Port details |
- libretro-shaders-glsl Collection of GLSL shaders for libretro
- g20200314 games
=0 Version of this port present on the latest quarterly branch. - There is no maintainer for this port.
- Any concerns regarding this port should be directed to the FreeBSD Ports mailing list via ports@FreeBSD.org
 - Port Added: 2020-04-17 17:51:32
- Last Update: 2022-10-09 11:56:28
- Commit Hash: f57221a
- License: GPLv3
- Description:
- The official collection of GLSL shaders for libretro frontends
such as RetroArch.
¦ ¦ ¦ ¦ 
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- libretro-shaders-glsl>0:games/libretro-shaders-glsl
- To install the port:
- cd /usr/ports/games/libretro-shaders-glsl/ && make install clean
- To add the package, run one of these commands:
- pkg install games/libretro-shaders-glsl
- pkg install libretro-shaders-glsl
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: libretro-shaders-glsl
- Flavors: there is no flavor information for this port.
- distinfo:
- TIMESTAMP = 1584827200
SHA256 (libretro-glsl-shaders-g20200314-7052b09dc657d56bea443d5661dccbebcafe32dc_GH0.tar.gz) = c1180ada4c407e0cf6d5457968ced9d0c281bd7ee9feeb902c7128a61fa4a208
SIZE (libretro-glsl-shaders-g20200314-7052b09dc657d56bea443d5661dccbebcafe32dc_GH0.tar.gz) = 28728270
Packages (timestamps in pop-ups are UTC):
- This port has no dependencies.
- There are no ports dependent upon this port
Configuration Options:
- No options to configure
- Options name:
- games_libretro-shaders-glsl
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Number of commits found: 6
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
g20200314 09 Oct 2022 11:56:28
    |
Fernando Apesteguía (fernape)  |
*/*: Release ports from maintainership
Maintainer releases all his ports.
PR: 266871
Reported by: unrelentingtech <greg@unrelenting.technology> |
07 Sep 2022 21:58:51
    |
Stefan Eßer (se)  |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
g20200314 07 Sep 2022 21:10:59
    |
Stefan Eßer (se)  |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
g20200314 07 Apr 2021 08:09:01
    |
Mathieu Arnold (mat)  |
One more small cleanup, forgotten yesterday.
Reported by: lwhsu |
g20200314 06 Apr 2021 14:31:07
    |
Mathieu Arnold (mat)  |
Remove # $FreeBSD$ from Makefiles. |
g20200314 17 Apr 2020 17:51:17
  |
mandree  |
games/retroarch: update to 1.8.5 (and add WAYLAND option, fix powerpc64, etc.)
This is mostly Greg's patch,
I have added the new ports to games/Makefile (missing from PR, SUBDIR+=),
and fixed a few spaces-vs-TAB glitches in the makefile,
and reformatted the pkg-descr, and changed libretro-shaders-slang/pkg-descr to:
| Vulkan GLSL RetroArch shader system
|
| WWW: https://github.com/libretro/slang-shaders
v1:
Here's 1.8.5.
(Only the first 15 lines of the commit message are shown above ) |
Number of commits found: 6
|