This is a game for the whole family. You play cute fluffy little
bunnies and hop on each other's heads.
At the beginning you are in the menu, where you have to let each
active player jump over the tree trunk to enter the play area, and
then walk to the right. You will then enter the arena. The aim is
to jump on the other bunnies' heads...
Jump 'n Bump was originally a DOS game by Brainchild Design, which
was open sourced under the GPL license and ported to SDL, and then
SDL2.
===> The following configuration options are available for jumpnbump-1.61_3:
DOCS=on: Build and/or install documentation
LAUNCHER=on: Install pygtk launcher
NLS=on: Native Language Support
===> Use 'make config' to modify these settings
devel/py-gobject3: use USE_GNOME=pygobject3 helper
The helper is equivalent to the previous explicit dependency
declaration so no functional or metadata changes.
With hat: gnome
PR: 273722
games/jumpnbump: Use upstream release archive
Use upstream release archive instead of one generated on the fly
PR: 267068
Approved by: portmgr (maintainer timeout, 2+ weeks)
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
games/jumpnbump: fix upstream patch handling
Instead of using PATCHFILES, handled backported upstream commit as
a patch under files/, where it is always available, manageable and
where it doesn't break when patch format changes.
Pointyhat to: tcberner, jbeich
Mark BROKEN on FreeBSD 13 and 14
ld: error: duplicate symbol: endscore_reached
>>> defined at main.c
>>> main.o:(endscore_reached)
>>> defined at menu.c
>>> menu.o:(.bss+0x600)
Reported by: pkg-fallout
MFH: 2021Q1
Add LOCALBASE/share/man to the valid path for manpages
Also compress manpages in this location.
As a followup of a discussion which occured in 2017:
https://lists.freebsd.org/pipermail/freebsd-arch/2017-March/018115.html
And following:
https://svnweb.freebsd.org/base?view=revision&revision=315053
and
https://svnweb.freebsd.org/base?view=revision&revision=315142
All the supported FreeBSD version now supports share/man in manpath for
LOCALBASE As a result the ports tree can now accept it for manpage, but
more over migrate to this new path. Resulting in more consistency now the
manpages in base and ports would be in the relative path (under share/)
and a reduced amount of patching needed to port something to FreeBSD
Note1: this has already be done for GNU info pages earlier
Note2: due to the fact that for end user no functionnality will change during
the migration of the manpages to the new location and to avoid massive rebuild
of packages, it has been decided to not bump portrevision when migrating.
Reviewed by: mat (portmgr)
Differential Revision: https://reviews.freebsd.org/D23166
This is a game for the whole family. You play cute fluffy little
bunnies and hop on each other's heads.
At the beginning you are in the menu, where you have to let each
active player jump over the tree trunk to enter the play area, and
then walk to the right. You will then enter the arena. The aim is
to jump on the other bunnies' heads...
Jump 'n Bump was originally a DOS game by Brainchild Design, which
was open sourced under the GPL license and ported to SDL, and then
SDL2.
WWW: https://gitlab.com/LibreGames/jumpnbump
2009-03-22 emulators/dlx: unmaintained, does not work with current versions of
GCC, needs gcc295 which has been failing to build for months
2009-03-22 java/javel: unmaintained, does not work with current versions of GCC,
needs gcc295 which has been failing to build for months
2009-03-22 java/guavac: unmaintained, does not work with current versions of
GCC, needs gcc295 which has been failing to build for months
2009-03-22 graphics/xrml: unmaintained, does not work with current versions of
GCC, needs gcc295 which has been failing to build for months
2009-03-22 graphics/renderpark: unmaintained, does not work with current
versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 games/jumpnbump: tcl8.0 support is going to be dropped
2009-03-17 irc/blackened: Broken and abandonware
2009-03-22 devel/libg++: unmaintained, does not work with current versions of
GCC, needs gcc295 which has been failing to build for months
2009-03-22 devel/freescope: unmaintained, does not work with current versions of
GCC, needs gcc295 which has been failing to build for months
2009-03-22 misc/menushki: unmaintained, does not work with current versions of
GCC, needs gcc295 which has been failing to build for months
2009-03-22 misc/vbidecode: unmaintained, does not work with current versions of
GCC, needs gcc295 which has been failing to build for months
2009-03-22 lang/wamcc: unmaintained, does not work with current versions of GCC,
needs gcc295 which has been failing to build for months
2009-03-22 multimedia/mpegedit: unmaintained, does not work with current
versions of GCC, needs gcc295 which has been failing to build for months
2009-03-22 mail/dkimap4: unmaintained, does not work with current versions of
GCC, needs gcc295 which has been failing to build for months
2009-03-22 net-mgmt/oproute: unmaintained, does not work with current versions
of GCC, needs gcc295 which has been failing to build for months
2009-03-22 x11/tkgoodstuff: tcl8.0 support is going to be dropped
2009-02-11 x11-toolkits/inti: not maintain by upstream for more than five years
and no port depend on this
- install man pages irrespective of -DNOPORTDOCS
- use DOCSDIR
- fix plist for -DNOPORTDOCS
- pet portlint
- bump PORTREVISION
Approved by: maintainer timeout on QAT BotMail
Prompted by: QAT QA run
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
* Update to 1.41
* Fix error that caused Tk menu to only appear in plist when you
DIDN'T want it
* I love the soundtrack to this game
PR: 50462
Submitted by: Mark Linimon <linimon@lonesome.com>
Approved by: Gurkan Sengun <gurkan@linuks.mine.nu> (maintainer)
Add games/jumpnbump
A fun multiplayer game with cute fluffy bunnies, green grass,
and horrible bloody explosions.
PR: 43344
Submitted by: Gurkan Sengun <gurkan@linuks.mine.nu>
Approved by: pat