non port: games/freedink-engine/Makefile |
SVNWeb
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Number of commits found: 34 |
Wed, 7 Sep 2022
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[ 21:10 Stefan Eßer (se) ] b7f0544 (Only the first 10 of 27931 ports in this commit are shown above. )
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
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Fri, 5 Aug 2022
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[ 17:58 Bernard Spil (brnrd) ] 57a153b (Only the first 10 of 35 ports in this commit are shown above. )
archivers/libzip: Bump PORTREVISION on dependent ports
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Wed, 20 Jul 2022
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[ 14:21 Tobias C. Berner (tcberner) ] d56127b (Only the first 10 of 744 ports in this commit are shown above. )
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above )
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Mon, 7 Jun 2021
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[ 17:36 Rene Ladan (rene) ] 3f55f50 (Only the first 10 of 11 ports in this commit are shown above. )
*/*: return shurd's ports to the pool ...
... after safekeeping his commit bit.
With hat: portmgr-secretary
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Tue, 6 Apr 2021
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[ 14:31 Mathieu Arnold (mat) ] 305f148 (Only the first 10 of 29333 ports in this commit are shown above. )
Remove # $FreeBSD$ from Makefiles.
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Fri, 8 Nov 2019
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[ 10:47 tobik ] (Only the first 10 of 263 ports in this commit are shown above. )
games: Add missing USES={gnome,gl,sdl,xorg}
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Wed, 30 Jan 2019
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[ 12:36 amdmi3 ] (Only the first 10 of 33 ports in this commit are shown above. )
- Update sdl_gfx to 2.0.26, bump dependent ports due to shared library version
change
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Wed, 27 Sep 2017
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[ 18:08 rakuco ] (Only the first 10 of 18 ports in this commit are shown above. )
Bump PORTREVISION in ports depending on archivers/libzip.
libzip was updated to 1.3.0 in r450774, and its SOVERSION went from .4 to .5
after the removal of zip_archive_set_tempdir(). All dependent ports continue to
build fine without that symbol.
PR: 222638
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Sun, 5 Feb 2017
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[ 11:14 sunpoet ] (Only the first 10 of 23 ports in this commit are shown above. )
Move devel/libcheck to devel/check
- Bump PORTREVISION for dependent ports
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Fri, 1 Apr 2016
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[ 14:00 mat ] (Only the first 10 of 5103 ports in this commit are shown above. )
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.
With hat: portmgr
Sponsored by: Absolight
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Fri, 28 Aug 2015
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[ 10:48 makc ] (Only the first 10 of 18 ports in this commit are shown above. )
- Bump PORTREVISION after libzip update
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Sat, 31 Jan 2015
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[ 06:58 shurd ] (Only the first 10 of 15 ports in this commit are shown above. )
Update FreeDink to 108.4, Data to 20140901 version, and dfarc to 3.12
PR: 197062
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Mon, 8 Dec 2014
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[ 16:48 tijl ] (Only the first 10 of 920 ports in this commit are shown above. )
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used. (Only the first 15 lines of the commit message are shown above )
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Wed, 10 Sep 2014
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[ 20:50 gerald ] (Only the first 10 of 3171 ports in this commit are shown above. )
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
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Wed, 18 Jun 2014
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[ 20:18 shurd ] (Only the first 10 of 22 ports in this commit are shown above. )
Update my ports to use my shurd@FreeBSD.org account
Approved by: db, skreuzer (mentors)
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Mon, 9 Jun 2014
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[ 17:07 bdrewery ]
- Fix build as user
- Stop removing directories owned by dependencies
PR: 190198
Submitted by: shurd@sasktel.net
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Sun, 1 Jun 2014
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[ 08:11 mva ] (Only the first 10 of 35 ports in this commit are shown above. )
- Update graphics/sdl_gfx to version 2.0.25
- Bump PORTREVISION on ports depending on it, since the shlib version changed
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Mon, 5 May 2014
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[ 22:50 tijl ] (Only the first 10 of 19 ports in this commit are shown above. )
Convert archivers/libzip to USES=libtool. Bump PORTREVISION on all
dependent ports.
cad/repsnapper:
- Remove excessive dependencies.
- Convert to USES=libtool.
- Set LDFLAGS to fix detection of libintl.
- Use @sample.
databases/mysql-workbench51:
- Remove remnants of former slave ports.
- Convert some LIB_DEPENDS to USE_GNOME.
- Convert to USES=libtool.
- Staging.
databases/mysql-workbench52:
- USES=libtool.
devel/libsigrok:
- USES=libtool.
- INSTALL_TARGET=install-strip.
devel/liborcus:
- USES=libtool tar:bzip2.
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Fri, 2 May 2014
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[ 14:16 tijl ] (Only the first 10 of 50 ports in this commit are shown above. )
Convert graphics/sdl_gfx to USES=libtool. Also set USE_AUTOTOOLS because
upstream forgot to regenerate the build scripts. This makes the build use
the correct version information and causes a library version bump. Use
this opportunity to use USES=libtool instead of USES=libtool:oldver.
Bump PORTREVISION on all dependent ports and convert them to USES=libtool
where needed. Also use USES=(gmake, pathfix, tar) and new LIB_DEPENDS
syntax here and there.
games/freedink-engine:
- Option helpers.
- Staging.
- Use dirrmtry for locale directories.
games/oolite:
- Staging. (Only the first 15 lines of the commit message are shown above )
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Fri, 20 Sep 2013
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[ 17:36 bapt ] (Only the first 10 of 1149 ports in this commit are shown above. )
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
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Mon, 2 Sep 2013
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[ 17:06 bapt ]
Add an explicit dependency on pkgconf
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Thu, 15 Aug 2013
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[ 11:37 wg ]
games/freedink-engine: update to 20121209
- Update to 20121209 [1]
- USES gmake
- Add WWW to pkg-descr
Changes: http://git.savannah.gnu.org/cgit/freedink.git/tree/ChangeLog
PR: ports/181316 [1]
Submitted by: Stephen Hurd <shurd sasktel.net> (maintainer)
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Fri, 31 May 2013
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[ 14:40 jgh ] (Only the first 10 of 45 ports in this commit are shown above. )
- adopt optionsNG for games
- trim historical headers and trim comments
- some Makefile cleanup
Approved by: portmgr (bapt)
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Fri, 1 Jun 2012
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[ 05:26 dinoex ] (Only the first 10 of 4371 ports in this commit are shown above. )
- update png to 1.5.10
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Sat, 18 Feb 2012
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[ 10:18 mva ] (Only the first 10 of 537 ports in this commit are shown above. )
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
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Sat, 2 Jul 2011
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[ 19:59 mva ] (Only the first 10 of 26 ports in this commit are shown above. )
- Update graphics/sdl_gfx to version 2.0.22
- Update Mk/bsd.sdl.mk for the new shared lib version
- Bump portrevisions for all ports depending on graphics/sdl_gfx
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Sun, 24 Apr 2011
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[ 21:59 makc ]
Chase libzip update
While here, add missing dependency to fix build
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Wed, 11 Aug 2010
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[ 06:57 mva ] (Only the first 10 of 87 ports in this commit are shown above. )
- Update graphics/sdl_ttf to version 2.0.10
- Bump portrevisions for all ports depending on graphics/sdl_ttf
- Update Mk/bsd.sdl.mk for the new shared library version.
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Sun, 28 Mar 2010
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[ 06:47 dinoex ] (Only the first 10 of 4470 ports in this commit are shown above. )
- update to 1.4.1
Reviewed by: exp8 run on pointyhat
Supported by: miwi
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Fri, 5 Feb 2010
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[ 11:46 dinoex ] (Only the first 10 of 4271 ports in this commit are shown above. )
- update to jpeg-8
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Sat, 30 Jan 2010
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[ 09:43 mva ] (Only the first 10 of 295 ports in this commit are shown above. )
- Update devel/sdl12 to version 1.2.14.
- Update audio/sdl_mixer to version 1.2.11.
- Update graphics/sdl_gfx to version 2.0.20.
- Update graphics/sdl_image to version 1.2.10.
- Bump portrevisions for all ports depending on audio/sdl_mixer and
graphics/sdl_image.
- Update Mk/bsd.sdl.mk accordingly for the new shared lib versions.
PR: ports/142147 ports/142248 ports/142249
Approved by: miwi (mentor implicit)
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Sun, 2 Aug 2009
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[ 08:35 mva ] (Only the first 10 of 26 ports in this commit are shown above. )
Updated sdl_gfx to 2.0.19
Bumped PORTREVISION on dependent ports.
Approved by: miwi (mentor)
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Fri, 31 Jul 2009
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[ 13:57 dinoex ] (Only the first 10 of 3009 ports in this commit are shown above. )
- bump all port that indirectly depends on libjpeg and have not yet been bumped
or updated
Requested by: edwin
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Tue, 25 Nov 2008
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[ 05:27 miwi ]
Dink Smallwood is an adventure/role-playing game, similar to Zelda,
made by RTsoft. Besides twisted humour, it includes the actual game
editor, allowing players to create hundreds of new adventures called
Dink Modules or D-Mods for short.
GNU FreeDink is a new and portable version of the game engine, which
runs the original game as well as its D-Mods, with close
compatibility, under multiple platforms.
This package contains the game engine alone.
PR: ports/127704
Submitted by: Stephen Hurd <shurd@sasktel.net>
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Number of commits found: 34 |