non port: games/lugaru/Makefile |
SVNWeb
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Number of commits found: 31 |
Wed, 7 Sep 2022
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[ 21:10 Stefan Eßer (se) ] b7f0544 (Only the first 10 of 27931 ports in this commit are shown above. )
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
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Wed, 20 Jul 2022
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[ 14:21 Tobias C. Berner (tcberner) ] d56127b (Only the first 10 of 744 ports in this commit are shown above. )
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above )
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Tue, 22 Jun 2021
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[ 18:53 Kevin Bowling (kbowling) ] da3162c (Only the first 10 of 914 ports in this commit are shown above. )
graphics/mesa-libs: Bump reverse deps for libglvnd
Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.
PR: 246767
Reviewed by: manu, bapt
Approved by: x11
Differential Revision: https://reviews.freebsd.org/D30824
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Tue, 6 Apr 2021
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[ 14:31 Mathieu Arnold (mat) ] 305f148 (Only the first 10 of 29333 ports in this commit are shown above. )
Remove # $FreeBSD$ from Makefiles.
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Sun, 21 Jun 2020
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[ 15:36 salvadore ] (Only the first 10 of 25 ports in this commit are shown above. )
Drop ports maintainership
Approved by: gerald (mentor)
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Tue, 26 May 2020
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[ 23:04 salvadore ]
games/lugaru: Update to 1.2
- Switch to gitlab repo, where the game is actually maintained.
- Bump PORTEPOCH as the versioning scheme changed.
- Update license information.
- Switch to sdl2.
- Remove obsolete DESKTOP_ENTRIES and link from share/pixmaps: the
software now provides a lugaru.desktop file and an icon in share/icons.
Reviewed by: tcberner (co-mentor)
Approved by: gerald (mentor)
Differential Revision: https://reviews.freebsd.org/D24992
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Thu, 21 May 2020
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[ 21:31 salvadore ]
games/lugaru: Take maintainership
Approved by: gerald (mentor)
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Thu, 19 Mar 2020
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[ 23:02 tobik ] (Only the first 10 of 62 ports in this commit are shown above. )
Clean up LLD_UNSAFE from openal-soft ports
After FreeBSD 12.0 EOL we no longer have to worry about LLD 6 and
can drop LLD_UNSAFE from openal-soft ports. LLD can link them fine
now but some ports needs a little help on i386 (-Wl,-znotext).
PR: 226980
Reviewed by: jbeich (earlier version)
Differential Revision: https://reviews.freebsd.org/D23030
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Fri, 6 Dec 2019
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[ 14:42 pkubaj ]
games/lugaru: fix build on GCC architectures
New OpenAL requires C++11:
/usr/local/lib/libopenal.so: undefined reference to
`std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char>
>::_M_create(unsigned long&, unsigned long)@GLIBCXX_3.4.21'
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Tue, 5 Nov 2019
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[ 22:16 zeising ] (Only the first 10 of 474 ports in this commit are shown above. )
Add USES=xorg USES=gl, ports categories g
Add USES=xorg and USES=gl to ports in categories starting with 'g'.
While here, try to sprinkle other USES (mostly gnome and sdl) as needed.
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Sat, 28 Jul 2018
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[ 13:37 tobik ]
games/lugaru builds fine with Clang
- Add missing libGL dependency
- Fix bad absolute symlink
- Add LLD_UNSAFE because of the audio/openal-soft dependency [1]
PR: 226980 [1]
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Tue, 26 Jun 2018
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[ 17:06 ehaupt ] (Only the first 10 of 44 ports in this commit are shown above. )
Reset maintainer (3+ months of inactivity).
Discussed with: portmgr (adamw, mat)
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Sat, 10 Mar 2018
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[ 17:46 gerald ] (Only the first 10 of 1104 ports in this commit are shown above. )
Bump PORTREVISIONs of all users of math/mpc that we just updated to
version 1.1.0 (via revision 464079).
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Sun, 10 Sep 2017
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[ 20:55 gerald ] (Only the first 10 of 1201 ports in this commit are shown above. )
Bump PORTREVISION for ports depending on the canonical version of GCC
(via Mk/bsd.default-versions.mk and lang/gcc) which has moved from
GCC 5.4 to GCC 6.4 under most circumstances.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c++11-lib, c++11-lang,
c++14-lang, c++0x, c11, or gcc-c++11-lib.
PR: 219275
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Tue, 23 May 2017
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[ 05:03 rezny ] (Only the first 10 of 711 ports in this commit are shown above. )
Revision bump of all ports with USE_GL after consolidation of mesa-libs
Approved by: swills (mentor)
Differential Revision: https://reviews.freebsd.org/D10845
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Sat, 1 Apr 2017
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[ 15:23 gerald ] (Only the first 10 of 1118 ports in this commit are shown above. )
Bump PORTREVISIONs for ports depending on the canonical version of GCC and
lang/gcc which have moved from GCC 4.9.4 to GCC 5.4 (at least under some
circumstances such as versions of FreeBSD or platforms).
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using using Mk/bsd.octave.mk which in turn has USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c++11-lib, c++14-lang,
c++11-lang, c++0x, c11, or gcc-c++11-lib.
PR: 216707
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Sun, 20 Nov 2016
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[ 09:38 gerald ] (Only the first 10 of 364 ports in this commit are shown above. )
Bump PORTREVISIONS for ports depending on the canonical version of GCC and
lang/gcc which have moved from GCC 4.8.5 to GCC 4.9.4 (at least under some
circumstances such as versions of FreeBSD or platforms).
In particular that is ports with USE_GCC=yes, USE_GCC=any, or one of
gcc-c++11-lib, openmp, nestedfct, c++11-lib as well as c++14-lang,
c++11-lang, c++0x, c11 requested via USES=compiler.
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Fri, 1 Apr 2016
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[ 14:00 mat ] (Only the first 10 of 5103 ports in this commit are shown above. )
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.
With hat: portmgr
Sponsored by: Absolight
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Tue, 12 Jan 2016
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[ 16:20 amdmi3 ] (Only the first 10 of 791 ports in this commit are shown above. )
Convert LICENSE= "GPLxx # or later" to "GPLxx+"
Approved by: portmgr blanket
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Sat, 5 Dec 2015
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[ 19:07 nemysis ]
- Change master site and WWW from https://code.google.com/p/lugaru/ to
https://bitbucket.org/osslugaru/lugaru/wiki/Home
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Mon, 22 Jun 2015
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[ 18:33 antoine ] (Only the first 10 of 374 ports in this commit are shown above. )
Convert to USES=jpeg
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Tue, 13 Jan 2015
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[ 17:08 amdmi3 ]
- Clarify LICENSE
- Add LICENSE_FILE
- Drop @dirrm* from plist
Approved by: portmgr blanket
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Thu, 25 Dec 2014
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[ 20:54 bapt ] (Only the first 10 of 446 ports in this commit are shown above. )
Bump portrevision after png update
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[ 19:04 antoine ] (Only the first 10 of 332 ports in this commit are shown above. )
Change libpng15.so to libpng.so in LIB_DEPENDS to prepare the upgrade
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Mon, 8 Dec 2014
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[ 16:48 tijl ] (Only the first 10 of 920 ports in this commit are shown above. )
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used. (Only the first 15 lines of the commit message are shown above )
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Wed, 10 Sep 2014
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[ 20:50 gerald ] (Only the first 10 of 3171 ports in this commit are shown above. )
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
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Wed, 30 Apr 2014
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[ 19:27 nemysis ]
- Use tar:bzip2 instead of USE_BZIP2=yes
- Change Desktop entry file
- Strip executable
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Mon, 10 Mar 2014
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[ 20:55 gerald ] (Only the first 10 of 1081 ports in this commit are shown above. )
Update the default version of GCC used in the Ports Collection from
GCC 4.6.4 to GCC 4.7.3. This entails updating the lang/gcc port as
well as changing the default in Mk/bsd.default-versions.mk.
Part II, Bump PORTREVISIONs.
PR: 182136
Supported by: Christoph Moench-Tegeder <cmt@burggraben.net> (fixing many ports)
Tested by: bdrewery (two -exp runs)
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Wed, 25 Dec 2013
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[ 23:29 antoine ] (Only the first 10 of 78 ports in this commit are shown above. )
Convert the tree to USES=openal
Approved by: portmgr (bapt)
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Sat, 26 Oct 2013
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[ 00:52 gerald ] (Only the first 10 of 1147 ports in this commit are shown above. )
Update to libmpc version 1.0.1 which brings the following fixes:
- Switched to automake 1.11.6, see CVE-2012-3386.
- #14669: Fixed extraction of CC from gmp.h.
- Fixed case of intermediate zero real or imaginary part in mpc_fma,
found by hydra with GMP_CHECK_RANDOMIZE=1346362345.
This is on top of the following changes from version 1.0
- Licence change towards LGPLv3+ for the code and GFDLv1.3+ (with no
invariant sections) for the documentation.
- 100% of all lines are covered by tests
- Renamed functions
. mpc_mul_2exp to mpc_mul_2ui
. mpc_div_2exp to mpc_div_2ui (Only the first 15 lines of the commit message are shown above )
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Thu, 3 Oct 2013
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[ 21:58 nemysis ]
3D arcade with unique fighting system and anthropomorphic characters.
Lugaru's primary feature is its unique combat system. Instead of relying
on confusing button combinations to perform moves, Lugaru's moves are all
logical and context sensitive. For example, if an opponent aims a roundhouse
kick at Turner's head, you can crouch and then stand up under the attack to
grab your assailant's leg and kick him away. If you try and punch an opponent
and he tries to throw you over his shoulder, you can crouch to roll painlessly
out of the throw. This new combat system makes fights look and feel much more
intense and believable than in any other game. You can see it in action with
the gameplay movies above.
WWW: https://code.google.com/p/lugaru/
Approved by: wg/pawel (mentors)
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Number of commits found: 31 |