Port details |
- ioquake3-server Ioquake3 dedicated server
- 1.36_17 games =4 1.36_17Version of this port present on the latest quarterly branch.
- There is no maintainer for this port.
- Any concerns regarding this port should be directed to the FreeBSD Ports mailing list via ports@FreeBSD.org
- Port Added: 2012-05-18 20:23:24
- Last Update: 2022-07-20 14:21:58
- Commit Hash: d56127b
- People watching this port, also watch:: OpenSP, autoconf, p5-MIME-Tools, vcdimager, quake2-data
- License: GPLv2
- WWW:
- https://ioquake3.org/
- Description:
- This project, icculus.org/quake3 (sometimes referred to ioquake3, or ioq3 for
short) aims to build upon id Software's Quake 3 source code release. The
source code was released on August 20, 2005 under the GPL. Since then, we have
been cleaning up, fixing bugs, and adding features. Our permanent goal is to
create the open source Quake 3 distribution upon which people base their games
and projects. We also seek to have the perfect version of the engine for
playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of
the engine has been ported to many new platforms and has had a slew of new
features added, along with massive bug extermination.
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- ioquake3-server>0:games/ioquake3-server
- To install the port:
- cd /usr/ports/games/ioquake3-server/ && make install clean
- To add the package, run one of these commands:
- pkg install games/ioquake3-server
- pkg install ioquake3-server
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: ioquake3-server
- Flavors: there is no flavor information for this port.
- ONLY_FOR_ARCHS: amd64 i386 powerpc powerpc64 powerpc64le
- distinfo:
- SHA256 (ioquake3-1.36.zip) = 3f8fecd81f9af484b9215df4cf58bcc6a378adb6f1504b0bba169c3dbadb4c94
SIZE (ioquake3-1.36.zip) = 4583577
Packages (timestamps in pop-ups are UTC):
- Master port: games/ioquake3
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- pkgconf>=1.3.0_1 : devel/pkgconf
- gmake>=4.3 : devel/gmake
- Runtime dependencies:
-
- pak1.pk3 : games/quake3-data
- This port is required by:
- for Run
-
- games/ioquake3
Configuration Options:
- ===> The following configuration options are available for ioquake3-server-1.36_17:
DOCS=on: Build and/or install documentation
GAMELIBS=on: Build game libraries
===> Use 'make config' to modify these settings
- Options name:
- games_ioquake3-server
- USES:
- cpe pkgconfig gmake
- pkg-message:
- For install:
- Should the game freeze when entering a match, try to change the value of
com_zoneMegs (e.g. to 48).
The configuration files are saved to ~/.ioquake3 instead of ~/.q3a because
they have additional variables which would be removed if other engines
overwrite them. But you can safely copy the original directory to the new one
for the first time.
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
This is a slave port. You may also want to view the commits to the master port: games/ioquake3 |
Commit | Credits | Log message |
1.36_17 20 Jul 2022 14:21:58 |
Tobias C. Berner (tcberner) |
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above ) |
1.36_16 06 Apr 2021 14:31:07 |
Mathieu Arnold (mat) |
Remove # $FreeBSD$ from Makefiles. |
1.36_16 23 Sep 2017 21:11:51 |
adamw |
Reset maintainership on Dominic Fandrey's ports.
With hat: portmgr |
1.36_16 15 Sep 2017 18:28:31 |
adamw |
Reset kami's ports to his personal email address.
With hat: portmgr |
1.36_15 31 Dec 2016 21:07:51 |
sunpoet |
Update MAINTAINER: use @FreeBSD.org |
1.36_15 25 Apr 2016 22:43:23 |
kami |
Update and clean up the ioquake3 family of ports.
The following maintenance operations were performed:
- Recreate all patches with `make makepatch`
- Add LICENSE
- Update MAINTAINER to kami@freebsd.org
- games/ioquake3
- Replace a lot of `.if ${PORT_OPTIONS:MFOO}` with `bsd.options.mk` fu
- Add support for slaves using different SDL versions
- games/ioquake3-devel
- Update to GIT revision 2808
- Use SDL2
- games/iourbanterror
- Change treatment of patches so `make makepatch` doesn't screw the patches in
${MASTERDIR}/files over
- Update 4.2.018 to 4.2.023
- games/urbanterror-data
- Update 4.2.018 to 4.2.023
- Fix install without DOCS
Reviewed by: cs
Approved by: cs
Differential Revision: https://reviews.freebsd.org/D5816 |
1.36_15 17 Aug 2015 14:20:41 |
mat |
Remove UNIQUENAME and LATEST_LINK.
UNIQUENAME was never unique, it was only used by USE_LDCONFIG and now,
we won't have conflicts there.
Use PKGBASE instead of LATEST_LINK in PKGLATESTFILE, the *only* consumer
is pkg-devel, and it works just fine without LATEST_LINK as pkg-devel
has the correct PKGNAME anyway.
Now that UNIQUENAME is gone, OPTIONSFILE is too. (it's been called
OPTIONS_FILE now.)
Reviewed by: antoine, bapt
Exp-run by: antoine
Sponsored by: Absolight
Differential Revision: https://reviews.freebsd.org/D3336 |
1.36_13 01 Jun 2014 15:28:29 |
marino |
games: ioquak3* iourbanterror* openarena*: Update and stage support
The patch applied without incident. Tested on DragonFly poudriere,
everything built fine. It include an i386 fix, which is why the
previous commit was reverted.
The only modification was to change EXTRACT_CMD to TAR in a couple
of places.
PR: ports/187859
submitted by; maintainer (Dominic Fandrey) |
1.36_13 30 May 2014 05:52:53 |
ak |
- Revert per maintainer's request
Requested by: Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
Approved by: portmgr (NO_STAGE override) |
1.36_13 23 May 2014 04:15:42 |
ak |
- Fix build with clang on i386 arches [1]
- Support STAGEDIR
Reported by: swills [1] |
1.36_13 20 Sep 2013 17:36:36 |
bapt |
Add NO_STAGE all over the place in preparation for the staging support (cat:
games) |
1.36_13 31 Aug 2013 14:45:10 |
marino |
games/ioquake3 and slaves: Fix options
Every touched port was build-tested and passed.
PR: ports/180675
Submitted by: Dominic Fandrey (maintainer)
Tested on: FreeBSD 9.1/amd64 with poudriere |
1.36_10 18 May 2012 20:21:53 |
rm |
- split out -server part from ioquake3-based ports:
- games/ioquake3-devel-server added
- games/ioquake3-server added
- games/iourbanterror-server
- games/openarena-server added
- update games/ioquake3-devel to svn revision 2244
- update games/openarena to 0.8.8
- update games/openarena-data to 0.8.8
Doing this in single commit since all this ports are
tightly interconnected.
PR: ports/165842
Submitted by: Dominic Fandrey <kamikaze at bsdforen dot de> (maintainer) |