Commit History - (may be incomplete: see SVNWeb link above for full details) |
Date | By | Description |
31 Aug 2021 19:50:05 0.11.9_3
|
Bernhard Froehlich (decke)  |
games/bomberclone: Add CPE information
Approved by: portmgr (blanket) |
06 Apr 2021 14:31:07 0.11.9_3
|
Mathieu Arnold (mat)  |
Remove # $FreeBSD$ from Makefiles. |
08 Nov 2019 10:47:01
0.11.9_3
|
tobik  |
games: Add missing USES={gnome,gl,sdl,xorg} |
07 Apr 2017 15:26:29
0.11.9_3
|
amdmi3  |
- Add LICENSE_FILE
- Switch to USES=localbase
- Switch to options helpers |
16 Nov 2016 22:55:39
0.11.9_3
|
rene  |
Reset edwin's ports, he has handed in his commit bit.
With hat: portmgr-secretary |
21 Oct 2016 12:51:41
0.11.9_3 
|
mat  |
${RM} already has -f.
PR: 213570
Submitted by: mat
Exp-run by: antoine
Sponsored by: Absolight |
15 Jan 2015 13:40:57
0.11.9_3
|
amdmi3  |
- Drop @dirrm* from and add empty directories to plists
Approved by: portmgr blanket |
08 Dec 2014 16:48:41
0.11.9_3
|
tijl  |
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used. (Only the first 15 lines of the commit message are shown above ) |
10 Sep 2014 20:50:37
0.11.9_2
|
gerald  |
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit) |
26 Aug 2014 14:06:09
0.11.9_1
|
tijl  |
- Fix missing library problems when the linker enforces explicit linking
PR: 192062
Exp-run by: antoine
Approved by: portmgr (antoine) |
19 Jan 2014 02:20:23
0.11.9_1
|
nemysis  |
- Bump PORTREVISION
- Simplify master site
- Add licenses (GPLv2)
- USES gmake instead of USE_GMAKE
- Support STAGEDIR
- Change DOCS and add DOCS Option
- Add Desktop entry file
- Mute FIND command
- Use REINPLACE_CMD instead of simple patches
- Add REINPLACE_CMD, install conditional DOCS
- Recreate patches with make makepatch
- Recreate pkg-plist with make makeplist, remove DOCS
PR: ports/172482
Submitted by: nemysis (self)
Approved by: maintainer timeout (14 months) |
12 Oct 2013 00:46:05
0.11.9
|
edwin  |
Fix build on 10.
Upgrade to latest version.
Note that the SF location is atypical and doesn't fit the standard macros. |
20 Sep 2013 17:36:36
0.11.8_8
|
bapt  |
Add NO_STAGE all over the place in preparation for the staging support (cat:
games) |
17 Mar 2013 14:04:12
0.11.8_8
|
danfe  |
In categories starting with [efg], remove empty lines from pkg-plist (except
for `graphics/kipi-plugins'). |
01 Jun 2012 05:26:28
0.11.8_8
|
dinoex  |
- update png to 1.5.10 |
18 Feb 2012 10:18:33
0.11.8_7
|
mva  |
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav |
23 Sep 2011 22:26:39
0.11.8_6
|
amdmi3  |
- Add LDFLAGS to CONFIGURE_ENV and MAKE_ENV (as it was done with LDFLAGS)
- Fix all ports that add {CPP,LD}FLAGS to *_ENV to modify flags instead
PR: 157936
Submitted by: myself
Exp-runs by: pav
Approved by: pav |
03 Jul 2011 14:25:36
0.11.8_6
|
ohauer  |
-remove MD5 |
28 Mar 2010 06:47:48
0.11.8_6
|
dinoex  |
- update to 1.4.1
Reviewed by: exp8 run on pointyhat
Supported by: miwi |
05 Feb 2010 11:46:55
0.11.8_5
|
dinoex  |
- update to jpeg-8 |
30 Jan 2010 09:43:31
0.11.8_4
|
mva  |
- Update devel/sdl12 to version 1.2.14.
- Update audio/sdl_mixer to version 1.2.11.
- Update graphics/sdl_gfx to version 2.0.20.
- Update graphics/sdl_image to version 1.2.10.
- Bump portrevisions for all ports depending on audio/sdl_mixer and
graphics/sdl_image.
- Update Mk/bsd.sdl.mk accordingly for the new shared lib versions.
PR: ports/142147 ports/142248 ports/142249
Approved by: miwi (mentor implicit) |
31 Jul 2009 13:57:52
0.11.8_3
|
dinoex  |
- bump all port that indirectly depends on libjpeg and have not yet been bumped
or updated
Requested by: edwin |
19 Apr 2008 17:56:05
0.11.8_2 
|
miwi  |
- Remove unneeded dependency from gtk12/gtk20 [1]
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+
Thanks to all Helpers:
Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
ehaupt, nox, itetcu, flz, pav
PR: 116263
Tested on: pointyhat
Approved by: portmgr (pav) |
23 Mar 2008 16:44:09
0.11.8_2
|
miwi  |
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Bump PORTREVISION
Approved by: portmgr (xorg cleanup) |
13 Mar 2008 14:28:35
0.11.8_1
|
miwi  |
- Chase devel/sdl12 shlib version bump |
04 Jan 2008 00:05:54
0.11.8
|
edwin  |
[PATCH] games/bomberclone: update to 0.11.8
PR: ports/119321
Submitted by: "Beat Gaetzi" <beat@chruetertee.ch> |
19 May 2007 20:32:57
0.11.7_2
|
flz  |
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}. |
20 Sep 2006 11:21:59
0.11.7_1
|
stas  |
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor) |
15 Aug 2006 22:05:00
0.11.7
|
edwin  |
Update to 0.11.7 |
13 Apr 2005 23:03:30
0.11.6.2
|
edwin  |
Upgrade to version 0.11.6.2 |
26 Dec 2004 22:08:06
0.11.5
|
edwin  |
Update to version 0.11.5
I was working and fixing some of the bug some people reported to me. This
includes some problem which made it almost impossible to run the game in
Local Networks.. a incident in the code made it that direct connections
wasn't working and people behind a firewall could play without any
problems..
Changes:
- Fixed: Multiplayer more as three players could not play.
There was a bug in the automatic firewall detection.
- Added: Show a simple information of what keys are used in
the multiplayer screen.
- Chagned: In Singleplayer you can select now 0 AI Players.
- Fixed: Teamdata (as Names and Colors) will be send over the network.
- Fixed: udp_send: bad file error fixed, in single mode we was
still sending the quit information to all clients.
- Fixed: Alot other strange network bugs. I.e. the rejoin part
and that the server can leave part was not right. |
14 Dec 2004 23:10:45
0.11.4_1
|
edwin  |
Add music files.
Bump portrevision |
14 Dec 2004 00:05:48
0.11.4
|
edwin  |
Upgrade to version 0.11.4 |
16 Jun 2004 02:26:01
0.11.3
|
edwin  |
Update to bomberclone version 0.11.3
Major Changes visible for the user/player:
- second local player:
You can now play with a two players on one computer. This works in
networks games (host and client side) as well as in single games.
- in game menu:
If you press during a game ESC you'll get a menu with some buttons,
pressing ESC again takes you back into the game.
- passwort protection for games:
I think that says everything, you can protect your games with a
passwort.
(Only the first 15 lines of the commit message are shown above ) |
18 Mar 2004 02:27:55
0.11.2_1
|
trevor  |
Add size data.
Approved by: maintainers |
16 Mar 2004 04:23:56
0.11.2_1
|
edwin  |
Chase library bump of libSDL-1.1 for all ports which were depending
on sdl12-1.2.5 |
08 Feb 2004 09:42:48
0.11.2
|
edwin  |
Update to 0.11.2 |
04 Feb 2004 05:21:48
0.11.1_1
|
marcus  |
Bump PORTREVISION on all ports that depend on gettext to aid with upgrading.
(Part 2) |
01 Feb 2004 23:05:11
0.11.1
|
edwin  |
Upgrade to 0.11.1 |
20 Jan 2004 11:28:18
0.11.0
|
edwin  |
Move more of my ports which use one or more SDL libraries towards USE_SDL.
Submitted by: edwin@mavetju.org |
07 Jan 2004 03:12:23
0.11.0
|
edwin  |
Update to version 0.11.0
Version 0.11.0
==============
2004-01-06
- Added Programm options to the game. For more information
run BomberClone with -help.
- Compiler Flag added for disabling debuging. Compiler
Flags -ggdb and -O0 won'T be set no more.
./configure --disable-debug
- Added smal help screen in the multiplayer selection
screen. (Only the first 15 lines of the commit message are shown above ) |
17 Nov 2003 12:29:10
0.10.1
|
trevor  |
USE_REINPLACE need be defined only when REINPLACE_CMD is used. |
04 Oct 2003 06:45:33
0.10.1
|
edwin  |
Update to 0.10.1 |
29 Jul 2003 01:44:36
0.10.0
|
edwin  |
Upgrade to version 0.10.0 |
13 Jun 2003 00:18:46
0.9.9
|
edwin  |
Update to version 0.9.9
I just released the new version of BomberClone. Some of the
changes are:
- sound support
- dead scene if someone died
- new type of powerup to collect called specials
- AI players for the single mode
- firewall option
- alot fixes |
21 May 2003 22:23:33
0.9.8
|
edwin  |
One of the distfiles has changed suffix from .gz to .bz2.
Noticed by: Bill "distfiles" Fenner |
12 May 2003 09:06:12
0.9.8
|
edwin  |
Update to version 0.9.8 |
12 May 2003 09:00:53
0.9.7
|
edwin  |
Upgrade to version 0.9.8 |
08 May 2003 23:11:35
0.9.7
|
edwin  |
New port: games/bomberclone
This game is a clone of the game Atomic Bomber Man.
Supports single user and network multiplayer mode. |