===> The following configuration options are available for cleanq3-0.5.2_4:
GAMELIBS=off: Build game libraries (when not mandatory)
OPTIMIZED_CFLAGS=on: Use extra compiler optimizations
====> Clients and servers: you have to choose at least one of them
CLIENT=on: Build client
SMP_CLIENT=on: Build SMP (threaded) client
DEDICATED=on: Build dedicated server
===> Use 'make config' to modify these settings
Revision bump of all ports with USE_GL after consolidation of mesa-libs
Approved by: swills (mentor)
Differential Revision: https://reviews.freebsd.org/D10845
- Release ports maintained by games@
games@ team is quite small and inactive, so ports currently assigned
to it cannot be assumed as properly maintained. To not cause confusion
by making it look otherwise, and also to allow and promote adoption
by individual maintainers, release these ports back to the pool. Note
that this does not change the fact that games@ team still takes care
of these ports to excent of its capabilities.
Suggested by: marino
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
In preparation to next version update, cleanup things a bit first:
- Add missing option description to "clients and servers" multichoice
- Sort the knobs in a more logical order within the Makefile
- Use more specific "gl" in USE_GL instead of umbrella "yes"
- Unbreak the build against Clang and clean up Makefile while here
- Transfer maintainership to the games@ team
- Trim Makefile header per new style guidelines
- Convert to contemporary OPTIONS framework
- Replace defunct URLs with working mirror in MASTER_SITES and pkg-descr
- Cleanup Makefile, remove stray empty line in pkg-plist
- Bump PORTREVISION.
- Use Makefile for building instead of scons, and remove Perl dependency.
- Use pkg-plist.
- Add OPTIONS. Allow to build without X11, threaded version, etc.
- Fix building on non-i386 and FreeBSD 4.X.
- Respect CFLAGS when optimizations are enabled.
- Add patch to fix 2 security vulnerabilities [1].
PR: ports/98295
Submitted by: alepulver (myself)
Approved by: maintainer (timeout)
Obtained from: q3icculus (http://icculus.org/quake3/) [1]
Security: CVE-2006-2082 [1]
Add CleanQ3, yet another cleaned up copy of the original Quake III Arena
source code.
CleanQ3 is a Quake III Arena engine project intended to clean up the
original source code, and eliminate bugs. You won't find revolutionary
features, just a "better" Quake III.
WWW: http://tremor.quakedev.com/cleanq3.html