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Want a good read? Try FreeBSD Mastery: Jails (IT Mastery Book 15)

Why was the website so slow for so long?

The cause of the slowdown was a change to the ZFS dataset. In conjunction with the database server, very little caching was being done. This combination resulted in increased disk I/O as the system churned through the database. Details in the blog post which outlines the various things which changed. Many graphs.

non port: games/ioquake3/files/patch-code-qcommon-files.c
SVNWeb

Number of commits found: 3

Mon, 25 Apr 2016
[ 22:43 kami ] Original commit   Revision:414032
414032 games/ioquake3-devel-server/Makefile
414032 games/ioquake3-devel/Makefile
414032 games/ioquake3-devel/distinfo
414032 games/ioquake3-devel/files
414032 games/ioquake3-server/Makefile
414032 games/ioquake3/Makefile
414032 games/ioquake3/files/patch-Makefile
414032 games/ioquake3/files/patch-README
414032 games/ioquake3/files/patch-code-client-snd_openal.c
414032 games/ioquake3/files/patch-code-qcommon-files.c

(Only the first 10 of 37 ports in this commit are shown above. View all ports for this commit)
Update and clean up the ioquake3 family of ports.

The following maintenance operations were performed:

- Recreate all patches with `make makepatch`
- Add LICENSE
- Update MAINTAINER to kami@freebsd.org
- games/ioquake3
  - Replace a lot of `.if ${PORT_OPTIONS:MFOO}` with `bsd.options.mk` fu
  - Add support for slaves using different SDL versions
- games/ioquake3-devel
  - Update to GIT revision 2808
  - Use SDL2
- games/iourbanterror
  - Change treatment of patches so `make makepatch` doesn't screw the patches in
${MASTERDIR}/files over
  - Update 4.2.018 to 4.2.023
- games/urbanterror-data
  - Update 4.2.018 to 4.2.023
  - Fix install without DOCS

Reviewed by:	cs
Approved by:	cs
Differential Revision:	https://reviews.freebsd.org/D5816
Fri, 18 Dec 2009
[ 19:54 pav ] Original commit 
1.2 games/ioquake3-devel/Makefile
1.2 games/ioquake3-devel/distinfo
1.2 games/ioquake3-devel/pkg-message
1.17 games/ioquake3/Makefile
1.9 games/ioquake3/files/patch-Makefile
1.2 games/ioquake3/files/patch-code-qcommon-files.c
1.2 games/ioquake3/files/patch-code-qcommon-q_platform.h
1.2 games/ioquake3/files/patch-code-qcommon-qcommon.h
1.2 games/ioquake3/files/patch-code-sys-sys_main.c
1.2 games/ioquake3/files/patch-code-sys-sys_unix.c

(Only the first 10 of 12 ports in this commit are shown above. View all ports for this commit)
- Cleanup
- Update devel port to svn r1754

PR:             ports/141453
Submitted by:   Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
Wed, 9 Sep 2009
[ 14:50 alepulver ] Original commit 
1.15 games/ioquake3/Makefile
1.5 games/ioquake3/distinfo
1.2 games/ioquake3/files/extra-patch-cellshading
1.2 games/ioquake3/files/extra-patch-mp3
1.8 games/ioquake3/files/patch-Makefile
1.1 games/ioquake3/files/patch-README
1.1 games/ioquake3/files/patch-code-qcommon-files.c
1.1 games/ioquake3/files/patch-code-qcommon-q_platform.h
1.1 games/ioquake3/files/patch-code-qcommon-qcommon.h
1.1 games/ioquake3/files/patch-code-qcommon-vm_x86_64.c

(Only the first 10 of 18 ports in this commit are shown above. View all ports for this commit)
- Update to version 1.36.
- Take maintainership.
- Prepare for future slave port ioquake3-devel.

PR:             ports/138535
Submitted by:   Dominic Fandrey <kamikaze@bsdforen.de>

Number of commits found: 3

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