NLarn is a roguelike game and as such a remake of the classic game Larn.
Very noticeable differences to the original so far include:
- advanced user interface
- extremely different item handling
- extended monster AI
- a real town
- colour
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
games/nlarn: update 0.7.3 to 0.7.6
- patch applied with changes;
- this port now uses 'localbase' and 'ncurses:port'
- build fine for 12, 13 and 14.
RELEASE NOTES
* https://nlarn.github.io/news/2020/05/23/release-0.7.6
Reported by: Alex <r7st.guru % gmail.com>
PR: 257088
games/nlarn: update 0.7.2_1 to 0.7.3
Makefile
- adopt this port; portlint OK;
- it now uses GitHub (following upstream's announce);
- lua:51 changed to lua:53;
- USES now has gnome (USE_GNOME= glib20);
- unsilent patching and reinplaces.
files/*
- all patches removed after comparing with upstream code;
- ran game locally on workstation, after building with new patch (OK).
pkg-descr
- updated WWW.
https://nlarn.github.io/news/2018/09/08/release-0.7.3
Approved by: araujo (mentor)
Differential Revision: https://reviews.freebsd.org/D18857
Fix a number of uninitialized variable warnings in games/nlarn. Also
reset the maintainer to Torsten Zuhlsdorff, and bump the port revision.
PR: 202499
MFH: 2015Q4
Replace lang/lua with the new lang/lua51
lang/lua51 is working the same way lang/lua52, chase ports using lua 5.1
Make the default lua lua52
Make all lua ports using USES=lua
Approved by: portmgr (implicit)
* Update the glib to 2.34.3 and gtk20 to 2.24.17 and gtk30 to 3.6.4 which
are the latest stable releases.
* Update vala to the newest stable release 0.18.1, also update a few ports
in the gtk/gnome stack.
* The c++ bindings ports for glib, atk, gconf, etc, have now USE_GNOME toggles.
* Remove pkg-config run depends from glib20 and freetype2. This doesn't
eliminate pkg-config run dependency completely, a second phase is needed
and is planned.
* Support for .:run. and .:build. for USE_GNOME components was added.
Currently only libxml2 and libxslt support this mechanism.
* Updates of the telepathy stack and empathy.
* Trim makefile headers, convert ports to new options, trim off library
versions for some ports.
* Fix other ports so they build with the new glib version.
Thanks to miwi and crees for helping out with some exp-runs.
Approved by: portmgr (miwi & bapt)
Obtained from: gnome team repo
NLarn is a roguelike game and as such a remake of the classic game Larn.
Very noticeable differences to the original so far include:
- advanced user interface
- extremely different item handling
- extended monster AI
- a real town
- colour
WWW: http://nlarn.sourceforge.net/
PR: ports/162393
Submitted by: Martin Tournoij <martin@arp242.net>