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non port: games/flare/pkg-plist

Number of commits found: 7

Tuesday, 22 Oct 2013
13:53 amdmi3 search for other commits by this committer
- Remove manual creation and removal of share/applications, as it's now in the
mtree (games category)

Approved by:	portmgr (bdrewery)
Original commitRevision:331269 
Tuesday, 1 Oct 2013
05:46 amdmi3 search for other commits by this committer
- Support staging
Original commitRevision:328915 
Tuesday, 16 Apr 2013
17:47 amdmi3 search for other commits by this committer
- Update to 0.18
- Bump PORTEPOCH as versioning scheme had changed
- Switch to optionsNG, trim Makefile header

Feature safe:	yes
Original commitRevision:315870 
Monday, 1 Oct 2012
23:03 amdmi3 search for other commits by this committer
- Update to 017_1
Original commitRevision:305145 
Tuesday, 10 Jul 2012
22:33 amdmi3 search for other commits by this committer
- Update to 016
Original commit
Thursday, 7 Jun 2012
01:51 amdmi3 search for other commits by this committer
- Do not install Apple Double garbage. This also fixes installation on 10.x
Original commit
Friday, 27 Jan 2012
22:27 amdmi3 search for other commits by this committer
Flare (Free Libre Action Roleplaying Engine) is a simple game engine
built to handle a very specific kind of game: single-player 2D
action RPGs. Flare is not a reimplementation of an existing game
or engine. It is a tribute to and exploration of the action RPG
genre.

Rather than building a very abstract, robust game engine, the goal
of this project is to build several real games and harvest an engine
from the common, reusable code. The first game, in progress, is a
fantasy dungeon crawl.

WWW:    http://clintbellanger.net/rpg/
WWW:    https://github.com/clintbellanger/flare
Original commit

Number of commits found: 7