Port details |
- digger-vgl FreeBSD graphics console (VGL) version of the famous Digger game
- 20020314_3 games
=3 20020314_3Version of this port present on the latest quarterly branch. - There is no maintainer for this port.
- Any concerns regarding this port should be directed to the FreeBSD Ports mailing list via ports@FreeBSD.org
 - Port Added: 2000-05-22 12:00:14
- Last Update: 2021-10-16 09:51:39
- Commit Hash: 4460cf7
- People watching this port, also watch:: Hermes, python, zip
- License: not specified in port
- Description:
- FreeBSD graphics console (VGL) version of the famous Digger game.
HISTORY
-------
Digger was originally created by Windmill software in 1983 and released as
a copy-protected, bootable 5.25" floppy disk for the IBM PC/XT. As it
requires a genuine CGA card, it didn't work on modern PCs. In 1998 a new
version was created by Andrew Jenner which runs on all PCs with CGA or
better and, whilst retaining all the atmosphere and playability of the
original, has many new features.
In 2000 it was ported to several Unix-like architectures by Maxim Sobolev.
Currently it supports FreeBSD, using either VGL or SDL library, and Linux using
SDL library.
WWW: http://www.digger.org/
- SVNWeb : git : Homepage
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- digger>0:games/digger-vgl
- To install the port:
- cd /usr/ports/games/digger-vgl/ && make install clean
- To add the package, run one of these commands:
- pkg install games/digger-vgl
- pkg install digger
- PKGNAME: digger
- Flavors: there is no flavor information for this port.
- ONLY_FOR_ARCHS: amd64 i386
- distinfo:
- SHA256 (digger-20020314.tar.gz) = e45cb1c5b67fba2fa1b768d1ed75153a64f82e73544c3d98eaf2c37b1dbefdc7
SIZE (digger-20020314.tar.gz) = 108712
- Packages (timestamps in pop-ups are UTC):
- There are no ports dependent upon this port
- Configuration Options:
- ===> The following configuration options are available for digger-20020314_3:
DOCS=on: Build and/or install documentation
SOUND=off: Sound (audio) support
===> Use 'make config' to modify these settings
- Options name:
- games_digger-vgl
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Commit History - (may be incomplete: see SVNWeb link above for full details) |
Date | By | Description |
16 Oct 2021 09:51:39 20020314_3
|
Jimmy Olgeni (olgeni)  |
*: fix tab vs. space issues, and comments according to the guide. |
06 Apr 2021 14:31:07 20020314_3
|
Mathieu Arnold (mat)  |
Remove # $FreeBSD$ from Makefiles. |
14 Nov 2019 12:39:42
20020314_3
|
tobik  |
Add USES={gl,gnome,mate,sdl,xorg} missed in the last round |
13 Aug 2019 16:03:12
20020314_3
|
mat  |
Convert to UCL & cleanup pkg-message (categories e-g) |
05 Feb 2019 13:47:24
20020314_3
|
amdmi3  |
- Switch to options helpers
- Convert USE_SDL=yes to USE_SDL=sdl
- Switch to options helpers
- Convert build-time echo into pkg-message |
10 Jan 2018 15:08:51
20020314_3
|
danfe  |
Do not abuse INSTALL_MAN when installing documentation, examples, and
other miscellaneous files which are not actually manual pages. |
26 Jun 2017 22:20:20
20020314_3
|
linimon  |
Scrub mention of armv6hf from ARCHS. It was never in a released version.
While here, sort ARCHS and pet portlint.
Reviewed by: imp
Approved by: portmgr (tier-2 blanket) |
22 May 2015 13:34:22
20020314_3
|
mat  |
Remove $FreeBSD$ from patches files in categories a-j.
With hat: portmgr
Sponsored by: Absolight |
04 Dec 2014 15:11:09
20020314_3
|
sobomax  |
The libvgl works on amd64 these days too, so build on amd64 as well. |
31 Oct 2014 19:45:55
20020314_3
|
bapt  |
Simplify plist |
15 Jul 2014 23:30:06
20020314_3
|
adamw  |
Add DOCS to OPTIONS for ports that have PORTDOCS in the plist. |
01 Nov 2013 03:07:23
20020314_3
|
danilo  |
- Add stage support
- Add SOUND option |
20 Sep 2013 17:36:36
20020314_3
|
bapt  |
Add NO_STAGE all over the place in preparation for the staging support (cat:
games) |
18 Feb 2012 10:18:33
20020314_3
|
mva  |
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav |
03 Jul 2011 14:25:36
20020314_2
|
ohauer  |
-remove MD5 |
29 Dec 2010 20:04:42
20020314_2
|
pgollucci  |
- DISTNAME= ${PORTNAME}-${PORTVERSION} is the default and not needed.
PR: ports/153292
Submitted by: myself (pgollucci)
Tested by: -exp run by pav
Approved by: portmgr (pav) |
13 Mar 2008 14:28:35
20020314_2
|
miwi  |
- Chase devel/sdl12 shlib version bump |
20 Sep 2006 11:21:59
20020314_1
|
stas  |
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor) |
07 May 2006 23:46:33
20020314
|
edwin  |
Remove USE_REINPLACE for categories starting with a G |
24 Nov 2005 19:28:01
20020314
|
pav  |
- Add SHA256 |
10 Jul 2005 17:43:09
20020314
|
kris  |
Chase checksum: a CR was removed from a copyright notice. |
21 Feb 2005 11:48:49
20020314
|
krion  |
Add possibility to switch vty's and suspend it while playing the
game.
PR: ports/48426
Submitted by: Eugene Grosbein <eugen at grosbein dot pp.ru> |
29 Jan 2004 07:24:56
20020314
|
trevor  |
SIZEify. |
15 Oct 2003 09:23:20
20020314
|
krion  |
- Fix build on -current |
05 Aug 2003 06:00:06
20020314
|
daichi  |
update games/digger-vgl: 1.0 -> 20020314
PR: 55243
Submitted by: KATO Tsuguru <tkato@prontomail.com> |
29 Jul 2003 09:12:37
1.0_1
|
sobomax  |
Let be hohest: I really don't have a time now to properly maintain all
these great pieces of software, so that let others with more free time
to take over them. |
07 Mar 2003 06:03:01
1.0_1
|
ade  |
Clear moonlight beckons.
Requiem mors pacem pkg-comment,
And be calm ports tree.
E Nomini Patri, E Fili, E Spiritu Sancti. |
02 Jan 2003 15:06:10
1.0_1
|
sobomax  |
Update version number of SDL shared library. |
17 Apr 2002 12:38:03
1.0_1
|
sobomax  |
Chase increase of libSDL version number. |
22 Sep 2001 21:35:22 
|
sobomax  |
Merge in numerous local fixes: - when outputing character to the screen check
that we actually have a character for the charcode supplied. This fixes
potential segfault when user types in some character that isn't in the
table; - don't hog all CPU time when playing level completion sound. This also
makes level completion sound much more less jerky; - by default use sdl12
library instead of sdl10, because sdl10 is at the end of its lifecycle and
would be retired RSN. |
13 Sep 2001 11:24:55 
|
sobomax  |
Add several patches for the sdl version of digger. These patches fix the game
when used with SDL-1.2.x and also add some new functionality (ability to
switch to/from fullscreem mode). Since files being patched aren't used right
now the PORTREVISION remains the same. |
09 Apr 2001 12:55:04 
|
sobomax  |
Move: devel/sdl --> devel/sdl10 devel/sdl-devel --> devel/sdl12 |
11 Mar 2001 12:33:02 
|
sobomax  |
ONLY_FOR_ARCHS=i386 (alphas don't have libvgl yet). |
29 Nov 2000 09:11:31 
|
sobomax  |
Fix build if WITH_SOUND is defined. |
28 Nov 2000 13:13:19 
|
sobomax  |
Catch up <machine/console.h> disappearance. |
01 Nov 2000 15:51:11 
|
sobomax  |
Whitespace-only: Make indentation uniform across my ports. |
08 Oct 2000 03:48:59 
|
asami  |
Convert category games to new layout. |
22 May 2000 16:00:14 
|
sobomax  |
New port of Digger - a VGL version of the famous Digger game. AFAIK it is the
fist full-blown game with VGL support ;). Very suitable it you have nothing to
do while your computer assembling bits of 'make buildworld' (the game uses only
about 5% CPU on my P133 laptop). |