This Game Engine is a port of the original Infinity Engine (the one of
Baldur's Gate, Icewind Dale, Planescape: Torment, etc...) to
Linux/Unix, Mac OS X and Windows with some enhancements.
===> The following configuration options are available for gemrb-0.9.5:
DOCS=on: Build and/or install documentation
====> Options available for the group AUDIO
OPENAL=on: Audio support via OpenAL
SDLMIXER=on: Audio support via SDL_mixer
====> Options available for the group RESOURCE
DEMO=on: Optional demo assets
FREETYPE=on: TrueType font rendering support
PNG=on: PNG image format support
VORBIS=on: Ogg Vorbis audio codec support
====> Video support
OPENGL=on: 2D/3D rendering support via OpenGL
RESIND=off: Scale to screensize with pixelscaling
===> Use 'make config' to modify these settings
games/gemrb: fix crash and improve port
- use GCC (https://github.com/gemrb/gemrb/issues/1786)
- add optional OpenGL and SDL2_mixer support
- add disabled pixelscaling to screensize option
- change GemRB.cfg into a proper conffile
(remove from pkg-plist and annotate GemRB.cfg.sample with @sample)
- fix and modernize pkg-message
- use distfiles form GitHub instead of SourceForge
- make PNG, OGG, TTF and OpenAL support optional
- make optional demo assets also optional in the port
- use compiler:c++11-lang
- remove gnome and localbase uses
- remove DOC_DIR and MAN_DIR from CMAKE_ARGS
- set CMake options explicitly
- use CMake options helpers for boolean options
- organize options into AUDIO, RESOURCE and VIDEO groups
git rm games/gemrb/files/patch-gemrb_plugins_TTFImporter_CMakeLists.txt
git add games/gemrb/files/extra-patch-gemrb_plugins_TTFImporter_CMakeLists.txt
games/gemrb: update to 0.9.2
New features:
- PVR(Z), BAM2, MOS2 and TIS2 support
- support for higher AI speeds ("FPS") and VSync
- support for EE-style saves, TLK locations and many more tables
- PST's floating text and personalized pc comments
- optional smooth fog of war on SDL >= 2.0.18
- 3e-style sneak attack and crippling strike from HoW/iwdee
- Anbernic device support
Improved features:
- PST effect durations
- performance, pathfinding, formations
- combat, opcodes, EE compat, hp handling, demo
- bugfixes
all: remove explicit versions in USES=python for "3.x+"
The logic in USES=python will automatically convert this to 3.8+ by
itself.
Adjust two ports that only had Python 3.7 mentioned but build fine
on Python 3.8 too.
finance/quickfix: mark BROKEN with PYTHON
libtool: compile: c++ -DHAVE_CONFIG_H -I. -I../.. -I -I. -I.. -I../.. -I../C++
-DLIBICONV_PLUG -DPYTHON_MAJOR_VERSION=3 -Wno-unused-variable
-Wno-maybe-uninitialized -O2 -pipe -DLIBICONV_PLUG -fstack-protector-strong
-fno-strict-aliasing -DLIBICONV_PLUG -Wall -ansi
-Wno-unused-command-line-argument -Wpointer-arith -Wwrite-strings
-Wno-overloaded-virtual -Wno-deprecated-declarations -Wno-deprecated -std=c++0x
-MT _quickfix_la-QuickfixPython.lo -MD -MP -MF
.deps/_quickfix_la-QuickfixPython.Tpo -c QuickfixPython.cpp -fPIC -DPIC -o
.libs/_quickfix_la-QuickfixPython.o
warning: unknown warning option '-Wno-maybe-uninitialized'; did you mean
'-Wno-uninitialized'? [-Wunknown-warning-option]
QuickfixPython.cpp:175:11: fatal error: 'Python.h' file not found
^~~~~~~~~~
1 warning and 1 error generated.
Reviewed by: portmgr, vishwin, yuri
Differential Revision: <https://reviews.freebsd.org/D40568>
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
INSTALLS_ICONS: retire the macro and rework the related dependencies
While here, make sure gtk-update-icon-cache is only on run dependency
where added as a dependency
Enforce gtk3 to depend on gtk-update-icon-cache (previously it was
inheriting the dependency)
Remove expired ports:
2020-12-15 games/gemrb: Uses deprecated version of python
2020-12-18 net/iplog: Unmaintained and dead upstream. Does not build with modern
compilers.
Add USES=xorg USES=gl, ports categories e and g
Add USES=xorg and USES=gl to ports in categories starting with 'e' and 'g'.
While here, try to sprinkle other USES (mostly gnome and sdl) as needed.
Change cmake default behaviour to outsource.
Ports that build out of source now simply can use "USES=cmake"
instead of "USES=cmake:outsource". Ports that fail to build
out of source now need to specify "USES=cmake:insource".
I tried to only set insource where explictely needed.
PR: 232038
Exp-run by: antoine
update games/gemrb to 0.8.5
The port is cleaned up to remove a lot of heavy dependencies.
New features
SDL2 resolution-independent window scaling, environmental audio, IRIX
compatibility
regeneration during sleep, time dilation
iwd2 ability stacking, iwd ZZ* weapon bonuses
portrait.2da handling, avatar shadows, dialogF.tlk handling
Improved features
infravision
better compatibility with bgt, 10pp, ia, kelsey, dr
sdl2 input, mouse scrolling, opengl driver
iwd2 cg&lu, item (un)usability, avatar sizes, permanent clabs
ambients, verbal constants, random walk, walk sounds
bugfixes
Revision bump of all ports with USE_GL after consolidation of mesa-libs
Approved by: swills (mentor)
Differential Revision: https://reviews.freebsd.org/D10845
update MAINTAINER to my FreeBSD.org email
Reviewed by: matthew
Approved by: matthew (maintainer)
Differential Revision: https://reviews.freebsd.org/D8782
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used.
(Only the first 15 lines of the commit message are shown above )
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
Remove more tags from pkg-descr files fo the form:
- Name
em@i.l
or variations thereof. While I'm here also fix some whitespace and other
formatting errors, including moving WWW: to the last line in the file.
Update CONFIGURE_ARGS for how we pass CONFIGURE_TARGET to configure script.
Specifically, newer autoconf (> 2.13) has different semantic of the
configure target. In short, one should use --build=CONFIGURE_TARGET
instead of CONFIGURE_TARGET directly. Otherwise, you will get a warning
and the old semantic may be removed in later autoconf releases.
To workaround this issue, many ports hack the CONFIGURE_TARGET variable
so that it contains the ``--build='' prefix.
To solve this issue, under the fact that some ports still have
configure script generated by the old autoconf, we use runtime detection
in the do-configure target so that the proper argument can be used.
Changes to Mk/*:
- Add runtime detection magic in bsd.port.mk
(Only the first 15 lines of the commit message are shown above )
- New port: gemrb
This Game Engine is a port of the original Infinity Engine (the one of
Baldur's Gate, Icewind Dale, Planescape: Torment, etc...) to Linux/Unix,
Mac OS X and Windows with some enhancements.
PR: 122980
Submitted by: Timothy Beyer <beyert@cs.ucr.edu>