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Port details
eduke32 Duke Nukem 3D Port based on JFDuke and EDuke
20240316 games on this many watch lists=1 search for ports that depend on this port Find issues related to this port Report an issue related to this port View this port on Repology. pkg-fallout 20231007Version of this port present on the latest quarterly branch.
Maintainer: pkubaj@FreeBSD.org search for ports maintained by this maintainer
Port Added: 2006-08-02 20:17:27
Last Update: 2024-03-21 11:45:41
Commit Hash: edeb04e
People watching this port, also watch:: stixfonts, tmux, nagios4, endless-sky, python
License: GPLv2 BUILDLIC
WWW:
https://eduke32.com/
Description:
EDuke32 is a fork of the JFDuke3D port of Duke Nukem 3D (aka Duke3D), merging it with EDuke to provide many new features for mod authors. Built on the foundation of Jonathon "JonoF" Fowler's JFDuke3D work (including Build engine author Ken "Awesoken" Silverman's badass Polymost renderer) combined with Matt "Matteus" Saettler's EDuke advances, EDuke32 screams cool so loud you'll think Bruce Dickinson got uppercut in the balls by Freddy Krueger. Hell, it even comes with Mapster32, the enhanced Build editor. The EDuke32 and Mapster32 development team is lead by Richard "TerminX" Gobeille, author of the popular Cinema mod for Max Payne 2, the Project X TC demo for EDuke 2.0, and Mapster, the original Build editor enhancement. Features * Enhanced event-based game scripting system * OpenGL renderer (truecolor textures, MD2/MD3 models) * Cross-platform * Augmented map editor
Homepage    cgit ¦ Codeberg ¦ GitHub ¦ GitLab ¦ SVNWeb

Manual pages:
FreshPorts has no man page information for this port.
pkg-plist: as obtained via: make generate-plist
Expand this list (6 items)
Collapse this list.
  1. bin/eduke32
  2. bin/mapster32
  3. /usr/local/share/licenses/eduke32-20240316/catalog.mk
  4. /usr/local/share/licenses/eduke32-20240316/LICENSE
  5. /usr/local/share/licenses/eduke32-20240316/GPLv2
  6. /usr/local/share/licenses/eduke32-20240316/BUILDLIC
Collapse this list.
Dependency lines:
  • eduke32>0:games/eduke32
To install the port:
cd /usr/ports/games/eduke32/ && make install clean
To add the package, run one of these commands:
  • pkg install games/eduke32
  • pkg install eduke32
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.
PKGNAME: eduke32
Flavors: there is no flavor information for this port.
distinfo:
TIMESTAMP = 1710942262 SHA256 (eduke32_src_20240316-10564-0bc78c53d.tar.xz) = 8e8acb849a6d7de82d0da498d7adf8d10f4e06114b1cdae5f2d9c7ec66e02ea9 SIZE (eduke32_src_20240316-10564-0bc78c53d.tar.xz) = 19232976

Expand this list (6 items)

Collapse this list.

SHA256 (duke-erp-210701.zip) = cb6b18ea8a3983b9b152574c049eae45f743411d8896dd7331542c266b6aff3e SIZE (duke-erp-210701.zip) = 193941871 SHA256 (duke3d_xxx.zip) = c31713e6400a175a1bfa3bd369d132f8a8abce8915c113549f98262b9a84b534 SIZE (duke3d_xxx.zip) = 26586453 SHA256 (3dduke13.zip) = c67efd179022bc6d9bde54f404c707cbcbdc15423c20be72e277bc2bdddf3d0e SIZE (3dduke13.zip) = 5924374

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Packages (timestamps in pop-ups are UTC):
eduke32
ABIaarch64amd64armv6armv7i386powerpcpowerpc64powerpc64le
FreeBSD:13:latest20231007_12024031620201209_120231007_120240316---
FreeBSD:13:quarterly2023100720231007-2023100720231007202310072023100720231007
FreeBSD:14:latest20231007_120231007_1-20231007_12024031620221026_3-20221026_3
FreeBSD:14:quarterly2023100720231007-2023100720231007202310072023100720231007
FreeBSD:15:latest20231007_120231007_1n/a20231007_1n/a20231007_120231007_120231007_1
FreeBSD:15:quarterly--n/a-n/a---
Dependencies
NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
Build dependencies:
  1. nasm : devel/nasm
  2. gmake>=4.4.1 : devel/gmake
  3. pkgconf>=1.3.0_1 : devel/pkgconf
  4. sdl2-config : devel/sdl20
  5. xorgproto>=0 : x11/xorgproto
  6. xorgproto>=0 : x11/xorgproto
Library dependencies:
  1. libFLAC.so : audio/flac
  2. libogg.so : audio/libogg
  3. libvorbis.so : audio/libvorbis
  4. libvpx.so : multimedia/libvpx
  5. libpng.so : graphics/png
  6. libGL.so : graphics/libglvnd
  7. libGLU.so : graphics/libGLU
  8. libatk-1.0.so : accessibility/at-spi2-core
  9. libglib-2.0.so : devel/glib20
  10. libintl.so : devel/gettext-runtime
  11. libgtk-x11-2.0.so : x11-toolkits/gtk20
  12. libpango-1.0.so : x11-toolkits/pango
  13. libSDL2_mixer.so : audio/sdl2_mixer
  14. libSDL2.so : devel/sdl20
There are no ports dependent upon this port

Configuration Options:
===> The following configuration options are available for eduke32-20240316: ASM=on: Use optimized assembly code ERP=off: Install Enhanced Resource Pack EXAMPLES=on: Build and/or install examples OFFENSIVE=off: Install Full XXX Pack ====> Options available for the radio GAMEDATA: you can only select none or one of them SHAREWARE=off: Install shareware game data version 1.3 FULL=off: Install duke3d.grp and duke.rts from ${DISTDIR}/duke3d ===> Use 'make config' to modify these settings
Options name:
games_eduke32
USES:
compiler:c11 dos2unix gl gmake gnome localbase pkgconfig sdl tar:xz
FreshPorts was unable to extract/find any pkg message
Master Sites:
  1. There is no master site for this port.

Number of commits found: 106 (showing only 6 on this page)

«  1 | 2 

Commit History - (may be incomplete: for full details, see links to repositories near top of page)
CommitCreditsLog message
20060718_3
27 Jul 2007 21:52:29
Original commit files touched by this commit
kris search for other commits by this committer
BROKEN: Unfetchable
20060718_3
05 Jun 2007 05:46:06
Original commit files touched by this commit
alepulver search for other commits by this committer
From the PR:
- Use patches directly from the official site instead of local ones.
- Fix music support.
- Give maintainership to submitter.

While I am here:
- Use SF macro in MASTER_SITES.
- Remove USE_GCC=3.2+ (was to allow building on now unsupported FreeBSD 4.x).

PR:             ports/113086
Submitted by:   Olivier Smedts <olivier@gid0.org>
20060718_2
19 May 2007 20:32:57
Original commit files touched by this commit
flz search for other commits by this committer
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
20060718_1
20 Sep 2006 11:21:59
Original commit files touched by this commit
stas search for other commits by this committer
 - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
   structure (i.e. include/SDL for includes and sdl-config for configuration
   binary)
 - Update graphics/sdl_ttf to version 2.0.8
 - Update graphics/sdl_image to version 1.2.5
 - Update audio/sdl_mixer to version 1.2.7
 - Update net/sdl_net to version 1.2.6
 - Update Mk/bsd.sdl.mk accordingly
 - Fix dependent ports to fit the new directory structure and avoid several
   API breakages
 - Bump up portrevisions for all dependent ports to allow them to be upgraded
   by portupgrade/portmaster etc tools

Approved by:    kris (portmgr), sem (mentor)
20060718
31 Aug 2006 17:27:24
Original commit files touched by this commit
alepulver search for other commits by this committer
- Mark for i386 only with corresponding reason.

Reported by:    pointyhat
20060718
02 Aug 2006 20:14:47
Original commit files touched by this commit
alepulver search for other commits by this committer
EDuke32 is a Windows/Linux/UNIX version of Duke Nukem 3D aimed at highly
extending what can be edited in the game. EDuke32 combines the work that JonoF
and Ken Silverman have put in to JFDuke3D with the original EDuke work done by
Matt Saettler, while simultaneously adding tons of new and useful features.
Consequently, EDuke32 is the most advanced version of Duke Nukem 3D in
existence. EDuke32 is developed and maintained by Richard "TerminX" Gobeille
and the EDuke32 team.

This port includes icculus.org/duke3d patches for sound and joystick support.

WWW: http://eduke32.com/

Number of commits found: 106 (showing only 6 on this page)

«  1 | 2