Port details |
- dhewm3 Doom 3 GPL source port
- 1.5.4 games =3 1.5.4Version of this port present on the latest quarterly branch.
- Maintainer: amdmi3@FreeBSD.org
- Port Added: 2015-11-09 02:21:48
- Last Update: 2024-08-31 01:08:22
- Commit Hash: 388f7bf
- People watching this port, also watch:: alephone-data, assaultcube, endless-sky, alephone, armagetronad
- License: GPLv3+
- WWW:
- https://dhewm3.org/
- Description:
- dhewm 3 is a Doom 3 GPL source port, know to work on at least
Windows, Linux, Mac OS X and FreeBSD.
The goal of dhewm 3 is bring DOOM 3 with the help of SDL to all
suitable platforms.
Bugs present in the original DOOM 3 will be fixed (when identified)
without altering the original gameplay.
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- To install the port:
- cd /usr/ports/games/dhewm3/ && make install clean
- To add the package, run one of these commands:
- pkg install games/dhewm3
- pkg install dhewm3
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: dhewm3
- Flavors: there is no flavor information for this port.
- distinfo:
- TIMESTAMP = 1722864535
SHA256 (dhewm-dhewm3-1.5.4_GH0.tar.gz) = d460d55f7912e220f4d209b66f47e31aad6c2a833af6236a3679096a51f21858
SIZE (dhewm-dhewm3-1.5.4_GH0.tar.gz) = 7685654
Packages (timestamps in pop-ups are UTC):
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- cmake : devel/cmake-core
- ninja : devel/ninja
- sdl2-config : devel/sdl20
- Library dependencies:
-
- libcurl.so : ftp/curl
- libopenal.so.1 : audio/openal-soft
- libSDL2.so : devel/sdl20
- There are no ports dependent upon this port
Configuration Options:
- ===> The following configuration options are available for dhewm3-1.5.4:
DEDICATED=on: Build dedicated server
DOCS=on: Build and/or install documentation
OPTIMIZED_CFLAGS=on: Use extra compiler optimizations
===> Use 'make config' to modify these settings
- Options name:
- games_dhewm3
- USES:
- cmake compiler:c++11-lang openal:al sdl
- pkg-message:
- For install:
- You need data files from original Doom 3 version 1.3.1 (NOT BFG
edition):
MD5 (base/pak000.pk4) = 71b8d37b2444d3d86a36fd61783844fe
MD5 (base/pak001.pk4) = 4bc4f3ba04ec2b4f4837be40e840a3c1
MD5 (base/pak002.pk4) = fa84069e9642ad9aa4b49624150cc345
MD5 (base/pak003.pk4) = f22d8464997924e4913e467e7d62d5fe
MD5 (base/pak004.pk4) = 38561a3c73f93f2e6fd31abf1d4e9102
MD5 (base/pak005.pk4) = 2afd4ece27d36393b7538d55a345b90d
MD5 (base/pak006.pk4) = a6e7003fa9dcc75073dc02b56399b370
MD5 (base/pak007.pk4) = 6319f086f930ec1618ab09b4c20c268c
MD5 (base/pak008.pk4) = 28750b7841de9453eb335bad6841a2a5
Please place them under /usr/local/share/dhewm3/base.
Optionally, you can also use Resurrection of Evil expansion pack
files:
MD5 (d3xp/pak000.pk4) = a883fef0fd10aadeb73d34c462ff865d
MD5 (d3xp/pak001.pk4) = 06fc9be965e345587064056bf22236d2
These should be placed under /usr/local/share/dhewm3/d3xp
Please consult https://github.com/dhewm/dhewm3/wiki/FAQ for more
info.
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
1.5.4 31 Aug 2024 01:08:22 |
Dmitry Marakasov (amdmi3) |
games/dhewm3: update 1.5.3 → 1.5.4 |
1.5.3 04 Apr 2024 15:01:52 |
Dmitry Marakasov (amdmi3) |
games/dhewm3: update 1.5.2 → 1.5.3 |
1.5.2 07 Aug 2023 11:54:42 |
Muhammad Moinur Rahman (bofh) |
games/dhewm3: Fix build with llvm16
Approved by: portmgr (blanket)
Sponsored by: The FreeBSD Foundation |
07 Sep 2022 21:58:51 |
Stefan Eßer (se) |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
1.5.2 07 Sep 2022 21:10:59 |
Stefan Eßer (se) |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
1.5.2 14 Jun 2022 20:36:39 |
Dmitry Marakasov (amdmi3) |
games/dhewm3: update 1.5.1 → 1.5.2 |
1.5.1 07 Apr 2021 23:19:01 |
Dmitry Marakasov (amdmi3) |
Remove useless Created by: headers mentioning me |
1.5.1 06 Apr 2021 14:31:07 |
Mathieu Arnold (mat) |
Remove # $FreeBSD$ from Makefiles. |
1.5.1 16 Mar 2021 18:16:44 |
amdmi3 |
- Update to 1.5.1 |
1.5.0_2 19 Mar 2020 23:02:31 |
tobik |
Clean up LLD_UNSAFE from openal-soft ports
After FreeBSD 12.0 EOL we no longer have to worry about LLD 6 and
can drop LLD_UNSAFE from openal-soft ports. LLD can link them fine
now but some ports needs a little help on i386 (-Wl,-znotext).
PR: 226980
Reviewed by: jbeich (earlier version)
Differential Revision: https://reviews.freebsd.org/D23030 |
1.5.0_2 21 Dec 2019 23:27:51 |
amdmi3 |
- Fix build on ppc64le
PR: 242731
Submitted by: pkubaj@FreeBSD.org |
1.5.0_1 14 Aug 2019 16:30:11 |
amdmi3 |
- Add missing USES=sdl
PR: 239632
Submitted by: pkubaj@FreeBSD.org |
1.5.0_1 13 Aug 2019 16:03:12 |
mat |
Convert to UCL & cleanup pkg-message (categories e-g) |
1.5.0_1 26 Jul 2019 20:46:57 |
gerald |
Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.
PR: 238330 |
1.5.0 12 Feb 2019 15:20:28 |
amdmi3 |
- Add USES=compiler:c++11-lang to fix build on GCC architectures
- Also, add patch to fix build on powerpc
PR: 235668
Submitted by: pkubaj@anongoth.pl |
1.5.0 17 Dec 2018 20:34:09 |
amdmi3 |
- Update to 1.5.0
- Update WWW |
1.4.1 07 Jan 2018 22:34:17 |
krion |
Set LLD_UNSAFE=yes that the port will continue to link with ld.bfd
if /usr/bin/ld is lld, until the issue can be addressed.
PR: 214864
Approved by: portmgr (LLD_UNSAFE blanket)
Sponsored by: The FreeBSD Foundation |
1.4.1 15 Dec 2017 11:18:46 |
amdmi3 |
- Builds fine here on armv6, assuming armv7 is also OK |
1.4.1 30 Nov 2017 06:13:35 |
linimon |
For ports that are marked BROKEN on armv6, and also fail to build on
armv7, mark them so.
This is part two of a multipart commit to bring armv7 ports to parity
with armv6.
Approved by: portmgr (tier-2 blanket)
Obtained from: lonesome.com -exp run |
1.4.1 27 May 2017 21:16:51 |
linimon |
Mark some ports failing on armv6, for errors classified as "coredump".
This skips the ports that possibly only coredump under qemu.
While here, pet portlint.
Approved by: portmgr (tier-2 blanket) |
1.4.1 23 Jun 2016 22:11:22 |
amdmi3 |
- Update to 1.4.1 |
1.4.0_1 01 Apr 2016 14:00:57 |
mat |
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.
With hat: portmgr
Sponsored by: Absolight |
1.4.0_1 12 Jan 2016 16:20:32 |
amdmi3 |
Convert LICENSE= "GPLxx # or later" to "GPLxx+"
Approved by: portmgr blanket |
1.4.0_1 22 Dec 2015 00:10:54 |
amdmi3 |
- Fix several crashes in Restoration of Evil
- Silence mkdirs |
1.4.0 09 Nov 2015 02:21:37 |
amdmi3 |
dhewm 3 is a Doom 3 GPL source port, know to work on at least
Windows, Linux, Mac OS X and FreeBSD.
The goal of dhewm 3 is bring DOOM 3 with the help of SDL to all
suitable platforms.
Bugs present in the original DOOM 3 will be fixed (when identified)
without altering the original gameplay.
WWW: https://github.com/dhewm/dhewm3 |