Port details |
- blackshadeselite Psychic Bodyguard FPS - protect the VIP
- 0.0.1_11 games =2 0.0.1_11Version of this port present on the latest quarterly branch.
- Maintainer: amdmi3@FreeBSD.org
- Port Added: 2008-02-13 18:10:53
- Last Update: 2022-09-12 19:24:36
- Commit Hash: 83a2997
- People watching this port, also watch:: jdictionary, py311-Automat, py311-python-gdsii, py39-PyOpenGL, p5-Sane
- License: GPLv2+
- WWW:
- https://web.archive.org/web/20170521213338/http://home.gna.org/blackshadeselite/
- Description:
- Black Shades Elite is an action game that is more or less similar
to the original Black Shades "Psychic Bodyguard FPS". Kill anyone
that tries to kill the VIP (the white guy). The psychic part is
seeing blue lines when bad guys line up on the VIP (when the line
is red they are about to shoot). Other powers (slow down, and
visions) are available - press F1 for how to use.
It has a few more user friendly options (in the ~/blackshades.config
file) as well as a help menu. Aside from that the internals have
had some major changes, but there is still a lot more to do. Other
options include 3rd person (which was in the original game, just
disabled). The other change that I enjoy is the lack of a busy loop
- now cpu usage isn't 100% - on any recent system it should be less
than 25%.
Feature and bug reports are encouraged. I'm sure it's buggy. Enjoy.
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- blackshadeselite>0:games/blackshadeselite
- To install the port:
- cd /usr/ports/games/blackshadeselite/ && make install clean
- To add the package, run one of these commands:
- pkg install games/blackshadeselite
- pkg install blackshadeselite
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: blackshadeselite
- Flavors: there is no flavor information for this port.
- distinfo:
- SHA256 (blackshadeselite-0.0.1.tar.bz2) = 212bdece1643188218a8bdd7726dea27e754dde0c64600d792de3adaa4f6cb58
SIZE (blackshadeselite-0.0.1.tar.bz2) = 1171049
Packages (timestamps in pop-ups are UTC):
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- gmake>=4.3 : devel/gmake
- sdl-config : devel/sdl12
- xorgproto>=0 : x11/xorgproto
- xorgproto>=0 : x11/xorgproto
- Library dependencies:
-
- libvorbis.so : audio/libvorbis
- libGL.so : graphics/libglvnd
- libGLU.so : graphics/libGLU
- libopenal.so.1 : audio/openal-soft
- libalut.so.0 : audio/freealut
- libSDL.so : devel/sdl12
- There are no ports dependent upon this port
Configuration Options:
- ===> The following configuration options are available for blackshadeselite-0.0.1_11:
DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings
- Options name:
- games_blackshadeselite
- USES:
- compiler:c++11-lang gl gmake openal:al,alut sdl tar:bzip2
- pkg-message:
- For install:
- Black Shades Elite has been installed. To start the game, type
`blackshades'.
Also, you may find those key combinations useful:
Alt+Enter: toggle fullscreen
Ctrl+G: toggle mouse grab
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
0.0.1_11 12 Sep 2022 19:24:36 |
Dmitry Marakasov (amdmi3) |
*/*: canonize archive.org urls |
0.0.1_11 09 Sep 2022 19:45:14 |
Dmitry Marakasov (amdmi3) |
games/blackshadeselite: switch to archive WWW
Reported by: repology |
07 Sep 2022 21:58:51 |
Stefan Eßer (se) |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
0.0.1_11 07 Sep 2022 21:10:59 |
Stefan Eßer (se) |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
0.0.1_11 22 Jun 2021 18:53:08 |
Kevin Bowling (kbowling) |
graphics/mesa-libs: Bump reverse deps for libglvnd
Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.
PR: 246767
Reviewed by: manu, bapt
Approved by: x11
Differential Revision: https://reviews.freebsd.org/D30824 |
0.0.1_10 07 Apr 2021 23:19:01 |
Dmitry Marakasov (amdmi3) |
Remove useless Created by: headers mentioning me |
0.0.1_10 06 Apr 2021 14:31:07 |
Mathieu Arnold (mat) |
Remove # $FreeBSD$ from Makefiles. |
0.0.1_10 19 Mar 2020 23:02:31 |
tobik |
Clean up LLD_UNSAFE from openal-soft ports
After FreeBSD 12.0 EOL we no longer have to worry about LLD 6 and
can drop LLD_UNSAFE from openal-soft ports. LLD can link them fine
now but some ports needs a little help on i386 (-Wl,-znotext).
PR: 226980
Reviewed by: jbeich (earlier version)
Differential Revision: https://reviews.freebsd.org/D23030 |
0.0.1_10 07 Dec 2019 10:13:27 |
pkubaj |
games/blackshadeselite: fix build on GCC architectures
OpenAL now needs C++11 compiler:
/usr/local/lib/libopenal.so: undefined reference to
`std::runtime_error::runtime_error(std::__cxx11::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)@GLIBCXX_3.4.21' |
0.0.1_10 08 Nov 2019 10:47:01 |
tobik |
games: Add missing USES={gnome,gl,sdl,xorg} |
0.0.1_10 13 Aug 2019 16:03:12 |
mat |
Convert to UCL & cleanup pkg-message (categories e-g) |
0.0.1_10 06 Jan 2019 09:12:21 |
amdmi3 |
- Fix build in 12 by respecting LDFLAGS |
0.0.1_10 22 Dec 2018 02:16:08 |
linimon |
-Wno-c++11-narrowing is not supported by base GCC. Set USE_CXXSTD=c++98
instead.
Also add USES=gl and sort USES.
PR: 234246
Submitted by: Piotr Kubaj
Approved by: portmgr (tier-2 blanket) |
0.0.1_10 02 Jul 2018 16:45:53 |
amdmi3 |
- Addempt to fix build with lld |
0.0.1_10 22 Jun 2018 13:00:04 |
amdmi3 |
- Fix build with clang 6
- Clarify GL dependency
- Switch to options helpers |
0.0.1_10 23 May 2017 05:03:16 |
rezny |
Revision bump of all ports with USE_GL after consolidation of mesa-libs
Approved by: swills (mentor)
Differential Revision: https://reviews.freebsd.org/D10845 |
0.0.1_9 01 Apr 2016 14:00:57 |
mat |
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.
With hat: portmgr
Sponsored by: Absolight |
0.0.1_9 12 Jan 2016 16:20:32 |
amdmi3 |
Convert LICENSE= "GPLxx # or later" to "GPLxx+"
Approved by: portmgr blanket |
0.0.1_9 01 Oct 2015 14:24:43 |
marino |
games/blackshadeselite is not jobs safe.
This one has failed on me multiple times under high contention.
It appears that its is trying to create objects files in the objs
directory before that directory is created (a race between c++
and mkdir) |
0.0.1_9 17 Jul 2015 20:03:28 |
amdmi3 |
- Add LICENSE |
0.0.1_9 30 Mar 2015 12:14:46 |
amdmi3 |
- Fix build on DragonFly |
0.0.1_9 08 Dec 2014 16:48:41 |
tijl |
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used. (Only the first 15 lines of the commit message are shown above ) |
0.0.1_8 10 Sep 2014 20:50:37 |
gerald |
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit) |
0.0.1_7 20 May 2014 19:32:39 |
tijl |
Quote ${CC} and similar variables in MAKE_ARGS.
Reported by: Dominic Fandrey <kamikaze@bsdforen.de> |
0.0.1_7 07 May 2014 20:42:39 |
amdmi3 |
- Convert USE_BZIP2 and USE_DOS2UNIX to USES |
0.0.1_7 25 Dec 2013 23:29:34 |
antoine |
Convert the tree to USES=openal
Approved by: portmgr (bapt) |
0.0.1_7 16 Dec 2013 17:40:14 |
amdmi3 |
- Remove DOCS, NLS and EXAMPLES from OPTIONS_DEFAULT in my ports, as suggested
by Porter's Handbook |
0.0.1_7 19 Oct 2013 01:52:16 |
amdmi3 |
- Support staging
- Convert USE_GMAKE to USES
- Use new LIB_DEPENDS syntax |
0.0.1_7 20 Sep 2013 17:36:36 |
bapt |
Add NO_STAGE all over the place in preparation for the staging support (cat:
games) |
0.0.1_7 12 Jul 2013 15:01:46 |
amdmi3 |
- Trim Makefile headers
- Drop ABI versions from LIB_DEPENDS
- OptionsNG
- Pet portlint
- Switch to dynamic plist where useful
- Canonicalize patch names
- Fix DOS line endings in patch files |
0.0.1_7 03 Feb 2013 23:39:30 |
amdmi3 |
- Trim header
- OptionsNG |
0.0.1_7 19 Jul 2012 20:15:39 |
naddy |
libogg.so.8: Bump PORTREVISION for ports that depend on libogg,
directly or indirectly (via libvorbis, libtheora). |
0.0.1_6 07 Jun 2012 01:51:54 |
amdmi3 |
- Do not install Apple Double garbage. This also fixes installation on 10.x |
0.0.1_5 18 Feb 2012 10:18:33 |
mva |
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav |
0.0.1_4 03 Jul 2011 14:25:36 |
ohauer |
-remove MD5 |
0.0.1_4 06 Jun 2010 20:44:03 |
naddy |
Bump PORTREVISION for ports that depend on libogg, directly or indirectly
(via libvorbis, libtheora). |
0.0.1_3 25 Jan 2010 19:15:18 |
pav |
- Introduce USE_OPENAL variable for OpenAL consumers
- Switch to openal-soft as a default OpenAL implementation
PR: ports/142123
Submitted by: mva
Tested by: pointyhat exp-run
Approved by: portmgr (hat) |
0.0.1_2 28 Jul 2009 16:34:36 |
amdmi3 |
- Update URL of my distfile mirror in 87 ports
Approved by: portmgr (erwin) |
0.0.1_2 06 Jul 2009 21:26:00 |
naddy |
Bump PORTREVISION after libogg and libvorbisfile major version increment. |
0.0.1_1 05 Jan 2009 16:14:51 |
amdmi3 |
- Update address of my distfile mirror |
0.0.1_1 19 Jun 2008 17:28:24 |
amdmi3 |
Update my email address in 132 ports.
Approved by: miwi (mentor) |
0.0.1_1 13 Mar 2008 14:28:35 |
miwi |
- Chase devel/sdl12 shlib version bump |
0.0.1 13 Feb 2008 18:10:23 |
miwi |
Black Shades Elite is an action game that is more or less similar
to the original Black Shades "Psychic Bodyguard FPS". Kill anyone
that tries to kill the VIP (the white guy). The psychic part is
seeing blue lines when bad guys line up on the VIP (when the line
is red they are about to shoot). Other powers (slow down, and
visions) are available - press F1 for how to use.
It has a few more user friendly options (in the ~/blackshades.config
file) as well as a help menu. Aside from that the internals have
had some major changes, but there is still a lot more to do. Other
options include 3rd person (which was in the original game, just
disabled). The other change that I enjoy is the lack of a busy loop
- now cpu usage isn't 100% - on any recent system it should be less
than 25%.
WWW: http://home.gna.org/blackshadeselite/
PR: ports/120008
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru> |