non port: games/neverball/distinfo |
Number of commits found: 24 |
Thursday, 30 Oct 2014
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20:29 amdmi3
- Update to 1.6.0
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Sunday, 3 Jul 2011
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14:25 ohauer
-remove MD5
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Monday, 28 Sep 2009
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22:32 amdmi3
- Update to 1.5.4
Feature safe: yes
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Monday, 14 Sep 2009
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12:48 amdmi3
- Update to 1.5.3
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Monday, 6 Apr 2009
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22:48 amdmi3
- Update to 1.5.1
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Friday, 6 Feb 2009
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23:51 mezz
Update to 1.5.0.
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Saturday, 12 Nov 2005
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20:50 mezz
Add SHA256.
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Monday, 11 Oct 2004
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22:41 mezz
Update to 1.4.0.
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Sunday, 8 Aug 2004
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22:31 mezz
Update to 1.3.7.
The developer said, 'There was quite a significant bug in version
1.3.6 that corrupted the geometry of Neverputt level 16, making that
game unfinishable. This was a big enough problem to warrant the
release of 1.3.7 with only one fix.'
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Sunday, 25 Jul 2004
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19:43 mezz
Update to 1.3.6.
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Saturday, 24 Jul 2004
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01:45 mezz
Update to 1.3.5.
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Tuesday, 13 Jul 2004
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03:11 mezz
Update to 1.3.3.
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Sunday, 11 Jul 2004
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03:31 mezz
Update to 1.3.2.
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Sunday, 4 Jul 2004
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03:22 mezz
-Update to 1.3.1.
-Add PORTDOCS.
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Monday, 3 May 2004
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21:51 mezz
Update to 1.2.5.
Approved by: adamw (mentor)
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Sunday, 2 May 2004
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00:57 mezz
Commit the distinfo that I have missed previous committed.
Approved by: adamw (mentor)
Repored by: Travis Poppe <tlp@LiquidX.org>
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Monday, 19 Apr 2004
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05:23 krion
- Update to 1.2.2.
- Neverputt is now enabled and fixed.
PR: ports/65737
Submitted by: maintainer
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Friday, 16 Apr 2004
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08:01 krion
- Update to version 1.2.1
PR: ports/65596
Submitted by: maintainer
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Thursday, 18 Mar 2004
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17:45 pav
- Switch to .tar.gz distfile
Maintainer said:
I have contracted to the author and he said that he has re-uploaded same
version with small tweak as in tar.gz package; not tar.bz2 to make sure if it
will fix the build on alpha for real.
PR: ports/64283
Submitted by: Mezz <mezz7@cox.net> (maintainer)
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Friday, 6 Feb 2004
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09:41 krion
- Update to 1.1.0
PR: ports/62418
Submitted by: maintainer
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Saturday, 31 Jan 2004
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09:47 krion
- SIZEify
PR: ports/62128
Submitted by: maintainer
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Wednesday, 19 Nov 2003
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06:44 krion
- Update to version 1.0.0
PR: 59446
Submitted by: Mezz <mezz7@cox.net> (maintainer)
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Friday, 7 Nov 2003
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06:25 adamw
Update to 0.25.12
PR: ports/58713
Submitted by: mezz (maintainer)
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Tuesday, 28 Oct 2003
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03:02 adamw
Add neverball.
Tilt the floor to roll a ball through an obstacle course within the given time.
If the ball falls or time expires, a ball is lost. Collect 100 coins to save
your progress and earn an extra ball. Red coins are worth 5. Blue coins are
worth 10.
Neverball runs under Linux, Win2K/XP, and hopefully anywhere else SDL is
supported. Hardware accellerated OpenGL support with multitexture (OpenGL 1.2.1
or greater) is required. Neverball has been tested on Intel machines as slow as
1GHz with GeForce2. Minimum system requirements may be lower.
PR: ports/58603
Submitted by: Jeremy Messenger <mezz7@cox.net>
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Number of commits found: 24 |