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non port: games/hyperrogue/pkg-descr

Number of commits found: 4

Thursday, 8 Sep 2022
20:30 Dmitry Marakasov (amdmi3) search for other commits by this committer
*/*: preserve all WWWs for my ports
commit hash: 15d936e3b134a8f334fe9dc7dab5a82bfe33149e commit hash: 15d936e3b134a8f334fe9dc7dab5a82bfe33149e commit hash: 15d936e3b134a8f334fe9dc7dab5a82bfe33149e commit hash: 15d936e3b134a8f334fe9dc7dab5a82bfe33149e 15d936e
Wednesday, 7 Sep 2022
21:58 Stefan Eßer (se) search for other commits by this committer
Remove WWW entries moved into port Makefiles

Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.

This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.

Approved by:		portmgr (tcberner)
commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4 commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4 commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4 commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4 fb16dfe
Thursday, 10 Jun 2021
14:00 Dmitry Marakasov (amdmi3) search for other commits by this committer
games/hyperrogue: update to 12.0a
commit hash: 999e95f0dae26bd10267e65bd8699869877b0941 commit hash: 999e95f0dae26bd10267e65bd8699869877b0941 commit hash: 999e95f0dae26bd10267e65bd8699869877b0941 commit hash: 999e95f0dae26bd10267e65bd8699869877b0941 999e95f
Monday, 27 Feb 2017
13:08 amdmi3 search for other commits by this committer
You are a lone adventurer in a strange world, where geometry does
not work in the expected way. Gather as much treasure as you can
before the nasty monsters get you. Explore several different worlds,
each with its own unique treasures, enemies, and terrain obstacles.
Your quest is to find the legendary treasure, the Orbs of Yendor.
Collect one of them to win! Or just ignore your quest and collect
smaller treasures.

The twist is the unique, unusual geometry of the world: it is one
of just few games which takes place on the hyperbolic plane. Witness
a grid composed of hexagons and heptagons, straight lines which
seem to be parallel, but then they diverge and never cross, triangles
whose angles add up to less than 180 degrees, how extremely unlikely
is it to reach the same place twice, and how the world seems to be
rotated when you do return. All this matters for the gameplay. The
game is inspired by the roguelike genre (although in a very minimalist
way), works of M. C. Escher, and by puzzle games such as Deadly
Rooms of Death.

WWW: http://roguetemple.com/z/hyper/
Original commitRevision:434935 

Number of commits found: 4