Commit History - (may be incomplete: see SVNWeb link above for full details) |
Date | By | Description |
16 Jan 2021 17:00:07
1.1.0_1

|
rhurlin  |
games/devilutionX: fix empty credits window
Fix empty "Show Credits" window by changing TTF_FONT_PATH
to TTF_FONT_DIR/TTF_FONT_NAME, introduced in v1.1.0 [1].
[1]
https://github.com/diasurgical/devilutionX/commit/791aa60cab453899dfaa7456cde1e8c23fcbee79
PR: 252601
Submitted by: Nuno Teixeira <ed.arrakis@gmail.com> (maintainer)
Approved by: arrowd, tcberner (mentors, implicit) |
15 Dec 2020 12:44:32
1.1.0

|
makc  |
games/devilutionX:
- Remove patch which is already included upstream
- Use debug mode instead of nightly_build for WITH_DEBUG
PR: 251671
Submitted by: Nuno Teixeira (maintainer) |
30 Nov 2020 17:31:27
1.1.0

|
fernape  |
games/devilutionX: change MAINTAINER
ed.arrakis@gmail.com takes maintainership
PR: 251397
Submitted by: ed.arrakis@gmail.com
Approved by: benny.goemans@gmail.com (maintainer) |
22 Oct 2020 06:01:59
1.1.0

|
lwhsu  |
games/devilutionX: Update to 1.1.0
PR: 250365
Submitted by: Nuno Teixeira <ed.arrakis@gmail.com>
Approved by: malavon <benny.goemans@gmail.com> (maintainer) |
24 Mar 2020 17:48:45
1.0.1

|
fernape  |
games/devilutionX: Update to 1.0.1
ChangeLog: https://github.com/diasurgical/devilutionX/releases/tag/1.0.1
PR: 244722
Submitted by: benny.goemans@gmail.com (maintainer) |
18 Feb 2020 21:07:10
1.0.0

|
tobik  |
games/devilutionX: Unbreak after r525796
===> Checking for items in STAGEDIR missing from pkg-plist
Error: Orphaned: /applications/devilutionx.desktop
Error: Orphaned: /icons/hicolor/16x16/apps/devilutionx.png
Error: Orphaned: /icons/hicolor/32x32/apps/devilutionx.png
Error: Orphaned: /icons/hicolor/48x48/apps/devilutionx.png
http://package21.nyi.freebsd.org/data/113amd64-default-qat/526187/logs/devilutionX-1.0.0.log
Pointy hat: 0mp |
11 Feb 2020 08:52:17
1.0.0

|
0mp  |
Remove unnecessary INSTALLS_ICONS
Setting INSTALLS_ICONS makes no sense as the port is not setting
USES=gnome.
Also while here:
- Use MY_DEPENDS for shared build and run time dependencies.
- Sort variables.
- Use CMAKE_ON instead of CMAKE_ARGS where possible.
Approved by: portmgr (blanket approval) |
02 Jan 2020 16:53:35
1.0.0

|
swills  |
games/devilutionX 1.0.0: version update and fixed some issues
PR: 242940
Submitted by: malavon <benny.goemans@gmail.com> (maintainer, with slight
changes) |
11 Nov 2019 18:20:06
0.5.0

|
pkubaj  |
games/devilutionX: fix build on GCC architectures
Needs C++11 compiler:
Target "devilution" requires the language dialect "CXX11" , but CMake does
not know the compile flags to use to enable it.
Approved by: mentors (implicit approval) |
02 Nov 2019 11:09:31
0.5.0

|
tobik  |
games/devilutionX: Update to 0.5.0
This release builds fine with Clang now.
PR: 241336
Submitted by: benny.goemans@gmail.com (maintainer) |
13 Aug 2019 16:03:12
0.4.0_1

|
mat  |
Convert to UCL & cleanup pkg-message (categories e-g) |
26 Jul 2019 20:46:57
0.4.0_1

|
gerald  |
Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.
PR: 238330 |
20 Jun 2019 07:12:41
0.4.0

|
mat  |
Regular USE_GITHUB cleanup. |
27 May 2019 06:32:24
0.4.0

|
tobik  |
games/devilutionX: Remove USES=compiler:c++14-lang
It does not make any sense when also setting USE_GCC=yes. |
26 May 2019 18:34:43
0.4.0

|
swills  |
games/devilutionX: create port
Open-Source implementation of the Diablo(TM) game engine for X. This port
requires a file from the original game to work.
WWW: https://github.com/diasurgical/devilutionX
PR: 237997
Submitted by: benny.goemans@gmail.com |