Port details |
- linux-enemyterritory-tce Modern tactical Enemy Territory modification
- 0.49_1 games =4 0.49_1Version of this port present on the latest quarterly branch.
- There is no maintainer for this port.
- Any concerns regarding this port should be directed to the FreeBSD Ports mailing list via ports@FreeBSD.org
- Port Added: 2005-04-14 20:22:51
- Last Update: 2022-09-07 21:58:51
- Commit Hash: fb16dfe
- People watching this port, also watch:: xorg, linux-enemyterritory, vlc, autoconf, vcdimager
- Also Listed In: linux
- License: tcetest-license
- WWW:
- http://www.truecombat.com/intro.php
- Description:
- Based on the popular Quake3 modification, "True Combat", TC:E provides
a realistic combat simulator set against the backdrop of modern urban
warfare. The player can expect thrilling shootouts, an emphasis on
tactical team play, engaging close quarter fighting and some of the
best weapons of modern warfare. Being accessible to both veteran
players and those new to the world of tactical simulators is only one
of TC:E's many strengths. Map authors can customize weapon load outs,
skins, objectives and even the voice chats for each of their maps.
Key features:
* A full game completely free for download
* Mission-based online multiplayer game
* Soft player class system (assault, recon, sniper)
* Rounds with skill-based "Armament Availability System"
* Voice Communication System designed in collaboration with real
SWAT Members
* Iron sight aiming system with ACOG and reflex sights
* Still in development: mission system - future versions will
integrate various objectives into the game
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- linux-enemyterritory-tce>0:games/linux-enemyterritory-tce
- To install the port:
- cd /usr/ports/games/linux-enemyterritory-tce/ && make install clean
- To add the package, run one of these commands:
- pkg install games/linux-enemyterritory-tce
- pkg install linux-enemyterritory-tce
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: linux-enemyterritory-tce
- Flavors: there is no flavor information for this port.
- ONLY_FOR_ARCHS: i386 amd64
- distinfo:
- SHA256 (tcetest049.zip) = 73d0fff098bfef196d6efc4bb2f0635ab8da2ebe19b5ead5801b1664d3b4b4d4
SIZE (tcetest049.zip) = 472749193
Packages (timestamps in pop-ups are UTC):
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Runtime dependencies:
-
- et : games/linux-enemyterritory
- linux_base-c7>=7.6.1810_7 : emulators/linux_base-c7
- There are no ports dependent upon this port
Configuration Options:
- ===> The following configuration options are available for linux-enemyterritory-tce-0.49_1:
DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings
- Options name:
- games_linux-enemyterritory-tce
- USES:
- linux zip
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
07 Sep 2022 21:58:51 |
Stefan Eßer (se) |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
0.49_1 07 Sep 2022 21:10:59 |
Stefan Eßer (se) |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
0.49_1 20 Jul 2022 14:21:58 |
Tobias C. Berner (tcberner) |
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above ) |
0.49_1 15 May 2021 09:20:05 |
Tobias Kortkamp (tobik) |
Unbreak more ports after 3505159e72da2d8313ce2a8ddc527de700b5bc37
With LICENSE=${PORTNAME} and LICENSE_TEXT set the framework creates
${WRKDIR}/${PORTNAME} however WRKSRC=${WRKDIR}/${PORTNAME} too.
Rename the licenses to fix this. |
0.49_1 06 May 2021 11:47:48 |
Mathieu Arnold (mat) |
Deorbit RESTRICTED && NO_CDROM, part two.
Move ports to the licenses framework.
RESTRICTED → auto-accept (unless expressly stated otherwise)
NO_CDROM → dist-mirror pkg-mirror auto-accept
Differential Revision: https://reviews.freebsd.org/D30010 |
0.49_1 06 Apr 2021 14:31:07 |
Mathieu Arnold (mat) |
Remove # $FreeBSD$ from Makefiles. |
0.49_1 05 Sep 2016 19:23:42 |
tijl |
- Replace Mk/bsd.linux-apps.mk and Mk/bsd.linux-rpm.mk with
Mk/Uses/linux.mk.
- Replace USE_LINUX=yes with USES+=linux and USE_LINUX=(.*) with
USES+=linux:\1 in all ports.
- Replace USE_LINUX_APPS with USE_LINUX in all ports.
- Use INSTALL_SCRIPT instead of INSTALL_PROGRAM to install scripts in some
ports.
- When USE_LINUX_RPM is defined, simplify the way DISTFILES and EXTRACT_ONLY
are defined.
- Remove BRANDELF_DIRS and BRANDELF_FILES handling. In the very rare cases
that it is still necessary ports can run ${BRANDELF} from post-patch.
- Remove AUTOMATIC_PLIST handling. Only one port used it.
- Fix Linux MASTER_SITES.
- Replace OVERRIDE_LINUX_BASE_PORT and OVERRIDE_LINUX_NONBASE_PORTS with
default versions framework. (Only the first 15 lines of the commit message are shown above ) |
0.49_1 01 Apr 2016 14:00:57 |
mat |
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.
With hat: portmgr
Sponsored by: Absolight |
0.49_1 23 Dec 2014 14:43:08 |
amdmi3 |
- Drop @dirrm* from plist |
10 Mar 2014 14:49:26
|
bapt |
Convert g* to USES=zip |
0.49_1 17 Nov 2013 03:56:20 |
danilo |
- Remove NO_PACKAGE
- Add DOCS option
- Add stage support |
0.49_1 20 Sep 2013 17:36:36 |
bapt |
Add NO_STAGE all over the place in preparation for the staging support (cat:
games) |
0.49_1 23 Jan 2013 15:00:19 |
makc |
Bump PORTREVISION after DESKTOP_ENTRIES update |
0.49 07 Jan 2013 02:07:27 |
makc |
- Update DESKTOP_ENTRIES:
* rephrase Comment field or use port ${COMMENT} if appropriate
* adjust Icon field according to the Desktop Entry Specification
* update Categories field: remove deprecated category Application;
set main category, if missing
- Remove indefinite article and/or rephrase COMMENT
- Trim Makefile header
- Other minor changes |
0.49 03 Jul 2011 14:25:36 |
ohauer |
-remove MD5 |
0.49 21 Dec 2009 02:19:12 |
dougb |
For ports maintained by ports@FreeBSD.org, remove names and/or
e-mail addresses from the pkg-descr file that could reasonably
be mistaken for maintainer contact information in order to avoid
confusion on the part of users looking for support. As a pleasant
side effect this also avoids confusion and/or frustration for people
who are no longer maintaining those ports. |
0.49 05 Jul 2008 05:44:03 |
beech |
- Make fetchable
PR: ports/125186
Submitted by: Jin-Shan Tseng <tjs@cdpa.nsysu.edu.tw> |
0.49 29 Apr 2008 05:11:44 |
linimon |
Reset jylefort's port maintainerships. portmgr has taken his commit bit
into safekeeping due to inactivity. |
0.49 31 Oct 2006 14:17:00 |
jylefort |
Add amd64 to ONLY_FOR_ARCHS
PR: ports/104630
Submitted by: alepulver |
0.49 08 Oct 2006 22:34:51 |
jylefort |
Update to 0.49 |
0.48_3 31 May 2006 01:43:26 |
alepulver |
- Update Enemy Territory from 2.60 to 2.60b. This fixes two security
holes.
- Switch from X11BASE to LOCALBASE.
- Switch to $MASTER_SITE_IDSOFTWARE as only download source. This
should hopefully provide a more reliable download mirror list.
- Replace RESTRICTED with NO_CDROM, since the license actually allows
packages to be built and offered for download.
- Switch mods from X11BASE to LOCALBASE (linux-enemyterritory-*) and bump
their PORTREVISION.
PR: ports/98160
Submitted by: Benjamin Lutz <benlutz@datacomm.ch> (maintainer) |
0.48_2 22 Jan 2006 02:11:14 |
edwin |
Replace ugly "@unexec rmdir %D... 2>/dev/null || true" with @dirrmtry
Approved by: krion@
PR: ports/88711 (related) |
0.48_2 28 Aug 2005 13:42:51 |
jylefort |
Use ${ECHO_CMD} rather than ${ECHO} |
0.48_2 17 Jun 2005 22:59:29 |
netchild |
Mega-patch to cleanup the ports infrastructure regarding our linux bits:
- USE_LINUX now implies NO_FILTER_SHLIBS=yes. It also doesn't use FreeBSD
tools to strip binaries anymore, so it's not neccesary anymore to override
STRIP and STRIP_CMD.
- USE_LINUX_PREFIX implies NO_MTREE now.
- In the USE_LINUX case, USE_XLIB now depends upon the linux X11 libraries
instead upon the native FreeBSD libraries.
- The variable LINUX_BASE_PORT contains a string which is suitable as an
item in *_DEPENDS, so if a port BATCH_DEPENDS or FETCH_DEPENDS upon the
default (or overriden) linux base, ${LINUX_BASE_PORT} should be used
instead of a hardcoded reference.
- Change all ports to comply to the "new world order".
- The Ports Collection now allows to override the default linux_base port.
Specify e.g. OVERRIDE_LINUX_BASE_PORT=rh-9 in /etc/make.conf to use
${PORTSDIR}/emulators/linux_base-rh-9 (the logic is to use (Only the first 15 lines of the commit message are shown above ) |
0.48_1 25 Apr 2005 16:16:15 |
jylefort |
- Add a launcher for the dedicated server
- Polish the Makefile |
0.48 14 Apr 2005 20:22:15 |
jylefort |
Based on the popular Quake3 modification, "True Combat", TC:E provides
a realistic combat simulator set against the backdrop of modern urban
warfare. The player can expect thrilling shootouts, an emphasis on
tactical team play, engaging close quarter fighting and some of the
best weapons of modern warfare. Being accessible to both veteran
players and those new to the world of tactical simulators is only one
of TC:E's many strengths. Map authors can customize weapon load outs,
skins, objectives and even the voice chats for each of their maps.
Key features:
* A full game completely free for download
* Mission-based online multiplayer game
* Soft player class system (assault, recon, sniper)
* Rounds with skill-based "Armament Availability System"
* Voice Communication System designed in collaboration with real
SWAT Members
* Iron sight aiming system with ACOG and reflex sights
* Still in development: mission system - future versions will
integrate various objectives into the game
PR: ports/79223
Submitted by: myself
Approved by: adamw (mentor) |