-version.h' file not found
#include "git-version.h"
^~~~~~~~~~~~~~~
1 error generated.
Reported by: pkg-fallout
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Monday, 19 Jun 2017
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20:47 jbeich
emulators/rpcs3: add new port
RPCS3 is an open-source Sony PlayStation 3 emulator and debugger
written in C++ for Windows and Linux. The project began development on
May 23rd, 2011 and currently sports modern Vulkan, Direct3D 12 and
OpenGL graphic APIs. The emulator is capable of booting and playing
hundreds of commercial games. With each and every contribution and
donation, more and more games are becoming closer and closer to either
booting or full playability.
https://rpcs3.net/
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Number of commits found: 1019 (showing only 19 on this page) |