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non port: games/glbsp/distinfo

Number of commits found: 7

Thursday, 24 Nov 2022
08:35 Alexey Dokuchaev (danfe) search for other commits by this committer
games/glbsp: update the port to version 2.24 + miscellaneous fixes

- Catch up with new improved directory layout: the main code moved
  into the ``src'' subdirectory; existing makefiles had been fixed
  and consolidated so each type of target (lib/cmdline/gui) is now
  handled in the same makefile
- Drop PLUGIN option and simply install the header file and static
  library for consumer ports' convenience
- Install more complete set of documentation files while I'm at it
commit hash: c564bf22b9db1896c1660ba512e499e1ad52fee8 commit hash: c564bf22b9db1896c1660ba512e499e1ad52fee8 commit hash: c564bf22b9db1896c1660ba512e499e1ad52fee8 commit hash: c564bf22b9db1896c1660ba512e499e1ad52fee8 c564bf2
Sunday, 3 Jul 2011
14:25 ohauer search for other commits by this committer
-remove MD5
Original commit
Sunday, 22 Jan 2006
11:18 edwin search for other commits by this committer
SHA256ify

Approved by:    krion@
Original commit
Tuesday, 20 Sep 2005
21:17 pav search for other commits by this committer
- Update to 2.20

PR:             ports/86382
Submitted by:   Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
Original commit
Saturday, 18 Dec 2004
18:33 pav search for other commits by this committer
- Update to 2.10c

PR:             ports/75203
Submitted by:   Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
Original commit
Wednesday, 31 Mar 2004
03:12 trevor search for other commits by this committer
SIZEify (maintainer timeout)
Original commit
Friday, 23 Jan 2004
09:55 krion search for other commits by this committer
Add glbsp 2.05,

glBSP is a node builder specially designed to be used with
OpenGL ports of the DOOM game engine. It adheres to the
"GL-Friendly Nodes" specification, which means it adds some new
special nodes to a WAD file that makes it very easy (and fast
!) for an OpenGL DOOM engine to compute the polygons needed for
drawing the levels. There are many DOOM ports that understand
the GL Nodes which glBSP creates, including: EDGE, the Doomsday
engine (JDOOM), Doom3D, PrBoom, and Vavoom.

PR:             ports/61764
Submitted by:   Igor Pokrovsky <tiamat@comset.net>
Original commit

Number of commits found: 7